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  1. 1st ability I like that it`s a mix of damage and cc however it has some targeting issues and the 2nd ability kind of makes it redundant. Improvements: · Decrease cast time. · The middle shrapnel should land where the radical is aiming at. · Instead making enemies stagger backwards, it should pull them into to the shrapnel and stagger them. 2nd ability Visually it`s fun to watch when shooting at enemies and it offer a small cc but for the limited amount to time you have it`s kind of lack lustre and it needs to do more. Improvements: · Increase the duration to 10 seconds. · Increase its fire rate. · It can turn a full 360 degrees. · If you activate it again while one is active, it will refresh the duration of the first one that was cast. · If it`s not shooting at enemies the duration will not be decreased. 3rd ability It`s useful and I love the fact that I don`t have to use rejuvenation or energy siphon aura mods on the other hand it keeps you in one spot and you have to wait a long time for pickups if you have a long duration which for a game about movement is problematic. Improvement: · If you hold the ability, it will attach itself to her back to where she can use it while on the move. · The duration of the time it takes to spawn pickups is 1 second instead to 2 seconds. · The extra drop chance drop time is decreased from 7 seconds down to 3 seconds. · You can cast a max of 3 out at a time. · Increase extra pick up chance to 50%. · The pickups will give you and allies a small buff. Health and energy orbs will give you 7 health a second up to 5 seconds and ammo packs will give add 10 ammo to your weapons` ammo maximum (to a max of 50), if you get an extra pickup, the buff duration will double. 4th ability I don`t like this ability not one bit, I said it from day one that this ability is problematic when it was shown on the devstream, sometimes you don`t need to play a warframe to know it`s going to be bad. The restoring and the not getting downed part I have no issue with but the biggest disappointment is the rewind part, it`s a gimmick that only looks good, not fun to use and it`s completely useless. Most missions are about getting to point A to point B so you will never use it in those types of missions which makes it redundant, I can`t see how this ability can be useful even in missions where you are in one place, why use it when you can just run back to the defence point? And the more you move the longer it takes to go back to the point of activation. The only way this ability can be used is to stand on one place which is boring and kills the point of how the game is played, I would rather see a time based warframe than to see a warframe get a time related ability and if you take out the restoration from it, as a 4th ability it`s one of the worst mechanically and visually so this need drastic changes. Improvements: · This ability now has a press and a hold feature. If you press the ability you will use the ability without the rewind part of the ability however you will lose the ability to not get downed while active, if you want that and the ability to rewind you have to hold the ability. · The afterimage will leave a trail behind where enemies that walk onto it will be affected by an ice status proc. · The three seconds of invulnerability will also absorb damage taken from enemies. · The explosion part of the ability will knock enemies down. · The explosion will deal electric damage. · If you get downed while the ability is active, it will deal double damage and ragdoll enemies. The only synergy she has is with her 4th and her other abilities but for me (and some ppl) I will rarely use this ability so she needs to have more synergy that either improves her abilities or give her something new and as a tec warframe it makes sense for her to have the ability to modify her abilities. Synergies: 1st and 2nd ability · Enemies hit with the 2nd ability while under the effects of her 1st ability will increase the 1st and 2nd`s status duration by 50%. 1st and 3rd ability · Pickups when holding the ability will change the 1st ability`s damage type. Health orbs will deal magnetic damage, energy orbs will deal electric damage and ammo packs will deal gas damage. · The indicator is shown on the top right of the screen. · You will have a 10 second window before you will lose the damage type. · Picking up more pickups will refresh the timer. If these ideas were to be implemented, they will make protea versatile, efficient and will be even more fun to play but as it stands now out of all the ideas Pablo has done this imo is the 2nd worst. If you disagree with my ideas instead of cussing me for my ideas and opinions, just ask me the simple question “why” then you can make a judgement on what you think (without the rudeness please).
  2. As much as Ash is my main frame, he needs to be looked at again. The 1st ability is only good with its augment. Augments should be used as an option and not coz the ability on its own is bad, the 2nd ability could benefit by having better cc and even through ppl say that his invisible is too short I have no issue with it, the 3rd ability has potential to be so much better just of the concept of teleportation alone and the 4th ability is terrible when it comes to activation speed, it`s too slow and other ppl can take your kills (even in low levels) and even more things that make it bad. Overall Ash is a contradiction to what DE wants ppl to do in this game.... PLAY AS A TEAM, that's why he needs to be looked at again and If I were to give him a re-visit, this is what I would do; Ash: · All abilities can be cast while on ziplines. 1st Ability: Shuriken This makes Ash more strategic by giving a choice of who he wants to kill and makes him better at killing single target enemies. 2nd Ability: Smoke Screen These improvement makes this ability strategic and you have more than one way to use the ability. 3rd Ability: Teleport These tweaks Ash`s 3rd ability will improve his teleporting abilities and gives him the option from focus enemy targeting to teleporting anywhere with less limitations. Before I get into bs here are the current problems with bs; 4th Ability: Blade Storm Why this logically makes blade storm better; · Ash`s bs is still slow when it comes to dps however, at lease because it`s an instant activation, he will at least get to the enemies 1st before any other frame`s damage ability does. · The current bs we have now made him absolutely useless in a team but with my changes, at least in a high-level mission he can kill more efficiently which in turn make the team less likely to get downed. · The choice of whether you want to be in the animations or not is much easier to pull off. The way it is now, if you use bs and you want to join the animation, but you have no energy you can’t join it even through it`s not meant to cost any energy to do so. · The indicator lets you know when you can use bs again. · Other people can take his kills while bs is still active which won`t matter coz of the amount of enemies he can kill. Since Ash doesn`t have any synergy (or any good ones) here are some that will improve his performance; Synergies There are some issues with Ash that need to be fixed At the time ash was ranked the number 1 favourite warframe by votes on Mogamu`s channel in 2016. Now he is one of the least played warframe stated by DE themselves on life of rio`s video in 2018. Proof: Mogamu`s vids https://www.youtube.com/watch?v=adLohAFoWQc Life of rio`s vids https://www.youtube.com/watch?v=FJRx6oTxF1Y My re-visit to Ash makes him strategic in missions, more effective in stealth gameplay, gives him better and useful synergies, makes him more of an efficient killer in the art of assassination and makes him have a use in a team. If you want a visual understanding of how some of my ideas can be implemented check out page 7. Below is a list of players that support my idea of Blade Storm and wanted to see this happen. I have gathered these names by speaking to people on the mic when I’m in missions. (PS4 players) This has been an ongoing process since August 2017.(I stopped around feb 2018) I know you won`t read all of this but the point is to show how serious I am about my ideas and for Ash to get a revisit. If you like my ideas please leave a like and share this post, If you want my idea to be implemented to Ash please sign and share my petition so DE can see this and make Ash way better than he is/was. http://chng.it/TVJnXgZC I will be updating this (EVERY FRIDAY). You can look in the comment section of me talking from more ideas to past events relating to Ash. So if you want to know more, follow this post. To view them go to each page, hold CTRL F and type VEXX-INFO to view them. If you have any questions about my revisit to Ash just ask me. To find answers to questions you have which has been answered (which I will let you know If I have) press ctrl & F then type Q&A to find them. And just to make this clear.. I`m giving Ash a REVISIT not a rework. Here is the difference between a rework and a revisit. https://forums.warframe.com/topic/1170539-what-is-the-difference-between-a-rework-and-a-revisit/
  3. Since this is the year DE is fixing things, I feel like warframe abilities is one of them so i`d through I would put up some ideas to improve the warframes abilities with some new added parts to it, I have been playing each warframe to see if they need some improvements or some changes to their abilities. Here are my reworks, revisits & QOLs I would like to see each warframe get; To quickly view the warframe you`re interested in, hold CTRL and F to bring up a search bar then type the warframe you want to read about, also when I think of more improvements I will be updating it so look on the other pages to view them. Ash Atlas Banshee Baruuk Chroma: Ember Equinox Excalibur Frost Gara Garuda Gauss Grendel Harrow Hildryn Hydroid Inaros Ivara Khora Limbo Loki Mag Mesa Mirage Nekros Nezha Nidus Nova Nyx Oberon Octavia Protea Revenant Rhino Saryn Titania Trinity Valkyr Vauban Volt Wisp Wukong Zephyr Depending on how far this post goes, I may come back and update it either to improve their abilities or to add new warframes that need some tweaks.
  4. I decided to use the original look of Ash and I come to discover the horror of him looking like this… Why DE? Why would you do this to Ash? He literally looks like he has been put on the self and left there for years, he already got nerfed and this is just a slap to the face shown how bad the nerf was and them ppl have not used him and the he is one of the least used warframes in 2018. The colours look like the gamma colour pallet and black on him makes it look grey. STOP FIXING THINGS THAN AREN`T BROKEN! changes him back to the way he looked before this is not necessary! on top of that you made the hidden blades from bs change colour depending on the colour of Ash, I have a purple Ash, I don`t want by hidden blades to be purple, put it back the way it was. instead of giving these changes that no one wanted, why not give him a proper revisit that addresses his issues. Here is a post presenting his issues and the solutions to fix them. If anyone also thinks it should revert back to the way it looked before please leave a like to show support in favour of this.
  5. У меня к вам есть идея по поводу кланов в игре. Сейчас они по сути бесполезны и не несут никакой нужды. Так вот. Что если сделать что кланы приносят скажем пассивно какой нибуть редкий ресурс. а возможность его получать оставить на галочку в настройках иерархии или там чтото крутое сделать и тогда и ливаков меньше станет и кланы нужней. или там еще события клановый чисто для людей в нем состоящих только. ну или опять же торговля доступна только с вступления в клан и так же подвержена галочке.
  6. So Day Of The Dead (DOTD) is around the corner and I think this year we need to add so more vehicle skins and a Day Of The Dead (DOTD) ephemera. For the skins I would really like to see the rest of the landing crafts get DOTD skins and the Railjak get a day of as well. For the DOTD ephemera I think we should have Cempasuchil or marigold petals fall from the warframes mid to upper back as it walks (less petals to fall while standing)
  7. It is unfair that Ferrite is ordered in large quantities as much as Nano spores to build some materials or tools. When in a natural way to get the resource it appears like this: I have Resource Booster and Resource Drop Chance Booster , and I could get that amount of Ferrite by breaking objects that give if or if ferrite giving in some cases more than others and now the same with Nano spore: Many things things in the foundry ask for too high amounts of ferrite to build something, they are high if we take into account the amount of other resources we have. In my case, I have 10 times more the amount of Nano spore than ferrite The times I have gone to farm nano spore in group using khora, nekros, speedva, ivara / banshe sonar, I manage to get in 20 minutes or less, 500k of nano spore. On the other hand, ferrite, the same, with the same warframe, in the same time does not exceed even 60k
  8. Do you think we should be able to sell the orokin ciphers for credits or have them removed for now because as it stands they have no value and they are unsellable plus take up inventory space
  9. ok so a couple weeks ago i bought the maggor leggings for my warframe. But I realize that one of them doesnt even fit on the legs correctly, and this displeased me. If anyone else has the same problem, lemme know!
  10. ive been thinking, what if there was a corpus mini boss enemy that every time he dies he rewinds to last checkpoint but comes back with faster agility and higher damage stacking up to 5 times and hes extremely agile and he acts like another player requiring you to time your shots and plan carefully when facing him, and you have to use the parazon to finally kill him, and the lore of these corpus units is they are one of the few who were experimented on using Protea particles and now have a death loop and these corpus units learn to live and die and repeat every encounter with a tenno/warframe they face to the point they literally became corpus high ranks with their own fleets and weapons and armor, seems crazy but i think this would be a cool concept if such a thing were to happen, maybe as corpus version of liches? hell yeah i think that can be something very unique. but as for a random idea but now imagine this, imagine if a corpus or a solaris encountered valkyr and was brutally killed by her only to be brought back to the last time they woke up, and kept on repeating their deaths by the encounter by soo many times to the point they mastered of killing/paralyzing her, and decided to use this unique ability to challenge the unknown like reason or challenge with the tenno or go the void to find out on what happened, and if they die they can easily go back to the last time they woke up, i think that would be just amazing actually lore wise.
  11. A few hours ago I killed my kuva linch who had the bramma kuva as his weapon. I chose the option to run it and with it all the things that had been stolen from me. But I don't let go of the plan of the bramma kuva. I do not know if it is a bug or a mistake but the truth if I would like to have my bramma back. If there is a possible solution, send me a message from my profile, paccotrix.
  12. Hello everyone I strongly disagree that the xoris needs a nerf just cuz of it's interaction with khora whip, they wanna nerf towards ash bladestorm when ash has a very very slow kill time and playstyle and it doesn't make him overpowered it's not like the mods affects & buff his 4th next atlas no one plays this frame well most don't, there's no point in this nerf players might pick this frame up because of xoris. Valkyr I've had this from for so long and haven't formed it I was willing to test this out but the buff wasn't worth it next wukong xoris don't buff wukong 4th enough to make it op now we got excalibur's 4th xoris didn't buff it at all and every time I used my 4th with excal I had to restart my combo while the xoris combo was still at 12x same for valkyr and wukong, now here's baruuk yes the 12x combo bugs his 4th but there are downsides to his ability 1st you have to charge his 4th to be able to use it and the xoris combo then when your 4th runs out you gotta recharge it again and baruuk's 4th doesn't have a combo multiplier so it's okay kinda to leave it and now we have khora to talk about this weapon will be getting nerf because of her 1st ability but there's way more weapons out there which overpowered her 1st ability like the mire jaw sword and amphis with their high riven disposition with all 3 of those weapons they out shines xoris at high lvl play with jaw sword touching can 1 S#&$ level 7000+ enemies very easy at a 12x combo and with the naromon tree class you can stay at a 12x combo so why don't nerf those weapons you've just added the Xoris and already wanna nerf it I suggest DE focus on fixing the bugs and making new content instead of so many nerfs. And they're only nerfing this weapon because of the next update to come hard mod which will keep players playing for only 2-4days. Is it really worth the nerf for content that will last only 2-4 days?
  13. So I was talking to my friend about my kuva Lich Hokk Ga'Dorr and how I wanted to make memorial for him. I suggested that it would be cool if I there was a stand like the one with the warframe but with weapon and it can take a weapon you own and use it as a decoration in your orbiter.
  14. Ok so I have been farming for protea parts since launch. Where my problem comes in is that I have been farming the same their for 3 days now for multiple hours a day finishing all the kill requirements. But for some God forsaken reason I still haven't gotten the part, only weapon parts now I get that the game needs to be balenced and it can't just give you the part but good god. I just want one part for gods sake I shouldn't have to farm for this long on a 11% drop chance. I feel like I'm grinding for the gjallerhorn in destiny. I mean seriously I got multiple things with an even lower drop chance than this multiple time in a row. But that only took about a day not 3 now going on 4. So please try and make it a little bit easier. Doesn't even have to be by a lot, Just a small bit easier. Thanks
  15. Hello everyone I strongly disagree that the xoris needs a nerf just cuz of it's interaction with khora whip & most persons don't even play those frames especially khora not many players own her because it's so grindy to farm her, they wanna nerf it towards ash bladestorm when ash has a very very slow kill time and playstyle and it doesn't make him overpowered it's not like the mods affects & buff his 4th next atlas no one plays this frame well most don't, there's no point in this nerf players might pick this frame up because of xoris. Valkyr I've had this from for so long and haven't formed it I was willing to test this out but the buff wasn't worth it next wukong xoris don't buff wukong 4th enough to make it op now we got excalibur's 4th xoris didn't buff it at all and every time I used my 4th with excal I had to restart my combo while the xoris combo was still at 12x same for valkyr and wukong, now here's baruuk yes the 12x combo bugs his 4th but there are downsides to his ability 1st you have to charge his 4th to be able to use it and the xoris combo then when your 4th runs out you gotta recharge it again and baruuk's 4th doesn't have a combo multiplier so it's okay kinda to leave it and now we have khora to talk about this weapon will be getting nerf because of her 1st ability but there's way more weapons out there which overpowered her 1st ability like the mire jaw sword and amphis with their high riven disposition with all 3 of those weapons they out shines xoris at high lvl play with jaw sword touching can 1 S#&$ level 7000+ enemies very easy at a 12x combo and with the naromon tree class you can stay at a 12x combo so why don't nerf those weapons? you've just added the Xoris and already wanna nerf it I suggest DE focus on fixing the bugs and making new content instead of so many nerfs. And they're only nerfing this weapon because of the next update to come hard mod which will keep players playing for only 2-4days. Is it really worth the nerf for content that will last only 2-4 days?
  16. How 'bout we name it? It all depends on the quest, but as far as I see it that frame's not something created with intent, hence, it doesn't have to have a name yet. Maybe it was created during the Old War and Orokin found it and named it, but maybe it'll be created during the quest itself by the Man in the Wall, who knows. The description of this frame was "making a bug a feature", so it shouldn't be created with purpose, I think. Well, gotta wait and see, I guess. Thought a custom name would probably cause a lot of problems, wouldn't it? I mean, you gotta name it SOMEHOW, so you can buy it in market or tag it in chat. Everything's possible with enough determination, or so they say :P
  17. I want to see the shadow stalker return More powerful than ever with hunhow and proclaim hes going to end the tennos life for good and then the shadow stalker absorbs hunhow massive body through his dark and evil transference and then combine body's and the shadow stalker forms a hunhow shadow stalker like body with wings and all the Sentient powers The ultimate supreme boss and the ultimate ending for the tenno the Sentients win the new war and the tenno lose big time That's how I want the new war quest to go down
  18. Inaros is a frame that is only played for his heal, armor, and selfvhealing this by design is not a good warframe. For starters he has 2 healing abilities and his 4th has a secondary use for healing. His passive is neat in concept but odd and should be looked at. His third ability is entirely useless. And last but not least hi brings no use to the team overall. He definitely needs a rework even a small one would do. I propose the following Update his passive ability to either make it work better or make a new one Merge his 1 and 2 into one ability (tap for 1 hold for 2) (Move to 2nd slot )Make his 3 pull enemy inward and do more damage possibly do slash and heat damage aswell (sand is sharp and friction is hot) (Move to 3rd slot) Make his 4 a tap to activate instead of a hold (New 4th) Give him a new ability that uses a scarab swarm summon (wukong clone + titania razor flies = the scarab swarm) The end he is better now I am sleepy gn
  19. ShyDispatch on Twitter made this amazing artwork for me! literally make it a free skin with new abilities, and when you equip the skin you gain 400 bonus health and shields, and you have new abilities, every time you dodge roll she trips and flops to the ground emitting a small shockwave that knocks down all enemies in a small radius, and when you bullet jump she comes crashing down making a huge shockwave that does 1.2K damage and instantly killing any target you land on in a 2 meter radius, and when you bullet jump with a shield satellite all bonus shield health is transferred to the flop slam while adding an additional 60% damage and radius bonus to the shockwave, that can be affected with ability strength, but the cost of this every 15 seconds spent on sprinting she stops because of a small heart attack causing you to be stunned for 3 seconds and lose 200 health, and if you do a bullet jump or dodge roll on your dispensary she does a belly flop and that literally crushes her dispensary with her 800 pound body it causing it to drop out health, energy, and ammo pickups all at once but at the cost of destroying it. also im sorry for making this, if anyone feels horrible after reading this then let me know, i feel just as bad when making it.
  20. Idk if this is intentional, but when in squad doing Granum void and the objective extermination is done other squad members can pull you out of Granum void, results in no drop from Granum and mission is done. Would love if this was like other missions, where you get migration rather then mission not done. I know I can solo, but this game ain't all about solo after all
  21. Regards I will make this suggestion short and precise, I hope you will take it into consideration. With the launch of new consoles there will be players who might won't buy the same brand of console they used. Perhaps like me, they preferred to move to PC. I would like to be able to transfer accounts from any console to PC and vice versa, even if paying. JUST ONE TIME.
  22. Can we please navigate in the menu with number, characters and tab. Way too many clicking now and just too slow that way. Also would love to see a Favourites on the star chart maybe on the left hand side so I don't need to look for the nodes + tabs every single time. Thanks you!
  23. The drop tables need to br modifyed so that if you get somthing out of it you wont get the same thing over and over again for a while iv been sitting hear grinding protia parts for 6 hours now and just keep on geting gun parts i have 2 protia parts and around 76 of each gun part that i realy dont need The drop tables arent that good in warframe you have an 11.23% chance to get a protia part 27 games in and still no part but plenty of gun parts so i sugest when you get a part from the drop table you cant get it again for around 3 missions that would make it easyer to get things you actualy need
  24. Before deadlock protocol, omni was ability menu + right d-pad (default) After deadlock protocol, omni does not need to be called from ability menu.. Which overrides the cycle power right? Is this a bug or is something broken with my button configuration?
  25. I decided to use the original look of Ash and I come to discover the horror of him looking like this… Why DE? Why would you do this to Ash? He literally looks like a action figure that has been put on the self and left there for years, he already got nerfed and this is just a slap to the face shown how bad the nerf was and that some ppl don`t used him anymore also he is one of the lest used warframes in 2018 even with the so called qol he got back in February. The colours look saturated and black on him makes it look grey. STOP FIXING THINK THAN AREN`T BROKEN! changes him back to the way he looked before this is not necessary! on top of that you made the hidden blades from bs change colour depending on the colour of Ash, I have a purple Ash, I don`t want by hidden blades to be purple, put it back the way it was. If anyone also thinks it should revert back to the way it looks please leave a like to show support in favour of this. While you`re at it revert the nukor beam visuals back to the way it was. I liked the circler laser effect, that was one of the reasons I like this weapon because it wasn't like any other beam weapon and now you ruined the visual uniqueness of the weapon. revert it back the way it was, stop fixing things that ant broke, seriously no one asked for this! If anyone agrees that the Nukor should go back to the old visual beam design like this also.
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