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XB1 Mask of the Revenant: Update 23.5.0 (LIVE!)


[DE]Megan

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Including the danse macabre nerf still not a frame i'll ever be building and doing the miniquest for absolutely nothing you release will get my intrest except chroma prime and gram prime which better get a better buff then galatine prime with 50 damage buff .5x critical multiplier 10%cc and a major size buff otherwise im just sticking to my zaws and only getting chroma in 10 days

 

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3 hours ago, (XB1)Skippy575 said:

Hopefully Revenant plays better than what I've seen from the PC players. I want to be wrong about him but it's hard to be optimistic when first reveals looked meh to me.

Also, can the frame helmet alerts be more frequent please? I have yet to see the new Nox helmet alert.

From what I've seen it takes some understanding of the frame before it starts to seem good, iFlynn's Umbral build shredded lvl100-150 enemies in a very fun looking way.

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21 hours ago, (XB1)UlisesTheFallen said:

So, with the bug that allowed ppl to turn a capture into survival without life support fixed (didnt even know that was a thing), how about giving us a survival mode without life support? Let us stay as long as we want. Many of us want an endless mission that doesnt require us to babysit some objective or function. Make it to where in order to reach a rotation (A,A,B,C), we have to hit a benchmark of a number of enemies to kill. Just a thought

Or an endless survival mode where there aren't any canisters, just dropped oxygen. Even have extraction available only every B rotation. Kill or be killed.

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