• Announcements

    • [DE]Drew

      [Please Read Before Posting Threads] What Is And Isn't General Discussion?   03/31/2016

      Tenno, Recently a lot of forum users have been posting feedback, bug and question threads about the game here in General Discussion, only to complain when community moderators or forum staff move their thread to the appropriate section.   General Discussion is not for feedback about the game, for bug reports or for help questions, we have other forum sections specifically for these things.   There are a few criteria for determining what feedback is and what general discussion is, but the two main criteria are the following: Objective - The goal of the thread Target Audience - Who is being addressed with the thread   A feedback thread's objective is affecting the game; be it through negative feedback (change is desired) or positive feedback (change is not desired). And a feedback's Target Audience is the developers; your thread is directed towards DE, they are who you are making the thread for. If either two of these criteria are met then the thread is most likely feedback (and belongs in the appropriate feedback subforum).    A general discussion thread's objective is not to affect the game, it's to hold a discussion. And the Target Audience of a general discussion thread is other players and the community, not the developers. For example, a thread titled "Which frame do you like the most and why?" would be a discussion thread, because its objective is a discussion about what players enjoy, and it's audience is other players.   Ultimately, a lot of what determines whether a thread is a feedback thread is the opening post. Although feedback threads can have discussions in them between players, this does not make it general discussion. What it boils down to is the goal of the thread and who it's addressing. It's a thread for conveying opinions to the developers, and people are bound to agree and disagree (and therefore start a discussion on said thread).   -------------------------------------------------------------------------------------------------------   If you post something in General Discussion and find that it's no longer there, chances are it's been moved (if it was merged, we will try to notify you via private message, but sometimes when we have to merge a large number of threads we may not be able to). Here's a helpful guide for you to figure out where it might have been moved to:   Players Helping Players is the forum for when you have a question about something in the game or need help with something game-related--such as mod builds for frames/weapons, build comparisons, how to craft certain things, where to find components/mods/enemies, strategies for bosses, etc. Guides, solutions, tips and tricks can all be placed here. With hundreds of thousands of players, there's bound to be one that has experienced the same issue as you and has figured out how to solve it! PC Beta Bugs, PS4 Beta Bugs and XB1 Beta Bugs are the places for threads reporting malfunctioning parts of the game, bugs, things that have broken, et cetera (you should really make a support ticket too!). Fan Zone is the place for fan fiction, fan-sponsored contests, screenshots to share your achievements and Warframe-related video streams/Youtube channels. Fan Concepts is the place for concepts for new systems, warframes, weapons, and gameplay mechanics. PC Trading Post, PS4 Trading Post and XB1 Trading Post are for all things trading on the respective platforms. Threads looking to sell, buy, and trade go here, as well as any price checking. If you post a thread critiquing changes or content in the game, it's likely been moved to one of the Feedback Subforums, the guide to which is below.   Because feedback threads are by far the biggest offender in General Discussion, I've put together this guide on where feedback goes, breaking up and explaining the feedback subforums (Feedback forums are where the devs go for feedback regarding the game! Not General Discussion!). The list is a bit lengthy, so it's been put in spoiler tags:     So, for example, if you make a thread in General Discussion saying something like "The lore really needs work, and this is how I think it should be done" then it's probably going to get moved to the General Feedback forum. If you're dissatisfied with a recent patch or update and want to give DE a piece of your mind, the Specific Feedback associated with your platform (i.e. PC Specific Feedback or PS4 Specific feedback) is probably where it will get moved to (it may also be moved to the other feedback forums depending on what the thread is specifically about).   Wording is also very important, and your choice of description is also. This is why many people mix up feedback with discussion. In discussion, you are talking about things that are current, not commenting on how cool or disappointing they are. For example, 'What do you think is the best frame? I like Valkyr because of her focus on melee.' is General Discussion, whereas 'Valkyr is a really good frame. Her melee animations are nice, and her abilities compliment eachother well.' is feedback.     tl;dr - We have specific subforums for feedback, bug reports, helping players, fan-made stuff and so on. General Discussion is not a "catch-all" forum, and for the sake of keeping things tidy and organized we'd really appreciate it if you didn't treat it as such!   If you have any questions, comments, suggestions, please feel free to post them here or to send me or the other moderators a private message!

Archived

This topic is now archived and is closed to further replies.

aldershot

My Builds For My 4 Favorite Frames.

10 posts in this topic

2013_08_28_00004.jpg

-Mag-

This build is set up to spam pull and melee / allow friendly AoE the crap out of mobs. Since i'll be pulling a lot with this build, i'll be functioning as a partial tank, so there's a few shield mods being used. Getting knocked down tends to be this build's weaker point, so i have fortitude and handspring to counter that. Once mag prime comes out, i'll be removing bullet attractor and use focus instead for a better crush.
 

2013_08_28_00002.jpg

-Nova-

I set this build up for max energy and power efficiency. Using rush to compliment nova's natural speed, and vigor to help offset her poor defensive capabilities. This Nova has been forma'd twice, though i think i only needed one.

 

2013_08_28_00001.jpg

-Ash-

Ash's melee does most of the heavy lifting for this build. I used a few mods to help extend his smoke screen use and focus for shuriken. I used rush to help traveling around the map since he's melee focused and vigor to help his survivablitiy. Not using blade storm because the cost isn't worth the damage output and the ability takes too long to finish. Once i get around to Formaing Ash i'll be removing stretch for constitution. It'll help smoke screen's primary use of staying invisible, rather than what stretch is doing, which is helping with smoke screen's secondary effect of minor crowd control. Longer invis, more damage potential. That IS my crowd control.

 

2013_08_28_00003.jpg

-Frost Prime-

Frost is developed for support / tanking. Used a lot of defensive mods. Used rush to help with his horribly slow speed. I didn't use a whole lot of energy efficiency mods on frost cause i don't find that i spam his abilities very often. Almost all his abilities are "emergency" use abilities. Only have stretch upgraded twice because i don't want his snowglobe to be too huge. I may or may not add one more point into it, but not any more than that.

3

Share this post


Link to post
Share on other sites

I am sad to say but I can't see the pictures even if it resized. None the less, nice builds =)

0

Share this post


Link to post
Share on other sites

Interesting builds. I have constitution on Ash and you're headed in the right direction. It makes a big difference,

0

Share this post


Link to post
Share on other sites

Nice builds. Although the frost prime build is pretty interesting... I never saw someone use a build like that.

How do most people build frost? These are all home brewed based on how i play the respective frame. But im open to suggestions and curious to how the majority build these frames.

0

Share this post


Link to post
Share on other sites

How do most people build frost? These are all home brewed based on how i play the respective frame. But im open to suggestions and curious to how the majority build these frames.

No rush-you can just copter to move faster

Continuity-longer globe is always better

Streamline-obvious reasons

Focus-Obvious reasons

no fast deflection-if you run out of shields press 3

no freeze-...If it allowed you to shoot at frozen targets I'd love it but it doesn't so it's pretty useless unless you solo.

0

Share this post


Link to post
Share on other sites

No rush-you can just copter to move faster

Continuity-longer globe is always better

Streamline-obvious reasons

Focus-Obvious reasons

no fast deflection-if you run out of shields press 3

no freeze-...If it allowed you to shoot at frozen targets I'd love it but it doesn't so it's pretty useless unless you solo.

I like your "no fast deflection" reasoning. I may take that into consideration.

I'm keeping freeze for highway defenses though. At really high levels, when ancients enter your damn snowglobe, freeze will be one of the greatest assests for stopping one shottng of the pod.

Rush may or may not come off. It's really useful.

also, why forcus? you simply stated it as obvious, but i don't see it. I am curious to your reasoning. I don't use ice wave at all, so it has no impact on that. snow globe and freeze are CC abilities not damage abilities. The only application is avalanche, which is a very very clutch ability that i don't use very often. 

0

Share this post


Link to post
Share on other sites