LupisV0lk Posted October 4, 2018 Share Posted October 4, 2018 30 minutes ago, (PS4)FeFiFoeFlo said: Agreed these new missions should start at 80+ and be limited to Mr 12, please stop pandering to the new players, veterans are people too are we want a true end game and challenge. You say that but veterans chafe at any challenge or hurdle. History shows this time and time again. Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted October 4, 2018 Share Posted October 4, 2018 I hope there won't be non-consmetic unique rewards for those alerts locked behind a two hour endless survival. Throw in all the badges and gameplay irrelevant things as rewards, though, and things we can already reliably acquire from other sources, like reactors and catalysts or rivens. Link to comment Share on other sites More sharing options...
(PSN)FeFiFoeFlo Posted October 4, 2018 Share Posted October 4, 2018 23 minutes ago, LupisV0lk said: You say that but veterans chafe at any challenge or hurdle. History shows this time and time again. In any video game a challenge and to go even further in life can be over come and simplified or trivialised but the point is that a video game should continue to try because otherwise we get those like myself who'll complain they never even tried. So what I'm saying is progression over regression, I don't want to see more "gameplay" designed like everything else on game or worse a refocus on stupid fashion frame to digress a little. Link to comment Share on other sites More sharing options...
BrotherAntagonist Posted October 4, 2018 Share Posted October 4, 2018 Will Saryn's Miasma finally do 200% damage to enemies affected by Spores again? Or can the part of the description that says "Foes afflicted by Spores are more susceptible to the mist." be deleted? Link to comment Share on other sites More sharing options...
Linisti Posted October 4, 2018 Share Posted October 4, 2018 15 hours ago, Voltage said: Will we see a Dev Workshop on Elite Alerts much like Kuva Survival? It would be great to receive feedback before it is added as a proper endgame mission type. most of the feedback was ignored with kuva survival anyway, which is why barely anyone plays it today. Link to comment Share on other sites More sharing options...
--END--Rikutatis Posted October 4, 2018 Share Posted October 4, 2018 15 hours ago, [DE]Rebecca said: - Arbitrations: The Arbiters of Hexis have a challenge for you with some tricks up their sleeves - our codename 'Elite Alerts'! Single life, endless, with new rewards. Good luck, Tenno. A full feature write-up will come with the notes! Thanks a lot for your hard work! Since you guys decided to lower the level of these alerts/arbitrations (still sad about that), can we have an option to start the alerts already at a higher level? Same rewards, just the option to start at this higher level for those of us that want to test builds and fight higher level enemies straight out of the gate without having to wait around before they scale up. I know it may sound "pointless" to have a higher level variant if the rewards are the same, and I agree it's definitely niche to those people that want to fight high level sooner, but it'd be much appreciated by some of us. Or alternatively, just raise the enemy level back up to 80-100 and stop being afraid of actually having content that is geared towards veterans with maxed out builds in your game (looking at you ESO, such wasted opportunity) 😃 Link to comment Share on other sites More sharing options...
Guest Posted October 4, 2018 Share Posted October 4, 2018 1 hour ago, AuroraSonicBoom said: I hope there won't be non-consmetic unique rewards for those alerts locked behind a two hour endless survival. Throw in all the badges and gameplay irrelevant things as rewards, though, and things we can already reliably acquire from other sources, like reactors and catalysts or rivens. Sorry to break this to you - but they have confirmed six new exclusive mods to Elite Alerts. Probs be tradeable though. Personally, I can't wait to die horri- I mean succeed in this awesome new game mode.o/ Link to comment Share on other sites More sharing options...
Wxiaobao Posted October 4, 2018 Share Posted October 4, 2018 Link to comment Share on other sites More sharing options...
-Temp0- Posted October 4, 2018 Share Posted October 4, 2018 3 часа назад, AlinaBee сказал: Please make a version for veterans that starts at much higher level or has much quicker scaling and stronger enemies. Powercreep has made lvl100 into easy. What you showed on the stream would be a challenge only for beginners or casual players. 'One life' means nothing with unkillable frames that we have. We need at least a single mission with a challenge that doesn't waste hours just to see levels that dont instantly die. Please watch this Timestamped 10:50. This is the state of Warframe - its so trivial that people have to use non-damage 'weapon' to create any challenge for themselves and need any minmaxing and teamplay. Yeees. With dozens of Volt's shields everywhere and a bloody Banshee. Some challenge that is. Link to comment Share on other sites More sharing options...
Noir Posted October 4, 2018 Share Posted October 4, 2018 More gear wheel slots? Nobody told me Christmas got moved to October! Link to comment Share on other sites More sharing options...
-NightmareMoon- Posted October 4, 2018 Share Posted October 4, 2018 Next week? you are tearing me apart DE! Link to comment Share on other sites More sharing options...
Purity Posted October 4, 2018 Share Posted October 4, 2018 What a great birthday present for me Link to comment Share on other sites More sharing options...
xcenic Posted October 4, 2018 Share Posted October 4, 2018 18 hours ago, [DE]Rebecca said: We expect the earliest this will ship is next week and we'll keep you updated on that goal. This need to be really fast. Month Avg. Players Gain % Gain Peak Players Last 30 Days 50,061.2 -1,733.0 -3.35% 81,447 September 2018 51,794.3 -17,097.4 -24.82% 86,984 August 2018 68,891.7 -7,703.2 -10.06% 107,100 July 2018 76,594.9 +19,971.5 +35.27% 118,191 Numbers are failing down, yeah we know people will return in every huge updates. Link to comment Share on other sites More sharing options...
RafaelCouto Posted October 4, 2018 Share Posted October 4, 2018 I loved this update! Link to comment Share on other sites More sharing options...
Namira_Hanaxar Posted October 4, 2018 Share Posted October 4, 2018 Please make Elite Alerts rewards at 5 minute intervals. Link to comment Share on other sites More sharing options...
Biosko Posted October 4, 2018 Share Posted October 4, 2018 You know what I am excited for: The changes listed on 5 pages. And I want new game mechanics. Maybe even some levels where you need to parcour a bit more could do the trick for a week. New Raids. New quests. Some proper Archwing levels (the JV Raid was great). Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted October 4, 2018 Share Posted October 4, 2018 Arbitration has the power to end the content drought for higher level players as long as it's not below level 80. Link to comment Share on other sites More sharing options...
KIREEK Posted October 4, 2018 Share Posted October 4, 2018 Will tennogen skins be released aswell? Link to comment Share on other sites More sharing options...
Urlan Posted October 4, 2018 Share Posted October 4, 2018 1 hour ago, (XB1)Architect Prime said: Arbitration has the power to end the content drought for higher level players as long as it's not below level 80. I don't agree, it honestly seems like something very much akin to the intent of Onslaught. Something to do for a few very rare but minor rewards and then never touched again. Still, its something for now. I mean how many folk currently run Nightmare just to run nightmare? DE once mentioned few enough folk run them outside alerts for specific mods, that they wondered at one point if they should remove them. Link to comment Share on other sites More sharing options...
TheErebus. Posted October 4, 2018 Share Posted October 4, 2018 2 hours ago, Biosko said: You know what I am excited for: The changes listed on 5 pages. And I want new game mechanics. Maybe even some levels where you need to parcour a bit more could do the trick for a week. New Raids. New quests. Some proper Archwing levels (the JV Raid was great). They're not gonna do anymore raids, devs stated themselves that they sorta went against the gameplay of WF. Though some love for Archwing (not mixing archwing with the rest of the game I'm talkin' 'bout stuff EXCLUSIVELY for Archwing) would be nice. Link to comment Share on other sites More sharing options...
Xyhon Posted October 4, 2018 Share Posted October 4, 2018 Serious amount of fixes would be nice. Since Chroma is still uninteresting to play, Nezha has its chakram totally whipped, and Revenant is well, mediocre at best when it comes to teamplay. Also, tons of garbage collected through past years. I would be much more appreciative if You started to delay content or spend more time polishing it after release, not jumping another wagon. Yes, Onslaught is broken still. Link to comment Share on other sites More sharing options...
AlphaPHENIX Posted October 4, 2018 Share Posted October 4, 2018 23 hours ago, CriticalFumble said: I thought it would be this week. . . Hello, darkness my old friend. . . I've come to talk with you again. . . Link to comment Share on other sites More sharing options...
ArchXDiablo Posted October 4, 2018 Share Posted October 4, 2018 Since we are getting infinite archwings, can one of the bug fixes please be the aim sensitivity bug? Where you drop off archwing go into operator then back and your aim sensitivitt is super high? Looking awesomeeee!! Link to comment Share on other sites More sharing options...
Tau. Posted October 4, 2018 Share Posted October 4, 2018 It's been a really tough wait, but thank you for at least keeping us in the loop. Revenant sucking took all the wind out of my sails - more than I thought possible - and the latest PA has been so wholly uninteresting it hasn't even sparked the slightest modicum of enthusiasm to tide me over, and normally I'm one to be all over every new piece of gear for several weeks. Tridolons are still a wheel-of-fortune of which bug will sour the night's hunt and the Arcanes are pretty... not really worth the retina damage... and the Riven grind is so bleak (because the roll tables are so stuffed to the brim with garbage stats that shouldn't even be there in the first place) that, well... well's dry, wind's dead, and sail's torn. The earth is sun-cracked and salt-caked. For the metaphor, we're basically in Death Valley, California. So is this a mirage our parched selves see on the horizon, or an actual rain cloud? Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted October 4, 2018 Share Posted October 4, 2018 1 hour ago, Urlan said: I don't agree, it honestly seems like something very much akin to the intent of Onslaught. Something to do for a few very rare but minor rewards and then never touched again. Still, its something for now. I mean how many folk currently run Nightmare just to run nightmare? DE once mentioned few enough folk run them outside alerts for specific mods, that they wondered at one point if they should remove them. That's very valid. But I only mean from now until fotuna. Link to comment Share on other sites More sharing options...
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