LOD07 Posted February 25, 2019 Author Share Posted February 25, 2019 One of the new enemies. The tactic Crewman - Corpus Faction He wields a Gammacor as his Primary weapon but he wears the new corpus Combat suit.That makes himself immune against any kind of Impact, Radiation and magnetic procs and damaging projectiles any type. He is an heavy armored unit that has a unique ability. When he is not firing at you with his Gammacor he kneels down builds an Energy Shield in front of himself that can be destroyed by everything the Tenno can throw at it. While kneeling down the Tactic Crewman sends out a Signal to spawn in 4 Little Hyenas that will attack the Tenno. He is very mobil and tries to duck when being shot at. Now what do you guys think of that. And if anyone of you could come up with a decent Background lore to him that would be awesome. Link to comment Share on other sites More sharing options...
LOD07 Posted February 25, 2019 Author Share Posted February 25, 2019 (edited) The next new enemy. The Hybrid Commander - Infested faction This enemy typ is totally immune to Radiation, viral and Slash procs. and damaging projectiles. This enemy type is a very agil and `smart` one and is an armored unit. He uses his left arm to block and with that negate any incomming projectiles by Holding it in front of his face like a Shield. He knocksback and knocksdown enemies during this defensive mode. However he charges at his enemies at will with his heavy blade. This heavy blade uses the stance: cleaving whirlwind. What do you guys think of this enemy? Grineer enemey following soon. Edited February 25, 2019 by LOD07 Link to comment Share on other sites More sharing options...
LOD07 Posted February 26, 2019 Author Share Posted February 26, 2019 The last new Enemy that will be introduced to that thread. The Royal Knight - Grineer faction As you can see he uses the same Sword as the Hybrid Commander...therefore (Grineer Reinforements will arrive soon) He is a melee close Combat enemy that is totally immune to blast, puncture and corrosive procs and damaging projectiles. He wields his Grineer Sword with the stance cleaving whirlwind. Besides that he has a smoke granade launcher that will decrase the visibilty of any Tenno Walking into the smoke. He is a very aggressive unit and has Shields like the Spiders in Fortuna. (basically 3 lives) After depleting his normal shields he will kneel down and recharge this Purple overhsield. during this state he is totally immune to any Kind of Damage. Then you Need to deplete his overshield, wait for his second kneel and then you are able to kill him by depleting his Health bar. He tries to do slam attacks to knock you down. What do you guys think of him? let me know Link to comment Share on other sites More sharing options...
LOD07 Posted March 4, 2019 Author Share Posted March 4, 2019 First animation hopefully coming tomorrow. Others will follow after Link to comment Share on other sites More sharing options...
LOD07 Posted March 7, 2019 Author Share Posted March 7, 2019 here it is the first animation of the corpus unit within each ability he has. Link to comment Share on other sites More sharing options...
LOD07 Posted March 13, 2019 Author Share Posted March 13, 2019 second animation in progress Link to comment Share on other sites More sharing options...
LOD07 Posted March 21, 2019 Author Share Posted March 21, 2019 still working on the animation. takes a little bit longer than expected Link to comment Share on other sites More sharing options...
LOD07 Posted March 28, 2019 Author Share Posted March 28, 2019 The animation is still in progress takes longer than expected. However got an idea for weapon slot expansion… so to be continued. Hopefully posting that idea tomorrow Link to comment Share on other sites More sharing options...
LOD07 Posted March 31, 2019 Author Share Posted March 31, 2019 Updatet the main post. All past additions are added now. even though there are empty spaces somewhere here and there they will be filled very soon. Link to comment Share on other sites More sharing options...
LOD07 Posted March 31, 2019 Author Share Posted March 31, 2019 New modding System: The new enemies that would be introduced with Legios have a 50% chance to drop a new item. They are called stacking frame orbs. Those Stacking frame orbs can be attached to each weapon individually. If you put this Orb into a weapon you are able to change the weapons behaviour with current mods. You open up a new mod slot where you can choose it´s polarity to allow mods to fit into that new slot. Important is, that you can´t put in a mod that doesn´t match the polarity. Additionally, once a mod is put in, you will need new orb to take out the current mod and change it to a new polarity and a new mod. The mods that I mean are current mods that can´t be used effectively or efficiently in any damage build. For example, higher Ammo in a magazine, a silent weapon, reload speed, faster firerate, ammo mutation etc. With the exception of mods with dual stats or set mods or any clear damaging mods (even though firerate and reload speed are really important for dps). To validate this idea, let me explain why I think this would be a great idea. First having this orb as a new item to go on each weapon means, it needs to be some kind of a resource that is easy to get, as there are so many of them. However, in our current Warframe Meta we are building our weapons for mostly Damage only. Therefore, I don´t want to change that but sometimes a weapon just doesn´t matter anymore after comparing it with other weapons, because the it doesn´t function as well as others. Now with that new mod slot you would be able to adjust this problem and could come back to the old meta of Warframe where you could use everything that you enjoy the most and still be as good as other weapons. Now to don´t let those new enemies down once they launched and veterans put an orb in each weapon after a couple of days because of immense grind, it would be like I mentioned, that for each new weapon, you would need to have an additional orb to do so. Let me know what you guys think of this new way of modding our current weapons. Images that will explain this new modding system will follow in the near future. Link to comment Share on other sites More sharing options...
LOD07 Posted April 5, 2019 Author Share Posted April 5, 2019 also finally working on redraws of the syandana and armor set Link to comment Share on other sites More sharing options...
(PSN)stormfalcon2018 Posted April 5, 2019 Share Posted April 5, 2019 On 2019-03-31 at 5:15 PM, LOD07 said: New modding System: The new enemies that would be introduced with Legios have a 50% chance to drop a new item. They are called stacking frame orbs. Those Stacking frame orbs can be attached to each weapon individually. If you put this Orb into a weapon you are able to change the weapons behaviour with current mods. You open up a new mod slot where you can choose it´s polarity to allow mods to fit into that new slot. Important is, that you can´t put in a mod that doesn´t match the polarity. Additionally, once a mod is put in, you will need new orb to take out the current mod and change it to a new polarity and a new mod. The mods that I mean are current mods that can´t be used effectively or efficiently in any damage build. For example, higher Ammo in a magazine, a silent weapon, reload speed, faster firerate, ammo mutation etc. With the exception of mods with dual stats or set mods or any clear damaging mods (even though firerate and reload speed are really important for dps). To validate this idea, let me explain why I think this would be a great idea. First having this orb as a new item to go on each weapon means, it needs to be some kind of a resource that is easy to get, as there are so many of them. However, in our current Warframe Meta we are building our weapons for mostly Damage only. Therefore, I don´t want to change that but sometimes a weapon just doesn´t matter anymore after comparing it with other weapons, because the it doesn´t function as well as others. Now with that new mod slot you would be able to adjust this problem and could come back to the old meta of Warframe where you could use everything that you enjoy the most and still be as good as other weapons. Now to don´t let those new enemies down once they launched and veterans put an orb in each weapon after a couple of days because of immense grind, it would be like I mentioned, that for each new weapon, you would need to have an additional orb to do so. Let me know what you guys think of this new way of modding our current weapons. Images that will explain this new modding system will follow in the near future. I was thinking of an attachment system like C.O.D. for none damage type mods that changes the weapons appearance and stats. Link to comment Share on other sites More sharing options...
LOD07 Posted April 5, 2019 Author Share Posted April 5, 2019 vor 3 Stunden schrieb (PS4)stormfalcon2018: I was thinking of an attachment system like C.O.D. for none damage type mods that changes the weapons appearance and stats. Well stats could be achievable quite easily I guess. But appearance. Because of the insane amount of weapons it would be pretty hard to accomplish. But I guess it would be pretty cool... Link to comment Share on other sites More sharing options...
(PSN)stormfalcon2018 Posted April 5, 2019 Share Posted April 5, 2019 1 hour ago, LOD07 said: Well stats could be achievable quite easily I guess. But appearance. Because of the insane amount of weapons it would be pretty hard to accomplish. But I guess it would be pretty cool... True Link to comment Share on other sites More sharing options...
LOD07 Posted April 5, 2019 Author Share Posted April 5, 2019 Legios Syandana done what do you guys think? Link to comment Share on other sites More sharing options...
(PSN)stormfalcon2018 Posted April 5, 2019 Share Posted April 5, 2019 It is good Link to comment Share on other sites More sharing options...
LOD07 Posted April 6, 2019 Author Share Posted April 6, 2019 so a couple Tenno weapons with Suppressors Braton Braton Prime Burston Tenora Vectis Soma Lex Magnus Astilla Corinth Boar Bronco Nagantaka (couldn´t find a high quality version of it) Link to comment Share on other sites More sharing options...
(PSN)stormfalcon2018 Posted April 6, 2019 Share Posted April 6, 2019 26 minutes ago, LOD07 said: so a couple Tenno weapons with Suppressors Braton Braton Prime Burston Tenora Vectis Soma Lex Magnus Astilla Corinth Boar Bronco Nagantaka (couldn´t find a high quality version of it) Ok so i kind-of wanted the attachments to match the styles of the weapon that they're attached to but this works. i understand it takes a long time to create, design, and implement thing into games. Link to comment Share on other sites More sharing options...
LOD07 Posted April 6, 2019 Author Share Posted April 6, 2019 vor 5 Stunden schrieb (PS4)stormfalcon2018: Ok so i kind-of wanted the attachments to match the styles of the weapon that they're attached to but this works. i understand it takes a long time to create, design, and implement thing into games. Yeah I know what you mean. Therefore I at least tried to make the suppressor as common looking as possible so that it matches with a lot of weapons Link to comment Share on other sites More sharing options...
LOD07 Posted April 6, 2019 Author Share Posted April 6, 2019 OMG. I just realized 4k views. Thanks to all of you guys who support this idea. Link to comment Share on other sites More sharing options...
(PSN)stormfalcon2018 Posted April 7, 2019 Share Posted April 7, 2019 Todays my birthday but congratulations. Link to comment Share on other sites More sharing options...
(PSN)stormfalcon2018 Posted April 7, 2019 Share Posted April 7, 2019 17 hours ago, LOD07 said: Yeah I know what you mean. Therefore I at least tried to make the suppressor as common looking as possible so that it matches with a lot of weapons Either an attachments system for all weapons or a fully modular gun (stock, barrel, trigger, etc.). Link to comment Share on other sites More sharing options...
LOD07 Posted April 7, 2019 Author Share Posted April 7, 2019 vor 8 Stunden schrieb (PS4)stormfalcon2018: Todays my birthday but congratulations. Well then happy birthday fellow tenno. Have a nice day. Link to comment Share on other sites More sharing options...
LOD07 Posted April 7, 2019 Author Share Posted April 7, 2019 vor 8 Stunden schrieb (PS4)stormfalcon2018: Either an attachments system for all weapons or a fully modular gun (stock, barrel, trigger, etc.). I guess the attachment system would be better I guess. And easier to accomplish. Especially when you keep in mind that kitgun primary weapons will come to warframe this year Link to comment Share on other sites More sharing options...
LOD07 Posted April 11, 2019 Author Share Posted April 11, 2019 there is a plan iside of my head. an idea that i will start working on soon...is attached with the lore and the heavy artistic aspect of this thread Link to comment Share on other sites More sharing options...
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