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Found 90 results

  1. I have three maxed polearms without potato and I have one potato. Which one should I choose and why? Generally how you choose your weapons? Default stats: Orthos Prime Speed 1.17 CC 24% CM 2.2x Range 3 Status 36% Attack: Impact: 35.1 Puncture 35.1 Slash 163.8 _______________ Polearm Zaw (Plague Kripath) Speed 1.2 CC 18% CM 2.2x Range 3 Status 25% Attack: Impact: 31 Puncture 71 Slash 50 Viral 65 _______________ Lesion Speed 1 CC 15% CM 2x Range 2.7 Status 37% Attack: Impact: 47.4 Puncture 11.9 Slash 177.8
  2. So this has been a challenge for me. I am a collector (Hoarder really) with a lot of weapons. More than I can count. Way more than I use. When do you start to really focus on weapons. Forma and such. Which weapons do you choose? Do you go with your favorites or do you aim for fun or effective. I am at that point in the game where is am still unlocking planets. So far so good. Some weapons don't need much more than a potato in some cases. I'm not finding things to hard. Do you pick 2 or three weapons. Or do you do a large group. I will admit that I love playing around with most weapons and changing it up. But I realize to get more of an end game setup I will eventually need to start focusing. Or do you just do them all?
  3. Hi, so I've been away for a bit since melee 3.0 but can someone tell me if anythings changed specifically with gas procs on melee weapons? does it count as two status or one?
  4. Reclame mi arma kuva pero desapareció como si nunca la hubiese tenido
  5. Looking to buy a lich with a kuva kohm with bonus dmg of maybe 35% or 40% but i don t know how much i should pay for it. Any idea?
  6. Hi I used to play with a bow till Merkur but now I switched to a full auto. But unfortunately does my weapon do not fire full auto. I just do slow taps even if I hold the RB2. Can I fix that somehow?
  7. I'm currently learning how to use Wukong, and my main issue is how to build his Iron Staff. I'll figure that part out mostly on my own, but I really do need ask; what's the best attack speed I can grab before I stop being able to use combos without button mashing like I do right now? I found his staff too clunky and slow at base, and being the speed fanatic I am, I put literally every single attack speed mod on. Primed Fury, Berserker, Gladiator Vice, and Quickening, so without Berserker procced, it has a speed of 2.25. Then it procs, and... well, I just let my twin go ham because there's no way I'm gonna be of any use with how I can't even chain combos lol. So yeah. Advice?
  8. How much Arcane rage go for these days?
  9. I need a list of best warframes to be cloned as specters.
  10. DE, it would be much appreciated if you turned down the Kuva bramma explosions a mighty bit bit, al that broom bow bloop bloop bloosh is quite noisy even without ear headphones my tv at night makes so much broom bow bloop bloop pow wow. all other explosive weapons sound fine so why the bramma gotta be the noisiest? Am I right? Forums?
  11. Does euphona prime do endgame content ( profit taker, eidolon lich railjack etc)?
  12. Like the title says, no forma on my Iron Staff. I do have one on Wukong himself, though. Two Ds, one dash, one V. Anyone have any ideas for builds that could work with that? It'd be much appreciated. Thanks in advance!
  13. is it possible to have half a weapon being more superior than the full weapon? I currently own Broken War and I'm thinking of buying War
  14. My lich is going to give me a kuva ayanga archgun ... Googling it, it says I need to add a gravimag, that I can get from my clan. Except my clan hasn't completed the research on it yet. Is that a sellable/tradable item? Any other was to get one?
  15. Can some help me, if you know where zetki forward artillery drops would much appreciate the knowledge
  16. One popular melee build rn is the Blood Rush + Condition Overload (CO) + Weeping Wounds (WW) with 2x 90% Elemental damage (ED) mods. My question: On weapons with decent/high base Status % is CO + WW + 2 x 90% ED damage output higher/better than CO + 3 x 60%/60% ED mods? (Edit: or 3 x 90% ED mods for that matter...) (As a reminder: CO increases damage for each different type of status effect applied to target. So more types of status effect = higher +damage% from CO. Obviously WW is very strong; I am not questioning its versatility. This is a question about if WW is always worth a mod slot, or if there are cases where it should be replaced with a third ED mod, as CO favours different types of status effects.)
  17. Yo! I loved the aksomati and wanted to get the prime but I wasn't thinking straight and I accidentally bought the akstilleto p set, built it and rushed it. Only noticed after it was in my inventory. Any way to get the parts back? I don't care about the plat I used to rush it but I haven't used the weapon, I did put a catalyst in there though, anyway, I was wondering if there was any way to get the parts back from it? Like I said I don't care about the plat nor the reactor, I just want the parts so I can get back the plat i wasted on that. Thank ya kindly!
  18. Title basically.Got a 60% electricity Nukor, would like to change that into toxin. Is it possible to change it via valence transfer/fusion or do I have to get a toxin one and upgrade that?
  19. Im trying to sell a sentinel riven. 1 person says that to a collector i could make big plat. Is this true and if so how would I go about it
  20. So, a brief history here. I'm not super 'up' on the whole Eidolon thing. I've mostly been doing them with a clanmate of late because they're kinda into it, and I need the Quills' Rep. But, I can't resist rising to a challenge. So, I figured I'd ask a few questions, get some advice. For the record: we're able to successfully 2-man down the first two Eidolons with only mild difficulty, but it's the lack of knowing some of the advanced mechanics that's holding us back a bit. Before going on, the usual disclaimers: I am NOT looking for 'the meta' answers, that is not what I am asking I am NOT looking for an exact build, that is not what I am asking I am NOT looking to be told which Warframes are viable, that is not what I am asking I am NOT looking to form a group or do 3x3s, or 4x3s, or whatever; that is not what I am asking With that said, I'm hoping some kind soul will explain a few cans worth of worms for me. So, in no particular order: A lot of recommendations for tackling Eidolons one-on-one (or with a small group) suggest using Shattering Impact to remove Eidolon Armour to boost Damage. Is that a thing? I've flipped-flopped a lot back and forth between Archguns and Sniper Rifles, and I've had a really hard time deciding what's more effective. I usually mod for Radiation, but there's often an IPS compoenent (been using the Rubico Prime and the Imperator (if I'm spelling that right) Vandal, respectively.Would something purely elemental be better? I've also tried playing around with the Euphona Prime, which has had some success. None of them seems to fully 'work' with my playstyle on the Plains, though. Are there any other weapons or weapon types that stand up well to the Eidolons? The vomvalyst swarm has been a continual thorn in our sides. I've seen people basically nuke down Eidolons immediately. Is this entirely due to (I think) Madurai? I don't think I've put a lot into that school, but I almost chose it as my starter over Zenurik, and with that finished I'm looking for a second one to seriously start chewing at. A lot of recommendations make a very big deal over the need to heal the lures. Is this absolutely critical? If so, what can heal them? I know Trinity and Oberon can, but anything else? So far, it seems like the best thing to actually take down Eidolons are 'anti-tank' weapons: high damage, high crit chance, fast firing weapons that ignore status. Is that accurate? Does the Eidolon have a 'head'? In a mechanical sense, I mean. Can it be headshot for sniper bonuses? So, despite having run in public groups a few times before, I have never fully understood why 'the meta' is what it is, beyond the fact that Chroma boosts ally damage and you can fire through Volt's shield to add electric damage. But isn't electric less effective against the Eidolon's armour? Is there something useful here I'm missing? A few suggestions for small group have focused on Volt. Everyone seems to recommend a... Shwarksun? I think? Brace. I have never built an amp using that one (I never had an interest in it). How does it work, and why is it so much better? If you want to talk in depth about amps, please keep in mind, I have never, ever gotten a hang of the Amp numbering/Lettering system. Please use the names or reference what they do. I do want to understand, but that entire classification system genuinely seems to escape me. Our current model has been one of us tries to nuke down the Eidolon (once all shields are gone) and the other one holds off the swarm. Is this actually a good idea, or is it a better one for both of us to try and dump damage on them? To anyone who address any of these, thank you. I'll try to reply with more information and reactions as needed! Edit: Edited the name & opening because it overflowed the original reason for posting this.
  21. Where can I find zetki hull weave from? Anyone know and can help? 🙏
  22. Just an FYI for people dashing to try the Vectis Prime due Chamber's release. Depleted_Reload alone does not effect the shooting action/recoil animation delay, so while it will drop the reload animation to less than half a second, the mod will drop the sustained DPS by ~27% of the base, ignoring the new magazines effect on the sniper combo counter. This will be worse with -magazine riven, ~39% drop, as in that case you're not getting the ~0.44s reload buff. Obviously ignores the fact that With chamber the second shot will do less, but the point is that shrinking the mag may drop your overall dps, compared to adding more damage in that slot. I'm hearing that you can't manual override the delay on the vectis (?), but I haven't played around with macros for that myself. Take the numbers with a grain of salt, as they're from the tennoware builder, but they illustrate the point I'm making. I'll test myself, but that means standing and counting how long it takes to exhaust the max ammo, as that's the most precise way I can think of to test it. Unless anyone can shoot a hole in this (I have a cursed-Riven, so I'd welcome it 😉 ), I'm thinking of adding it to the wiki, as someone edited the page to really encourage people to use Depleted_Reload. Takeaway If you really need a utility mod on your build, Speed_Trigger (Arcane_Acceleration) will likely help you more than depleted reload and as a bonus will help you to build up the combo, for that multiplier too. Edit: Other takeaway, -mag is not really a secret +, disguised as a curse. VectisP SDPS: with only PC ~853.5; with PC & cursed-Mag ~690; with PC &DpR ~833; PC & SP ~1036. HF Tenno :).
  23. Screenshot proof So I was running private relic missions without a relic since I only wanted traces when I discovered I had gotten a Paris Prime Blueprint. I was just wondering if anyone can help me better understand this phenomenon since I've done this before and never gotten prime parts. ~Thanks, Med
  24. Hello all! Finally almost close to finishing my ivara prime build using concentrated Arrow. Looking for any tips y'all might have! Mods are: Corrosive Projection, Cunning Drift, Umbral Vitality, Umbral Intensify, Primed Flow, Primed Continuity, Blind Rage, R4/5 Fleeting Expertise, Streamline and finally Concentrated Arrow. My Artemis bow build is: Serration, Split Chamber, Point Strike, Vital Sense, Primed Cryo Rounds, Infected Clip, Hunter Munitions and Speed Trigger. I believe this gets me 105duration, 125efficiency, 115range and 254strength. Going for hard hits. Any improvements? What do you all think? I heard to stack fire rate on my primary but I am not sure if that still works. Thanks! -Ubernoob_Prime EDIT: Swapping Blind Rage to Stretch and Streamline to Augur Reach.
  25. Hey all. I have been playing the game for a few days now and have already completely fallen in love with Warframe. After linking my accounts, I was given Trinity Prime and have pretty much been rolling through with her and using the burst heal (blessing?) to get me out of bad spots. However, my dream character to obtain is Mesa Prime. The problem: I have no idea where/how to obtain some of this stuff. I picked up a schematic for her last night, after finally hitting mastery 2 - and began crafting the Systems for it immediately. However, there are some items that I've never seen or even heard about yet to craft the other 2 components... and I'm wondering if I jumped the shark a little bit here on trying to go for this character so early on. I know spores are easily obtained, and I think I'm good on the polymer bundles, ferrite, rubedo, etc. - and I've learned that Neural Sensors can be obtained easily on Jupiter - so I'm going for those next. But, I'm having trouble with the following: - Argon Crystal - Nitain Extract - Gallium - And lastly, Orokin Cells - to finish the entire Warframe and combine the pieces. As a new player, do any of you have any tips on where to, how to, (how to easily acquire) any of these pieces? Is there a planet I should work on completing 100% first over others, to more easily get to some of this stuff? Missions to skip, weapons to absolutely avoid? I am super overwhelmed with the learning curve at the moment: so anything at all would be greatly appreciated. I just finished crafting the Karak last night and slapped serration and heat into it and it seems to be doing well at carrying me through these beginner missions... but, still. Thanks so much y'all!
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