Guest Posted September 18, 2018 Share Posted September 18, 2018 1 - Targeting and tracking is screwy for non-hosts, often launching the chakram above the targeting reticule. It's sometimes impossible to actually hit anything with the chakram. 2 - The ricochet effect is highly inconsistent, especially against divine-speared enemies where it's expected to be very predictable. It will often ricochet to only 10-20% of the speared enemies in a group. As a result, it's typically better to simply charge throw the chakram at a select few of the speared enemies. 3 - It's hard to tell if the charged chakram throw is actually creating secondary chakrams when striking speared enemies. 4 - The chakram has a 0x crit multiplier, causing it to do 0 damage when it crits. 5 - The chakram is blocked by volt's shield (just like it blocks glaives and the zenistar disk flames). Link to comment Share on other sites More sharing options...
Soul1355 Posted September 18, 2018 Share Posted September 18, 2018 3 - it definitely can. (no idea if there are any host vs non-host differences though) but I agree, overall the consistency is definitely somewhat lacking, but it's also so much better than it used to be. (though I'm not sure I've experienced it as non-host yet) Link to comment Share on other sites More sharing options...
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