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Noctis - The Drifter of Mare Imbrium


Alatis
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Noctis


Health: 100 (300 at rank 30)
Shields: 25 (75 at rank 30)
Armor: 15
Energy: 100 (150 at rank 30)
Move speed: 1.3
 

Passive - Nyctophilia: Shade stacks are used in abilities. Normal kills grant 1 Shade stack, stealth kills grant 3 Shade stacks, and standing in darkness will grant 1 Shade stack every 2 seconds. Up to 50 stacks can be achieved.

 

1 - Phase: Dash in a direction, becoming invincible for a short time and dropping any active status effects. Additionally, Phase prevents Shade stack count from changing for 4 seconds after dashing.
- Energy Cost: 25 (Affected by ability efficiency)
- Range: 12 m (Affected by ability range)
- Effect(s): Immutable (Self)
 - Immutable: Shade stacks cannot be gained nor lost for 4 seconds.

 

2 - Shiver: Noctis brings about a grim aura, draining away enemy body heat and reducing their senses greatly. Shiver's radius is also affected by Nyctophilia and will decrease when Shade stacks decrease.
- Energy Cost: 75 (Affected by ability efficiency)
- Shade stack Cost: 30
- Effect(s): Freeze (Enemies), Withered (Enemies)
 - Freeze: Halves affected units' move speed and attack/fire rate for 6 seconds.
 - Withered: Unit view range and hearing radius is reduced by 75% so long as they're in Shiver's area of effect.
- Radius: 15 m (Affected by ability range & Shade stacks, see Extra Details)
- Duration: 30 s (Affected by ability duration)
- Extra Details:
 - Range increases by +1% per Shade stack.
 - Range calculations are calculated before Shade stacks are consumed.

 

3 - Tenebrism: Noctis becomes invisible, gaining free invisibility for 3 seconds, after 3 seconds, Shade stacks are consumed to prolong the invisibility.
- Energy Cost: 75 (Affected by ability efficiency)
- Effect(s): Invisibility (Self)
 - Invisibility: The user cannot be spotted by the enemy. Attacks and being attacked will not affect invisibility.
  - Shade stack Cost: 1 Shade stack per half-second
- Duration: 3 seconds (Affected by ability duration)

 

4 - Depress: Noctis unleashes a wave of negative energy, reducing enemy damage while making them receive more damage. Can stack up to 3 times. Potency and range are affected by Nyctophilia.
- Energy Cost: 50 (Affected by ability efficiency)
- Shade stack Cost: 10
- Effect(s): Depress (Enemies)
 - Depress: Damage dealt is reduced by 15%, while damage received is increased by 15%. Stacks up to three times and is affected by Nyctophilia. (See Extra Details)
- Radius: 12 m (Affected by ability range & Shade stacks, see Extra Details)
- Duration: 8 s (Affected by ability duration)
- Extra Details:
 - Potency of Depress and range increase by +2% per Shade stack, maxing out at +100% at 50 Shade stacks, effectively making Depress twice as strong and twice as reaching.
 - Potency and range calculations are calculated before Shade stacks are consumed.

Augments, provided by this beautiful generator: http://goaggro.com/projects/warframe_mods/modCard2.html

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I will come up with a story soon!

Edited by Alatis
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