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Coming Soon: Devstream #116!


[DE]Rebecca

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A new devstream. New chance for questions. So...

Will there, in the future, possibly be...

  • New ZAW vendors for more than bladed types of ZAWs?
  • Tenno-gen ZAW parts designed by the community, if not only for cosmetic changes, then implemented as more choices for weapon building?
  • Specialized ZAW vendors that make a certain type of ZAW? (For ex. A ZAW vendor who sells parts for ZAW Nikana.)
  • The ability to personalize the appearance of a ZAW when gilding to make it truly unique? (I.e Changing textures, Scabbards, Adding ornements and such. Perhaps like the cloth that hangs on the Skiajati being able to be affixed to the weapon.)
  • A colony or Relay made for ZAW vendors with a quest leading to it to tie it and ZAWs into the Lore?
  • A wider, consistently updated aray of ZAW parts in the future?
  • Perhaps and ship segment called the "Modular Aray" that consumes Endo or another resource, but in turn allows you to trade out parts of Gilded ZAWs, resetting the weapon like a Forma would? (Without the addition of anything other than new stats.)
  • Orokin built or Orokin adapted (Prime, in other words) ZAW parts?
  • ZAW parts with unique visual effects? (Ex. A ZAW Nikana strike that has a Dark Purple aura that NPCs remark to be "Evil". Or ZAW parts able to cause showaves on ground attacks or fire waves of elemental damage while sacrificing physical damage.)
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_Ash's Fatal Teleport deal zero damage in Eidolon, unless that player is the host.

_When will we have Ivara Prime ? Or anything of it is on the table ?

_Please fix the annoying clipped block in wall run/climb mechanic.

_One more (just one is okay) mod increase ability effectiveness

_More Voice lines for Invasion mode, shall we ? For more dramatic experience. Also please change the Defense's assets. We are helping Corpus/Grinner but defending Warframe Cryopod doesn't make sense.

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  • Seeing how you're working on props and decorations for Fortuna, is there a chance you could redirect some walls, ledges, trims and such to Dojo decorations?... Some that can maybe be sized down (or small to start with) so they can be used in tight spaces like the corridors... And any chance of doing the same with the grineer and orokin?
  • Will Fortuna bring more reasons to use transference? That is, will it have more operator specific tasks and quests that aren't covering the whole screen or act as a mere barrier like it was the case with the Plains and Cetus?
  • Can we look forward more intelligent enemies populating the landscapes of Fortuna - even if just marginally so like the Tusks are? And will they have more means of countering the warframes' abilities?

Thank you!

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With The Orb Vallis' being a much bigger and open map then the Plains, is there any chance of increasing the maximum squad count from 4 to 6 or higher? To give the open world a little more life?

 

(I really miss the 8 player silliness we had with the raids... 😢

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How exactly will the resource and standing grind be improved in the upcoming Orb Valley and Solaris United compared to the grinding experience from PoE and Cetus? And would the grinding in PoE and Cetus be changed in the future as well?

And as for melee channeling, how will mods involving channeling be changed or reworked, as well as the changes to channeling melee abilities e.g. Exalted Blade?

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Hi there,

1.Will we get cool slash/impact fx or keep the old red glow?

2.Will stances have special modifiers/perks or remain just cosmetic?

3.With the new gore warframe in the works, will we be seeing a new gore/dismemberment system with her release? If so, hope to see a system where enemies survive dismemberment but are vulnerable to finishers.

Keep up the amazing work.

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Hi.

1.Could you please add crosshair customization to the game? The default one is quite hard to see due to all the effects and white isn't the ideal color anyway. I'm certain Warframe would benefit from a crosshair scaling- and coloring option.

2. Some of us have a 2nd Limbo default helmet in our inventory and it's unsellable. Maybe you could run a script that removes this? It's a small annoyance.

Thanks, keep up the good work.

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