Urlan Posted September 12, 2018 Share Posted September 12, 2018 1 minute ago, kaelvamp said: ty for the nezha rework and the revenant changes. but there is still the bug of revenant being 1 shoted from nulifiers in level 120+ with mesmer skin on, just test it in simulacrum, spawn a 150 nuli put mesmer on and let him shot you, he spipes you and is insta-kill. TY ❤️ Yeah, I think we were experiencing that one though before this update. Something to do with the mesmer skin's blocked damage creating that stun projectile and it bouncing off the Nullie field back at us. Link to comment Share on other sites More sharing options...
--Benigami-- Posted September 12, 2018 Share Posted September 12, 2018 *testing Nezha* Never liked it, but it runs so smooth now that i have to love its playstyle. GREAT WORK!!! To me the best rework so far. Link to comment Share on other sites More sharing options...
CoconutBoer Posted September 12, 2018 Share Posted September 12, 2018 wow. DE i am loving these changes, all of them! From ne zha to revenant to rhino hud to oxium grofit TO MUTALIST KEYS except for the fact that earlier today i made some mutalist keys before the change was implemented meaning i could have made x3 the keys lol, nonetheless i am loving it all. Good work. Link to comment Share on other sites More sharing options...
FragChor Posted September 12, 2018 Share Posted September 12, 2018 My game crashes when i try to enter Quills . Literally have to look down to somehow enter there for better fps after 4-5 crashes .. i have little low end laptop and note i don't have problem in cetus , people like konzu etc , plains of eildon and can do eildon hunt . Kindly fix this plssss Link to comment Share on other sites More sharing options...
Klokwerkaos Posted September 12, 2018 Share Posted September 12, 2018 1 hour ago, [DE]Megan said: Oxium Osprey Changes: As a result of a review from the Capture Mission changes that affected Oxium acquisition (Galatea, Neptune) and Oxium acquisition as a whole, we have made tweaks to better benefit your Oxium grofit: Oxium Ospreys now appear within the first 5 Waves/Rounds of all Corpus Defense/Interception missions. Slightly increased the spawn chance of Oxium Ospreys in all Corpus Defense/Interception missions at higher Waves/Rounds. Why not survival??? Link to comment Share on other sites More sharing options...
itsmedoggo Posted September 12, 2018 Share Posted September 12, 2018 1 hour ago, -EPECb- said: DE, please return the "Menu button"! Dunno when they added it, but you can click your own icon to open the menu Link to comment Share on other sites More sharing options...
Klokwerkaos Posted September 12, 2018 Share Posted September 12, 2018 2 hours ago, [DE]Megan said: Oxium Osprey Changes: As a result of a review from the Capture Mission changes that affected Oxium acquisition (Galatea, Neptune) and Oxium acquisition as a whole, we have made tweaks to better benefit your Oxium grofit: Oxium Ospreys now appear within the first 5 Waves/Rounds of all Corpus Defense/Interception missions. Slightly increased the spawn chance of Oxium Ospreys in all Corpus Defense/Interception missions at higher Waves/Rounds. What are higher rounds/waves? What about survival? Link to comment Share on other sites More sharing options...
Messor36 Posted September 12, 2018 Share Posted September 12, 2018 2 часа назад, XanZath сказал: However, making Warding Halo only block 90% of damage feels like a change in the wrong direction. you just have no idea how to mod him bro... Link to comment Share on other sites More sharing options...
Zhnigo Posted September 12, 2018 Share Posted September 12, 2018 when Link to comment Share on other sites More sharing options...
LSG501 Posted September 12, 2018 Share Posted September 12, 2018 2 hours ago, [DE]Megan said: Fixed ability to trigger Exodia Arcanes on Exalted Melee weapons. Exodia Arcanes still apply to Zaws, just not in Exalted Melee (Excalibur, Valkyr, etc) form. This is a really bad 'fix' imo, they didn't break the game in any way, it just gave them slightly more utility, they sure aren't overpowered that's for sure. It was also another reason to bother with going onto PoE, we could only get them by going on there... Personally I also saw it as 'compensation' for the loss of 10 mod capacity on exalted melee too due to the stance not giving extra capacity.. funny how that didn't get fixed... Link to comment Share on other sites More sharing options...
MunsuLight Posted September 12, 2018 Share Posted September 12, 2018 il y a 26 minutes, xblackvalorx a dit : People just need to quit making excuses for DE. This cycle they're on is bad news. Nerf frames> "content is too hard"> nerf content> "frames are doing this too well" > nerf frames again, rinse and repeat. Mesa is next now that is easier to get. Soon we're all gonna be running around with frames that are only good in level 30 content and that's just no fun. Plus, 150 is when endgame really starts. Killing endgame viability is just gonna make the game boring for everyone but new players, and you aren't new forever I will say that probably under 10% of people go over 150. The point is that you havent tested the frame and make hyperbolic statement And every frame can run in 150+ at this point it is more cheese than playing the game . Frame are just too powerful in general Link to comment Share on other sites More sharing options...
Kingmana Posted September 12, 2018 Share Posted September 12, 2018 Thanks for revisiting a Warframe! I'd love to see more Nezha around. Link to comment Share on other sites More sharing options...
Volkslied Posted September 12, 2018 Share Posted September 12, 2018 vor 45 Minuten schrieb Ocerkin: what are you talking about...? my inaros has over 4k health, are you trying to pvp? or dojo dueling? i tell u. My inaros got around 4.5k health a few hours ago, now hes got (with the same mods!) 1.200 health. i charged my 4th. had around 1200 health left when the scarabeus was at 100% now its 2 health at 30%. checked it twice ... no pvp or duelling. simple playing Link to comment Share on other sites More sharing options...
LSG501 Posted September 12, 2018 Share Posted September 12, 2018 Just now, Volkslied said: i tell u. My inaros got around 4.5k health a few hours ago, now hes got (with the same mods!) 1.200 health. i charged my 4th. had around 1200 health left when the scarabeus was at 100% now its 2 health at 30%. checked it twice check for a dragon key, it will be in your gear wheel if you've got one active. Link to comment Share on other sites More sharing options...
Palor0 Posted September 12, 2018 Share Posted September 12, 2018 Being able to add forma as a resource would be nice. Link to comment Share on other sites More sharing options...
blitzblue14 Posted September 12, 2018 Share Posted September 12, 2018 theres a bug with the sheev dagger and the skin in which the dagger shrinks Link to comment Share on other sites More sharing options...
Chinome Posted September 12, 2018 Share Posted September 12, 2018 Any update for somachord not spawning in The Sacrifice (4th run already and I only have somachord in the first mission, giving each run a different fragment, I'd like not ot have to redo the quest 3 times to complete orbiter music...) Link to comment Share on other sites More sharing options...
PraetorGix Posted September 12, 2018 Share Posted September 12, 2018 you still left Danse macabre energy consumption untouched. You asked for input, we gave you pages and pages of input saying DANSE MACABRE ENERGY COST IS LUDICROUS, but no, the whim of the week was nerfing his 4. Now you made a ton of changes that requires the user to constantly cast abilities, but none of those include raising his energy pool since, you know, he is a caster frame... Good job DE you showed us you are the boss and you do what you want. I bow before you, and then proceed to not use Revenant anymore. Link to comment Share on other sites More sharing options...
Volkslied Posted September 12, 2018 Share Posted September 12, 2018 vor 4 Minuten schrieb LSG501: check for a dragon key, it will be in your gear wheel if you've got one active. jesus. im a fking monkey.🐒 🤛as the coincidence wanted it. i really have one in my wheel a second befor the update hit. but thought i put him out already, must have froget it but made the "✔️" in my head... And then ... pure panic as i was still very sad about my limbo tweek (longer ago) i thought they did it again to me. mea maxima culpa. Link to comment Share on other sites More sharing options...
MessiahComplexx Posted September 12, 2018 Share Posted September 12, 2018 Nezha changes are outstanding. Well done. Link to comment Share on other sites More sharing options...
blitzblue14 Posted September 12, 2018 Share Posted September 12, 2018 oh yeah nezha feels great to play now, thanks DE! Link to comment Share on other sites More sharing options...
Cephalon_Baphoma Posted September 12, 2018 Share Posted September 12, 2018 Coooool, now your going to rework Chroma right? Please? Link to comment Share on other sites More sharing options...
ilnex Posted September 12, 2018 Share Posted September 12, 2018 so nezha can fly by spamming 1 in mid air now, that pretty cool. please do not remove this fun bug(?). NO!!!!! bad DE.. Link to comment Share on other sites More sharing options...
Cephalon_Baphoma Posted September 12, 2018 Share Posted September 12, 2018 4 minutes ago, PraetorGix said: you still left Danse macabre energy consumption untouched. You asked for input, we gave you pages and pages of input saying DANSE MACABRE ENERGY COST IS LUDICROUS, but no, the whim of the week was nerfing his 4. Now you made a ton of changes that requires the user to constantly cast abilities, but none of those include raising his energy pool since, you know, he is a caster frame... Good job DE you showed us you are the boss and you do what you want. I bow before you, and then proceed to not use Revenant anymore. Wow uh... have to say, while dance macobres energy is pretty nuts, I just use it in short bursts since it does so much damage.... I mean they fixed the rest of his abilities based on feed back sooo... Link to comment Share on other sites More sharing options...
Dishonored Posted September 12, 2018 Share Posted September 12, 2018 Damm he looks badass, the colour looks so well with my current setup. Link to comment Share on other sites More sharing options...
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