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  1. Call of the Tempestarii: Update 30.1.0 is in development for PlayStation 4 & 5, Xbox One, Xbox Series X|S, and Nintendo Switch! We’re including everything from PC Hotfix 29.10.5 to Update 30.1.0! We have also cherry picked fixes and changes from Hotfix 30.1.1. Meaning we’ve got an abundance of Railjack changes/fixes, and much more listed below coming your way. This thread and all other official Warframe channels will be updated with any additional relevant information and once we have a confirmed launch date. Let’s jump into what's coming, starting off with some exciting ne
  2. Take to the skies and unleash the full power of the elements! Zephyr Prime and Chroma Prime return to the Origin System along with their signature Weapons and Customizations for a limited time. ZEPHYR AND CHROMA DUAL PRIME PACK 1200 Platinum Zephyr & Chroma Prime Warframes Tiberon Prime Kronen Prime Rubico Prime Gram Prime Impetus Prime Syandana Commodore Prime Suit Imugi Prime Armor Tibor Prime Armor Tibor Prime Gene-Masking Kit BONUS: Kavat Incubator Upgrade Segment and Kavat Starter Kit Zephyr
  3. Warning : Wall of text ahead. With the topic of the upcoming augments and companions being a hot topic at the moment. Now it’s a good time for me to give my version of companions 2.0. Companions as you all know are terrible in almost every scenario except a few outliers, They are maintenance heavy for such little gain, and too many band-aid solutions applied to them. Now the background is out the way, let’s start with the suggestions. 1. Companion maintenance are completely removed. No more DNA decay, no more loyalty. They only add unnecessary tedium for such little gain
  4. Can you make the operators be able to wear the Grinner armour in the footage from the cinematic shown at tennocon. It would be sick if the operators could wear this, please make this be a thing. I have even come up with my own holographic armour for the operators.
  5. Unite with fellow Tenno from across the Origin System on July 17 for TennoCon 2021! Join the festivities from home during this fully-digital, all-day event as we look back on Warframe’s past — and take a sneak peek at spectacular things to come. TENNOCON 2021 DIGITAL PACK Get exclusive in-game Customizations with the TennoCon 2021 Digital Pack! Special thanks to Warframe Creator Sillfix for the amazing original artwork featured in this year’s Ship Display. The TennoCon 2021 Digital Pack includes: TennoCon 2021 Armor Set TennoCon 2021 Ephemera TennoCon 202
  6. Converted Kuva Liches as we all agree upon are terrible. As a randomly spawned ally after a player enter bleedout they don’t do much damage, mostly terrible abilities because they are designed mostly dealing with Tenno, and the limited spawn duration. As crew, they are restrained to the defender role and they cannot be modded so they fall short in high level compared to regular crew. I understand that DE doesn’t want Kuva Liches to be better crewmates that it made regular crew irrelevant. I am here to change that without stepping into that territory. Now onto my suggestions : 1. In missio
  7. These are various ideas that I thought of for future updates (Even smaller updates possibly!), so I hope both players & DE staff like what they find. Many of these are relatively straightforward! I have this organized based on somewhat broad categories: Customization, Single / dual wielding weapons & combat, Gear, & Misc.. Each section will have various points and context for how the things could be implemented (Ultimately up to DE as to how, etc.), and will be concise & to the point. Notice (08-18-2020): The "Reason for edit" section ran out of room, so I'm thinking of
  8. Hey Tenno, This year, TennoCon will showcase 10 past Featured Dojo Contest winners in a series of 2 minute tours! A Community Team member will host, guiding TennoCon viewers through each beautiful Dojo. All past Featured Dojo Contest winners are eligible to submit their Dojo for consideration. Either the Founding Warlord or the Architect who submitted a winning Dojo will receive an in-game inbox message from the Warframe Community Team between today and Friday, April 30. That inbox message will contain all the details your Clan needs to submit! Spring 2021 Featured Dojo Contest
  9. At the moment there are only two options for Necramechs, yet there are four Necramech slots that players start with. As I was playing my Voidrig, doing bounties in the Plains of Eidolon, I was talking with my squad in chat about ideas for a new Necramech. There's already a DPS Mech and Tank Mech (Voidrig and Bonewidow respectively), and I was thinking of a tactical/support Necramech. Necramechs do not gain bonuses from Warframe and Focus abilities, so I was thinking that there should be a Necramech Counterpart to it. Some things I was thinking about it having would be: Low-Moderate Healt
  10. Press CTRL + F then type the title from contents. Contents: Movement Focus System Rework Void Melee Weapons Operator Game-Modes Operator Cosmetics QOL, Bugs, Changes & Improvements What I want out of Duviri Paradox On the last devstream a play asked a question about operator content, they didn`t say much but from their reaction it looks like we will finally (the operator lovers) get some operator content. Since this is the case I want to give some ideas of what I would like to see them get. Movement Firstly, the operator
  11. I'm not entirely fond of Warframe's challenge factor being centered around enemies and random obstacles becoming increasingly more durable and dealing increasingly more damage. It leaves something to be desired in terms of interactive gameplay systems, as everything can be gunned and meleed through, and abilities are easily spammable. Maybe that was the intent, but I can't help but feel as though Warframe could be a power fantasy while also requiring a bit more skill on the players' part. Let's take a look at the game modes. Extermination, while as simple as a task as killing ev
  12. I do not like this being a thing. Yes, I understand DE themselves said it's not a priority in the Trello board. But please, consider making it a priority change. Because of this mechanic you are forced to leech in Railjack if you want to earn affinity in a decent amount. How do we fix this? Simple, apply the exalted weapon affinity mechanic rule where the plexus earns it's own affinity without leeching it from regular weapons and warframes. though I would prefer that we apply that rule on everything in the arsenal but that's another topic. I've been starting to see Leeches in R-9 Cloud be
  13. Selecting items one by one then waiting 4+ seconds while it's processing before I can click another one gives me the feel of downloading files for free from some shady file hosting sites. All that's left is to add captcha and popup ads. Of course processing times aren't that big for accounts with less inventory, but surely everyone would benefit if warframe foundry would stop trying to imitate a mobile gui experience. Suggestions: Adding blueprints that actually reduce crafting cycles by an order of magnitude is always welcome, though it's more of a gameplay solution.
  14. Thoughts? I feel starved from Plague Star and it would be a happy medium to launch another one as: Kuva (and likely Granum) weapons need 5 Forma each for Mastery. We have not seen Plague Star in over a year.
  15. The original six Syndicates could use some review to make them better to engage with and update their mechanics. Sigils for Reputation This system needs to go. Players could represent a Syndicate to gain standing through an option within the Syndicate menu or Arsenal. Sigils and cosmetics should have no bearing on reputation gain. This is an archaic mechanic that is the sole reason we don't have Arcane Helmets or Arcane Enhancements tied to cosmetics. Untradeable Cosmetics The current Syndicate system cuts you off from completion and cosmetic ownership unless you periodical
  16. This is something that DE has shown off but since then it has not been talked about. The best time for it to be releases is probably after they take a look at the operators. Here is some gameplay footage. Time stamp: 46:35 Until then, here are somethings I would like to see; · It should be a segment that is installed into the helminth. · This will be permanently on your selected warframe unless you remove it which you can put onto another warframe. · Warframes affected by echoes can use all their abilities. · Wh
  17. From what I've experienced from the command intrinsic, for me it is a success, it is reliable, they are fun to use and it makes me want to play railjack (to a certain extent due to lack lustre rewards) and less of a pain to play. It has given me some ideas on how this can be used elsewhere in some parts of Warframe that can make the game even more fun to play. Railjack · When summoning the crew member that “on call” should last infinity with the ability to deactivate it. · Make them have dialog when you summon them, when they get downed and when you
  18. I've been a clan member, an officer, and a warlord and at no point did I ever find any satisfaction or enjoyment in dealing with the warframe clan system. We're not going to go into the nitty gritty of all the quality of life that is missing from clan management, I'm here to talk about the giant chartreuse elephant in the room: Recruiting for your clan. The History of Clan Recruiting: Warframe clan recruiting on the forums has always been disconnected from the game. Even worse clan recruiting in game through recruiting chat is tedious mind numbing and awful. So let's take a quick l
  19. One of the strongsuits of Railjack has been it's great co op potential, While old missions such as extermination are victims of power creep and one man army issues, railjack shined some light on the future of warframe by actually making the game co op! And naturally by copy pasting what we already had and jamming it into the railjack, forcing all players into a simple objective that at best needs two players, all that potential has essentially been destroyed. Start focusing on co op and team based gameplay, that is priority over anything else in warframe. Edit: if it wasn't
  20. Do Warframes need mods to be able to use their powers? Do our Mechs need mods to be able to use their combat systems? No. So why do our Kubrows, Kavats, Moas and Sentinals need such things? I can understand weapons. Warframes equip guns and melee weapons. Mechs do too. However sniffing and digging up stuff? Dogs do it all the time. Grappling and Pinning? Dogs play fight all the time doing that. Chase each other too. Cats? Ever watch kittens at play? Grab and kick those backlegs. Natural skills. Trained skills. Mods are Modifications. If you need them attached to m
  21. Greetings Teeno! With the upcoming unvaulting of Chroma and Zephyr Prime, we are making some changes to their components that we want you to be aware of. On Tuesday, April 27 at 2 p.m. ET, the rarity of various pieces are being adjusted, and therefore their Ducat prices are changing as well. Please read the list below for all the changes. Zephyr Prime Blueprint - 100 down to 65 Zephyr Prime Chassis - 45 down to 25 Chroma Prime Systems - 100 down to 65 Chroma Prime Chassis - 45 down to 25 Tiberon Prime Blueprint - 45 down to 25 Tiberon Prime Barrel
  22. Specifically these four mods can only be aquired ONCE right now and i think this is and oversight: Amalgam Shotgun Spazz Amalgam Serration Amalgam Barrel Deffusion Amalgam Organ Shatter I would really appreciate to see these in simaris' offerings to be able to have them on different ranks. :)
  23. Not too sure why, but the idea of a furnishable Railjack interior would be pretty cool, just for the value. It kind of is just a bigger, fancier orbiter that can hold multiple people.....with guns. Now the thing is the way orbiter decorations might be a little too much to feed into the game, so maybe little nick-knacks that ticker sells, nothing wild or crazy (yet), like tools, or little drones that kind of aimlessly float around, similar to the domestik drones. maybe a chair for your Kuva Litch (if you have one as a defender). Just neat little collectables you can place around your Railjack.
  24. As we all know DE always bring previous anniversary items to give players who missed them a chance to get them. Dupe weapons are generally accepted because it came with a weapon slot so you can just sell them to get free the slot. Skins however do not have that luxury. Can we please have some sort of duplicate protection for this? Nightwave has this, why not anniversary? Change the skin rewards to Orokin Reactors or Orokin Catalyst or something for players who already have the skins, that would be great.
  25. I made myself a Rabbit Nekros and yesterday I wanted to play it after not using it during about 2 weeks (I had other warframes to lvup) only to find my look half ruined. I found it cool to have them, it was something positive to say about your game (instead of just *@##$ing against your every 5-10-15 min bugs) but now, as you can see, I'm *@##$ing again lol... We can't use the Ephemera everywhere, like you DON'T want it in the Index lol, but it was still cool and fun. I was eager to see what else I could find, especially during the Holidays, but now I understand why nobody ma
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