St0rmW0lf 21 Posted September 13, 2018 Will the Kitgun system come with a barrel that has innate silence? What has become of the Focus Soft Cap? Are we likely to see the Fortuna equivalent of the Quills offering one-time use items that let us unplug the equipped Focus Lens? Out of curiosity, what would the John Wick of Warframes be like? Share this post Link to post Share on other sites
Oranji 4,754 Posted September 13, 2018 Reposted from previous devstream thread: Is it possible for us to get a spawning pod or spawn point installation that we can place in the dojo? *like the teleporter. It would be a huge QoL improvement to prevent players from clipping in and out of the spawn room esp. the ones that are heavily decorated. Also would like to see if we can also get some water puddles. We only have koi fish, stone fountain and the newly added free falling fountain. *which is great btw Thanks! Also: - New unshaved operator hairs when? - My Profile overhaul? 1 Share this post Link to post Share on other sites
--Nob0dy-- 87 Posted September 13, 2018 7 hours ago, [DE]Rebecca said: We’re back, and we have LOTS to show and tell. Updates on Melee and what Channeling is becoming, Fortuna + The Orb Vallis' secrets and more await you. And this time our K-Drives will actually work on the Coolant Lakes... or will they? Hey, Vsauce. Michael here. Where is your argon? Also, will we have to scour the land for "Fortuna Wisps" for Quills content? Share this post Link to post Share on other sites
jalil29 46 Posted September 13, 2018 (edited) Will Warframe consider to attempt a small test build/level with Ray Tracing to see the decrease in lighting effects required and visual difference from doing so? I reckon Gara's glass abilities would provide nice reflection surfaces (Splinter storm would certainly throw a lot of surfaces). Making her synergize with Mirage's "Hall of Mirrors" and lead to an inverted form of Gara's 3rd ability "Spectrorage" to top off the effect. Sadly, any chance of full game implementation would have to wait until the RTX cards are (significantly) cheaper and in-use assuming it doesn't die a niche death due to lack of support elsewhere in the industry. Edited September 13, 2018 by jalil29 Separated a sentence Share this post Link to post Share on other sites
WinterLynx 64 Posted September 13, 2018 Hello dev team. I was wondering if there were any plans to make zaws able to use weapon skins? Share this post Link to post Share on other sites
HugintheCrow 3,173 Posted September 13, 2018 7 hours ago, SenatraAthena said: It has been over 5 years since @[DE]Rebecca has confirmed that Primed Chamber will return in future events. And it has been 99 devstreams since the first time @[DE]Steve brought up this topic during Devstream #17. When will be the "right time" to release this mod to the public like you said you would eventually do 1,880 days ago? To put things into perspective, the price for 1 Primed Chamber is now over 150,000 platinum. Will you allow this to continue? To everyone who is keen to know DE's stance on this, consider asking the same question in this thread. The more people asking Primed Chamber related questions, the more likelihood @[DE]Rebecca will mention it during the Devstream and hopefully we'll get some answers. This, so much this. Yeah, we get it it; it's only good on one Vectis build. Well, that just means releasing it as a droppable mod (idk give it a 0.5% chance to drop from corrupted bombard if you really want) wouldn't even change meta at all. It's literally a single line of code to do this, isn't it? 3 Share this post Link to post Share on other sites
(XB1)darjet 501st 0 Posted September 13, 2018 Are the prime trailers for hydroid, Limbo, Zephir and the new prime going to to come anytime soon? Share this post Link to post Share on other sites
Torchman220 8 Posted September 13, 2018 After one of the previous devstreams, I was curious as to what vehicles could be driven while on the Orb Vallis. Is the plan still to have drive-able Corpus vehicles along-side the K-drives? Also, it still seems as if Revenant's Thralls don't give affinity on death, is that a feature or a bug? Share this post Link to post Share on other sites
awave 15 Posted September 13, 2018 im really looking forward to a hangar bay in our dojo. getting xenogears feels here. Share this post Link to post Share on other sites
HugintheCrow 3,173 Posted September 13, 2018 3 hours ago, FireandIce3928 said: That is Bollocks. 150,000 unreal. Actually, it's 225000 plat on warframe.market. That's the lowest price, for real. Share this post Link to post Share on other sites
0_The_F00l 2,182 Posted September 13, 2018 (edited) Need to understand the Melee 3.0 mechanics , I NEED MORE EXCEL SHEETS AND GRAPHS! More accurately , how will it be affecting the existing mods that depend on combo counters & Channeling (blood rush will be changing the most i assume) ? You had also mentioned (and partially shown) that range will be increased on all melee weapons and mod bonus applied will be reduced , any more information on that? Any information on timelines for Corpus gas city ? assuming Fortuna will be shipped end of October/ early November. Can we get more additions to the orbiter? Need a proper menagerie and kitchen for my squad of space doggos. Edited September 13, 2018 by 0_The_F00l typos and additions Share this post Link to post Share on other sites
(XB1)BARLEYDAWG 7 Posted September 13, 2018 Will you show Garuda's ability descriptions and stats? I personally don't care if the animations are not rigged up yet, I would like more details on the abilities though. Share this post Link to post Share on other sites
Demeons 0 Posted September 13, 2018 We all know trading in this game is a most important thing but the UI of trading system is not good i just want you to please make multiple selection when using trading so that we dont have to waste time on select 1 by 1 please consider this question @[DE]Rebecca Share this post Link to post Share on other sites
Aliencat2000 5 Posted September 13, 2018 8 hours ago, Aldrr said: Speaking of K-Drives--- will our Tenno also be able to use them (in a limited capacity maybe), or is it a warframe-only thing? 🙂 Could our operators also drive Dargyns as well please? Share this post Link to post Share on other sites
Madrock7 27 Posted September 13, 2018 For all of the summer I have been at work during the devsteam, I get to watch this time live. Woo! Share this post Link to post Share on other sites
(PS4)UC3isawesome 0 Posted September 13, 2018 Hey, where's my Wukong rework lol He's so outclassed by everybody in the current meta that it's embarrassing Share this post Link to post Share on other sites
Shifted 7,310 Posted September 13, 2018 Revenant's two-handed katana seems to be pretty important to his lore. Of course as a new weapon type it was delayed to wait for Melee 3.0 Once it comes out, will there be a small "follow-up" quest to retrieve it, or will it just be a standard dojo/market thing? I think it deserves something special. Share this post Link to post Share on other sites
Shaburanigud 211 Posted September 13, 2018 It has been some time for Inaros only having 2 augment mods. Are there any plans for him getting any for his 1&2? Also it would be nice if his sand shadows had a bit more usefulness Share this post Link to post Share on other sites
(PS4)armpon 0 Posted September 13, 2018 Are raids ever coming back? I would like to experience all the content I missed due to not playing since 5 years ago Share this post Link to post Share on other sites
JaxMess 62 Posted September 13, 2018 I humbly request a crosshair customizer similar to the one in Overwatch. Customization in the ui has been great recently and this one is also important because of its function, especially for those with vision impairments. Thank you. Share this post Link to post Share on other sites
Duduminador 1,062 Posted September 13, 2018 Will Railjack have a freeroam mode? Like, drifting in space, depending on which part of the star system you are, there can be Corpus/Grineer/derelict incursions...? a smooth loading without an actual load screen where you are suddenly in the vacancy of the object of insterest? Share this post Link to post Share on other sites
Accel1 38 Posted September 13, 2018 Can the new UI for Nezha's Blazing Chakram also be done for Frost's Snow Globes? Share this post Link to post Share on other sites
SODXIII 8 Posted September 13, 2018 2 hours ago, WinterLynx said: Hello dev team. I was wondering if there were any plans to make zaws able to use weapon skins? I think they answered that last time. Cause zaw consists of many different parts it's hard to make a skin for it, so not happening in the near future. Share this post Link to post Share on other sites
Harestation 45 Posted September 13, 2018 What are your thoughts on allowing multiple polarities on a warframe mod slot (and on weapons too eventually)? Each one requiring another forma of course. The only advantage it gives to the players is to avoid having several times the same frames just for diversity builds purpose. Not to mention the mess it'd be since you can't differentiate same frames easily before equipping them. I'm personally kinda stuck due to this issue, many builds i want to do on different frames but it'd #*!% up my current ones. Share this post Link to post Share on other sites
rainpig 85 Posted September 13, 2018 When is next tennogen coming? Are we ever gonna get raid back? Share this post Link to post Share on other sites