(PSN)Elixz8247 Posted August 31, 2018 Share Posted August 31, 2018 (edited) I already know whenever someone brings up PvP the community freaks out for some reason. But if you could please give a detailed reason of why you love or hate Conclave Edited September 1, 2018 by (PS4)Elixz8247 Link to comment Share on other sites More sharing options...
Voltage Posted August 31, 2018 Share Posted August 31, 2018 (edited) Simple. The game is PvE focused and a vast majority of the playerbase is not here for PvP and usually dislike the randomness of parkour combat within each mode. Player to player connections are also an issue. Edited September 1, 2018 by Voltage Link to comment Share on other sites More sharing options...
Dreadwire Posted August 31, 2018 Share Posted August 31, 2018 Coz it not fun getting killed 🤣🤣🤣 Link to comment Share on other sites More sharing options...
seprent Posted August 31, 2018 Share Posted August 31, 2018 (edited) I dont like it mostly just my taste since its mostly a pve game the pvp felt tossed in as a gimmick and it doesn't really give anything in return that i want and that i cant just get from trading i only played the conclave events personally my experience is people really try hard at it and not in the good fun way in the cheesy you dont get to have fun way if the snow ball fight event came back and removed the melee weapon id might play it more even then to be its pointless just a tossed in gimmick on the side of the over all thing that no one really plays Edited August 31, 2018 by seprent Link to comment Share on other sites More sharing options...
Targs Posted August 31, 2018 Share Posted August 31, 2018 What this game has PVP since when¿ Link to comment Share on other sites More sharing options...
Kaotyke Posted August 31, 2018 Share Posted August 31, 2018 For me: its the lag whenever the number of players raise above 4, not at all noticiable in the old Trials, but very much so in PvP. Link to comment Share on other sites More sharing options...
Podge Posted August 31, 2018 Share Posted August 31, 2018 i generally avoid pvp because i have a terrible internet connection. the lag is bad enough that actually most of the time i play solo, even in pve content. pvp stuff is absolutely abysmal for me. Link to comment Share on other sites More sharing options...
yarl5000 Posted August 31, 2018 Share Posted August 31, 2018 Its not why I picked up Warframe. I played a purely PVP game [World of Tanks] for 5 years before and I had gotten tired of it. I picked up Warframe for the PVE. Link to comment Share on other sites More sharing options...
Corvid Posted August 31, 2018 Share Posted August 31, 2018 Because I do not enjoy PvP, and do enjoy PvE. It's really as simple as that. Link to comment Share on other sites More sharing options...
Marvelous_A Posted August 31, 2018 Share Posted August 31, 2018 I go Overwatch when I want PVP and salt. Link to comment Share on other sites More sharing options...
AgentSkye Posted August 31, 2018 Share Posted August 31, 2018 (edited) It's just not what we're here for. It's kinda decent now, but it was added as an afterthought into a game that had been exclusively co-op for years, and which is advertised as co-op with no mention of PvP, and the PvP doesn't affect PvE, while PvE play is necessary to acquire things for use in PvP even if all you wanted to do was PvP... And the game itself works differently in PvP (warframe abilities do different things, everything has different stats, many weapons handle differently and have different effects, and there's basically no mod overlap), so you can't even really use the knowledge and skills you've accumulated through PvE. Warframe's primary appeal is just not very compatible with Conclave, really. IMO, Conclave will never be popular unless it is converted to a more-or-less standalone game, and actually marketed to people who would want to play it. EDIT: Also? Lag. Edited September 1, 2018 by AgentSkye Link to comment Share on other sites More sharing options...
Legion-Shields Posted September 1, 2018 Share Posted September 1, 2018 peer-to-peer connectivity. Link to comment Share on other sites More sharing options...
Dark_Chroma_Prime Posted September 1, 2018 Share Posted September 1, 2018 Because the most of us like to play together than playing against each other Link to comment Share on other sites More sharing options...
----Legacy---- Posted September 1, 2018 Share Posted September 1, 2018 Because warframe players can't stand being defeated and because it's the only actually challenging content left in the game. Link to comment Share on other sites More sharing options...
(PSN)Grnmchn1 Posted September 1, 2018 Share Posted September 1, 2018 (edited) For me it's too stressful to constanly worry about energy and have to run to pick it up as opposed to cod where u have what u need on spawn (and get spawn killed >_>) Plus some builds wont work since your starting energy is too low. Maybe a PVE like PVP is in order. We just fight acolytes or other commander type enemies that move around like us. That I would play, Also theres no rewards worth getting. I stopped after getting that electrified diamond (oro?) Which is a point for a kill. Pretty cool looking tho 😛 Edited September 1, 2018 by (PS4)sealed_jsword1 Link to comment Share on other sites More sharing options...
AgentSkye Posted September 1, 2018 Share Posted September 1, 2018 (edited) 3 minutes ago, (PS4)sealed_jsword1 said: Maybe a PVE like PVP is in order. We just fight acolytes or other commander type enemies that move around like us. That I would play So, Rathuum and Index, but better? Edited September 1, 2018 by AgentSkye Snipped quote a bit. Link to comment Share on other sites More sharing options...
(PSN)Grnmchn1 Posted September 1, 2018 Share Posted September 1, 2018 Just now, AgentSkye said: So, Rathuum and Index, but better? Ya pretty much. I'm tired of grineer only knowing hide behind something or run straight at you when theres a low speed projectile going straight for their head. I want to fight other ten no, but with my full arsenal Link to comment Share on other sites More sharing options...
(PSN)Elixz8247 Posted September 1, 2018 Author Share Posted September 1, 2018 1 minute ago, AgentSkye said: So, Rathuum and Index, but better? Or possibly that Gambit mode thats coming with D2 Forsaken. Mostly PvE with quick flashes of PvP action Link to comment Share on other sites More sharing options...
Cloud Posted September 1, 2018 Share Posted September 1, 2018 Because this game was designed to be a pve demigods coop experience. Any attempt to a pvp oriented game clearly go against the nature of the game and against the taste of players who choose the game for what it is. Link to comment Share on other sites More sharing options...
DarkwarriorJ Posted September 1, 2018 Share Posted September 1, 2018 (edited) Reasons I don't play PvP: 1. PvE grind for PvP items. I'm too busy mindlessly killing enemies who can barely fight back to get items to actually sit back and enjoy PvP. If, on the other hand, I can farm orokin cells by playing PvP, I'm sorry but screw Saturn and Ceres forever, I'm playing PvP and PvP only. I hate Saturn and Ceres now. 2. It's not complete. I've finally decided on this opinion after returning to some other PvP games and realizing what the missing things are. As a game, Warframe's PvP is incomplete. It has stupidly high potential, but it's just not finished. We're missing getting hit sounds, areas to try to fight over, powerups (since it's most like an arena shooter really), tactical depth from the ability to easily evaluate what kind of opponent you're facing and then if to engage or to run, better music (Rathuum rock please), clearer enemy weapons fire directions (for some hitscan weapons, the tracers are just insufficient), and basically everything not mechanical skill based in the end. I also think the maps may be far too big, resulting in combat ranges that are 5-10x more than is typical in PvE, but this is iffy. Reasons I do play PvP: 1. Fast paced, challenging combat is great. The mechanical skill ceiling for this mode is phenomenal, and honestly it's a lot of fun. It's just... not complete. Trapped in the same vicious cycle as Archwing and Operator combat in terms of not being polished and really done yet, and so getting hate, and so not getting enough attention. -- As for Lunaro, I think its problem is that its skill gap makes the rest of Conclave look like a cakewalk. A single skilled player can curbstomp players without players even knowing WTF is going on. Dribbling is an incredible skill, but also one that multiplies the skill gap. Same with unstable shots and whatnot. It seems easier for someone to attack (well, score) than to defend, when I'd prefer it to be the other way around. Combine with problem number 1. -- I've warned against proposing new modes in PvP before, since we need more people in PvP before we can have new modes, but I'm just going to go ahead and voice my support for an inclusion of an arena shooter style, pick weapons off the ground mode. That'd at least bypass problem number 1 for players who actually want to play PvP and PvP first and foremost. Edited September 1, 2018 by DarkwarriorJ Link to comment Share on other sites More sharing options...
(PSN)Grnmchn1 Posted September 1, 2018 Share Posted September 1, 2018 (edited) 23 minutes ago, DarkwarriorJ said: Reasons I don't play PvP: 1. PvE grind for PvP items. I'm too busy mindlessly killing enemies who can barely fight back to get items to actually sit back and enjoy PvP. If, on the other hand, I can farm orokin cells by playing PvP, I'm sorry but screw Saturn and Ceres forever, I'm playing PvP and PvP only. I hate Saturn and Ceres now. 2. It's not complete. I've finally decided on this opinion after returning to some other PvP games and realizing what the missing things are. As a game, Warframe's PvP is incomplete. It has stupidly high potential, but it's just not finished. We're missing getting hit sounds, areas to try to fight over, powerups (since it's most like an arena shooter really), tactical depth from the ability to easily evaluate what kind of opponent you're facing and then if to engage or to run, better music (Rathuum rock please), clearer enemy weapons fire directions (for some hitscan weapons, the tracers are just insufficient), and basically everything not mechanical skill based in the end. I also think the maps may be far too big, resulting in combat ranges that are 5-10x more than is typical in PvE, but this is iffy. Reasons I do play PvP: 1. Fast paced, challenging combat is great. The mechanical skill ceiling for this mode is phenomenal, and honestly it's a lot of fun. It's just... not complete. Trapped in the same vicious cycle as Archwing and Operator combat in terms of not being polished and really done yet, and so getting hate, and so not getting enough attention. -- As for Lunaro, I think its problem is that its skill gap makes the rest of Conclave look like a cakewalk. A single skilled player can curbstomp players without players even knowing WTF is going on. Dribbling is an incredible skill, but also one that multiplies the skill gap. Same with unstable shots and whatnot. It seems easier for someone to attack (well, score) than to defend, when I'd prefer it to be the other way around. Combine with problem number 1. -- I've warned against proposing new modes in PvP before, since we need more people in PvP before we can have new modes, but I'm just going to go ahead and voice my support for an inclusion of an arena shooter style, pick weapons off the ground mode. That'd at least bypass problem number 1 for players who actually want to play PvP and PvP first and foremost. If you build it, they will come... I'm totally down for resource rewards for pvp as in everyone gets a set ur random amount and placeholder rewards like relic stuff or idk unique weapons? Endless posibilities. Again...make it, advertise, and build the playerbase. Edited September 1, 2018 by (PS4)sealed_jsword1 Link to comment Share on other sites More sharing options...
Oreades Posted September 1, 2018 Share Posted September 1, 2018 If I wanted to PvP I'd play a PvPcentric game. Link to comment Share on other sites More sharing options...
JDxBarracka Posted September 1, 2018 Share Posted September 1, 2018 Ppl tend to avoid stuff they don;t have fun with 🙂 Which is true for every content Link to comment Share on other sites More sharing options...
Vox_Preliator Posted September 1, 2018 Share Posted September 1, 2018 Because it's not what most players come to Warframe for. And that's fine. That said, it's downright hilarious how I see way more vitriol from the anti-PvP crowd whenever the topic comes up that I ever have in-game in Warframe's PvP. Link to comment Share on other sites More sharing options...
rune_me Posted September 1, 2018 Share Posted September 1, 2018 Because the game is first and foremost PvE. Conclave is just an added gamemode, like archwing, because the developers shrugged and said "sure, why not". Considering that the market is full of fullblown PvP games, some of them really good, if I wanted to play PvP I would of course play one of those games, designed from the ground up to be PvP, instead of playing a half-baked addon mode in Warframe. Link to comment Share on other sites More sharing options...
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