(PSN)Dread_Maximus Posted September 28, 2018 Share Posted September 28, 2018 I was running fissures with oberon and noticed the enemy's health not changing from orange to red after casting reckoning twice. My oberon build has 200% ability strength so 2 casts are enough to strip all armor. I went to check in the simulacrum and the damage I dealt with my weapons didn't change even after casting reckoning dozens of times. I tried to control the situation as best I could for testing. I used a dread with only serration, point strike, vital sense, speed trigger. on lvl 70 and lvl 135 corrupted heavy gunners. Headshots on lvl 70 gunners: yellow crits did 668 and orange crits did 1297. On lvl 135. Headshots on lvl 70 gunners: yellow crits did 227 and orange crits did 429. No matter how many times I cast reckoning, this amount did not change. Link to comment Share on other sites More sharing options...
NinjaZeku Posted September 28, 2018 Share Posted September 28, 2018 2 hours ago, (PS4)Dread_Maximus said: after casting reckoning Just to make sure, because you didn't mention it, but are you using Hallowed Ground first? Link to comment Share on other sites More sharing options...
(PSN)Dread_Maximus Posted October 1, 2018 Author Share Posted October 1, 2018 Never mind. just a misunderstanding. disregard this post Link to comment Share on other sites More sharing options...
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