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41 минуту назад, arii1986 сказал:

letting the vets "lord" over the peasant "noobs"

23 минуты назад, Cephalon_Umbra сказал:

remove the Weapons and Mods from Login

 

  1. In any way there should be some good encouraging for logins, for noobs as well as not for noobs. It's like say hello and smile to you when you log in. And make a birthday cake for your little anniversary.
  2. Noobs and not noobs have very different needs in game. Tributes system should consider this. So rewards shold be differrent.
  3. Unique stuff - the main feature of any reward system. You are not weak without that stuff but it's good(at least it has to be) to own it.
Edited by revanatar
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Splitting categories does not help the issue.  It just perpetuates the exact same problem as the old system.  Someone who is behind can NEVER catch up.

 

An ideal system would allow slow gradual catch-up on gameplay-affecting items by forgoing cosmetics and boosters.

 

We need to move away from a system where you get permanently screwed for having taken a break.  This change was meant to move the system to one that encourages people to log in moving forward, not continue to discourage them with the reality that they will always be a minimum of X number of primed mods behind a complete collection.  That's the current system and all it really does is breed apathy, causing more players to lapse or move away from the game entirely.

 

It's far easier to give up when you've already lost.  That's not healthy for the community, fails to reward actual player engagement/loyalty, and frankly does not really help metrics on the Steam charts, which we all know is the entire reason for this system existing.  Allowing catch-up and encouraging people moving forward is the best way to tackle all of these issues.  Long-term logins get rewarded by being able to enjoy the x50 rewards as a little extra bonus to thank them for their consistency.  Actual gameplay rewards are shared with everyone who can play at least semi-consistently, and the ability to catch up on these gives all players, no matter how far behind, the encouragement needed to push forward.

 

There is one issue, which is people nearing a milestone before a new item release may be encouraged to stop logging in until it is out.  That's counterproductive.  To combat this, I suggest a token system.  Give a token on milestones that can be traded for your choice of available reward, instead of forcing the choice immediately.  This lets players near that point continue logging in and just hold their token for the new item, instead of forcing them to choose between continuing to play or waiting an extra cycle for the new thing.

Edited by Callback
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1 hour ago, Callback said:

Someone who is behind can NEVER catch up.

That's not how I interpreted Reb's description of proposed login system...

After 1000 days it's just "evergreen" milestone rewards, i.e. DE is setting those of us that reach 1000 days free (because they love us)...and letting everyone else "catch up" by not adding more mastery points or game changers like primed sure footed beyond the current milestone rewards. 🙂 

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Just access your account and receive the prize. This is no big deal.

Inactive players shouldn't be encouraged. But assiduous players should!

Edited by -SR-Daddy
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It would be great if Primed Mods was an option to buy from Baro instead. Even with weapons, without Zenistar there are some other good weapons to use. But when it comes to primed Vigor or Primed Shred there is no such good mod for what it does. What are you even thinking?

If you are do something horribly bad and pointless, it is best to stop it asap, not invent a new exiting way to make exacly same mistake.

Edited by felixsylvaris
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Currently I have only 90 days in my login rewards.  The thing is when the game first came out I had played for a year or more every day.  My steam login count shows me on for 2738 hours, or put another day 114 days of straight playing, so even if I only played 12 hours a day my day count should be in the range of 228, some days I played more some less but the fact is that if I play at 4 my time till 6 my time, I am on for a total of two days because in the summer the day switches over at 5 my time.  So I really only have to play every other day to count for every day.  How many actual days do I have logged in?  I have no clue.  I assumed that the current login rewards were concurrent rewards and so I didn't stress about it,I was just bummed but to find out that it wasn't and in fact is a total days logged in I felt jipped because I have WAY more days logged in than 90.  I hope that there is some method to resolve this... it is frustrating to know that I am missing login rewards because my old logins are not counted.

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15 hours ago, Callback said:

Someone who is behind can NEVER catch up.

 

Wait, so you're saying that because I was born before my sister, she'll never be the same age as me? That's terrible.... Wait no, that's not the word I want... It's "normal". 

 

Do you try to catch up with your father, in terms of the number of days that he has existed? Why should this be any different. It's not a race to see who can get to 100. You don't get a bigger prize for being first to get there. We can all get there. The gear we get isn't going to be worse than what the first person gets. 

What bothers you about that? 

 

Stop thinking about it in those terms. You don't need to catch up with anyone because that's not how this works. 

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Implement after 1000 then for everyone...

++ easy fix implement this system after 1000, obviously new rewards after day1000 but I think after day 1000we all vets 😛 I would be happy with that. what do you think? And toss in a system like the first person to reach 1000 days picks his next milestone and cap that reward so like 1000chosse primed ammo drum now 1001 cant choose until next milestone, but this might upset as well lol well good/day/night 😛 Ps good job yo... 

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As a player Will we be able to select our weapons and mods as compensation for days spent? ive got 200 days up until now and i'd love to get the zenistar but id have to wait until day 300

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3 hours ago, (XB1)arkenup101 said:

Implement after 1000 then for everyone...

++ easy fix implement this system after 1000, obviously new rewards after day1000 but I think after day 1000we all vets 😛 I would be happy with that. what do you think? And toss in a system like the first person to reach 1000 days picks his next milestone and cap that reward so like 1000chosse primed ammo drum now 1001 cant choose until next milestone, but this might upset as well lol well good/day/night 😛 Ps good job yo... 

Seems like a bad idea tbh, the point of this system change was to get rid of the 1000 day requirement, not push it further.

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Daily log ins arent loyalty. I had clanmates that just logged in and then closed game. Spending time and putting in hours is loyalty. This system is quite flawed. The reward should atleast require some game time as well. 

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49 minutes ago, (PS4)Wolfou_Jams said:

As a player Will we be able to select our weapons and mods as compensation for days spent? ive got 200 days up until now and i'd love to get the zenistar but id have to wait until day 300

It would probably be a mess to implement, since login weapons grant mastery points. Besides it's just another 3 months of logging. You don't even have to play the game, just log in and log out.

 

As for all the "veterans" who are complaining about the fact that newcomers will get to pick their milestone rewards, I just don't get it. I'm at day 996, so I've only been missing 10-15 days since the system was implemented, and yet I welcome this change.

I know some MR25 players who rushed the game (as in, they're good at it and haven't been carried), and some of them got really annoyed when they understood they would always be a tiny bit behind me MR exp-wise. It's no big deal to most people, but they kind of gave up since weapons like zenistar and mods like primed shred also give you quite an advantage. It's even worse when you're the collector kind. Plus, it's no founder pack, we were given these for free. It's nothing to brag about, in my honest opinion.

 

On the other hand, for those who are complaining because they won't ever be able to catch up: it's all about being at the right place at the right time. At least, you're given the right to pick. I know for sure I'd have skipped Azima, Primed Vigor and Primed sure footed in a heartbeat if I had the chance to. Plus, in a way, you'll be able to catch up, sort of, since we're supposedly getting evergreen rewards past day 1000. Whatever they have in mind, this means that even if it's maximum 3 years of logging in and out, you'll eventually catch up in a way, valuable reward-wise.

As for the number of total days logged since the new system, I fail to see why the number itself is so important to some of you. It's just like Mastery Rank. It doesn't mean that you're good at the game or even that you've been playing a huge amount of hours, it just means that you're someone with a brain and at least one arm and one finger, who were able to use it to perform a login in warframe, potentially followed by an immediate AltF4. Wew lad. It's at almost as useful ingame as a knife is for mashed up potatoes.

 

Then again, it's just my opinion, and whilst having everything, I still welcome these modifications to the daily tribute system with open arms, for the Tenno who don't have certain rewards but deserve them nonetheless.

Edited by Redeye
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21 hours ago, (PS4)Elvenbane said:

That's not how I interpreted Reb's description of proposed login system...

After 1000 days it's just "evergreen" milestone rewards, i.e. DE is setting those of us that reach 1000 days free (because they love us)...and letting everyone else "catch up" by not adding more mastery points or game changers like primed sure footed beyond the current milestone rewards. 🙂 

If that's what she meant then it's somewhat lacking explanation but is a good solution.  A hard cap to end all gameplay-affecting rewards does achieve the goal of catch-up, since there is an eventual point (1000) when you will be on par with everyone above you in login count.

7 hours ago, (PS4)guzmantt1977 said:

Wait, so you're saying that because I was born before my sister, she'll never be the same age as me? That's terrible.... Wait no, that's not the word I want... It's "normal". 

 

Do you try to catch up with your father, in terms of the number of days that he has existed? Why should this be any different. It's not a race to see who can get to 100. You don't get a bigger prize for being first to get there. We can all get there. The gear we get isn't going to be worse than what the first person gets. 

What bothers you about that? 

 

Stop thinking about it in those terms. You don't need to catch up with anyone because that's not how this works. 

You'll never be as old as your father, but you can become his equal in strength and intelligence.

 

That's what this is about.  The actual tangible benefits should be equally reachable by everyone.  What you say about not having a bigger prize is just false if the scaling continued on forever.  If you always have 4 more things than another player, your prize is bigger.  By the time they have 4 you will have 8.  The advantage has not changed at all.  Catch-up or hard caps are the solution.  There should be a time when both of you have the same things.  You will still have a higher number counter and have enjoyed more ephemeral bonus items, but the real permanent tangible prizes (weapons and mods) will eventually be even.

Edited by Callback
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vor 1 Minute schrieb Callback:

If that's what she meant then it's somewhat lacking explanation but is a good solution.  A hard cap to end all gameplay-affecting rewards does achieve the goal of catch-up, since there is an eventual point (1000) when you will be on par with everyone above you in login count.

But it also takes away all motivation to log in everyday beyond 1000 days. Those "evergreens" must not be something desirable, because that would hurt somebodies feelings, right?

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6 minutes ago, Sahansral said:

But it also takes away all motivation to log in everyday beyond 1000 days. Those "evergreens" must not be something desirable, because that would hurt somebodies feelings, right?

They can be perfectly desirable.  They just can't be unique weapons/mods.  You want a legendary core for 1200 days?  Go for it.

Edited by Callback
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vor 2 Minuten schrieb Callback:

They can be perfectly desirable.  They just can't be unique weapons/mods.  You want a legendary core for 1200 days?  Go for it.

Sorry, I doubt that anyone gets excited to log in for over 6 months for something nonunique at that point. Legendary core? That would be greater disappointment than Primed Surefooted. At least the latter can't be bought within five minutes. 

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24 minutes ago, Sahansral said:

Sorry, I doubt that anyone gets excited to log in for over 6 months for something nonunique at that point. Legendary core? That would be greater disappointment than Primed Surefooted. At least the latter can't be bought within five minutes. 

You have to balance the excitement against the frustration.  Nobody's going to be that  bummed that they can't get a guaranteed legendary core for 4 years, but people would definitely give up if a powerful mod or mastery-related weapon were locked behind that kind of ridiculous gate.

 

The goal is to maximize how many people are logging in.  And with how deep the system currently is, you're going to get a lot more mileage out of motivating the people behind.

Edited by Callback
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On 2018-08-29 at 5:01 PM, (PS4)guzmantt1977 said:

Personally I think DE should just make it an opt-out system. If anyone doesn't want the gifts, they're free to not receive any of them. How many people do you think will jump on that bandwagon? I'm thinking that it would be a very small number. 

Look at you quoting AGGP, while disagreeing with his take on it.

Edited by (PS4)sarahsaurusx2014

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9 minutes ago, Sahansral said:

Sorry, I doubt that anyone gets excited to log in for over 6 months for something nonunique at that point. Legendary core? That would be greater disappointment than Primed Surefooted. At least the latter can't be bought within five minutes. 

I just login out of habit at this point...it's certainly not excitement over any of the rewards that motivates me (especially since I don't typically know what the reward will be until a few weeks ahead of time).

I would be perfectly happy having the choice of stuff like a legendary core, booster, riven pack, large amount of kuva, etc. for my future milestone rewards (1000 in 12 days and not proud of it).

They could keep adding cosmetics after 1000 I guess, but I actually hope they don't, I'll just keep using Tennogen stuff regardless.

I don't really *need* anything after so much time playing, but other than exilus adaptors (thanks Reb! 🙂) and reactors there's stuff I'd still appreciate getting for doing practically nothing.

I do hope DE takes everyone's input to heart and doesn't exacerbate matters by adding even more mods/weapons...would be nice to get clarification on the post 1000 day plan...

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vor einer Stunde schrieb (PS4)Elvenbane:

I just login out of habit at this point...it's certainly not excitement over any of the rewards that motivates me (especially since I don't typically know what the reward will be until a few weeks ahead of time).

I would be perfectly happy having the choice of stuff like a legendary core, booster, riven pack, large amount of kuva, etc. for my future milestone rewards (1000 in 12 days and not proud of it).

They could keep adding cosmetics after 1000 I guess, but I actually hope they don't, I'll just keep using Tennogen stuff regardless.

I don't really *need* anything after so much time playing, but other than exilus adaptors (thanks Reb! 🙂) and reactors there's stuff I'd still appreciate getting for doing practically nothing.

I do hope DE takes everyone's input to heart and doesn't exacerbate matters by adding even more mods/weapons...would be nice to get clarification on the post 1000 day plan...

Currently at 1006  or something days and proud of it. And to be honest, the one thing that motivated me to log in each day was the login reward system.

If in the future post-1000 days rewards are basically glorified ressources, my login habit will change especially when there are content droughts for months every year. There's simply nothing to do.

And if you can cherrypick the rewards newer players will also loose motivation after all good rewards are chosen. I aggree though, that it would help enormously if DE stated what "evergreens" means...

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2 hours ago, Callback said:

That's what this is about.  The actual tangible benefits should be equally reachable by everyone.  What you say about not having a bigger prize is just false if the scaling continued on forever.  If you always have 4 more things than another player, your prize is bigger.  By the time they have 4 you will have 8.  The advantage has not changed at all.  Catch-up or hard caps are the solution.  There should be a time when both of you have the same things.  You will still have a higher number counter and have enjoyed more ephemeral bonus items, but the real permanent tangible prizes (weapons and mods) will eventually be even.

Uh no, because as I progress, the difference between us even if they continue to have 4 more weapons than me forever, will become vanishingly small. That's what happens when we scale up in mastery. Even at my middle of the field rank 16, 4 weapons are not going to make much of an impact. The Sure Footed is nice but I have a pretty sweet Vaykor Sydon which I use to poke stuff so I can shrug about that because I have alternatives 

There's no actual problem, other than the belief that there's a problem. 😉

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2 hours ago, (PS4)sarahsaurusx2014 said:

Look at you quoting AGGP, while disagreeing with his take on it.

I dunno what he said. I don't really look at a lot of warframe videos. If you can find the link and time stamp I might check it out to see what he said. 👍😊

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As I am only 9 days away from 200 days, would it be sensible to stop logging in before they bring this out?  Quite a ridiculous situation we are in for people close to milestones.

Also rewards that affect gameplay like the primed mods should not be only accessible through days logged in, its a stupid system.  I see alot of crap from so called veterans saying they deserve this or that, but thats rubbish the only thing veterans deserve is decent competitive gameplay, which they definately dont have at this time, content is far to easy and there is simply no reason to do endless missions beyond 20 minutes.

Edited by Offskii

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3 hours ago, Offskii said:

As I am only 9 days away from 200 days, would it be sensible to stop logging in before they bring this out?  Quite a ridiculous situation we are in for people close to milestones.

You aren't the first person to ask something like that. It didn't occur to me. Even after I saw it asked, I didn't understand what it was about. 

Did they say "hey we're planning on doing this as soon as reasonably possible, are you guys and gals ready for it", or was it a "hey we're thinking about making a change what do you guys think about this"?

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3 hours ago, (PS4)guzmantt1977 said:

You aren't the first person to ask something like that. It didn't occur to me. Even after I saw it asked, I didn't understand what it was about. 

Did they say "hey we're planning on doing this as soon as reasonably possible, are you guys and gals ready for it", or was it a "hey we're thinking about making a change what do you guys think about this"?

Considering the radio silence since the thread went up, I'm thinking the latter.

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