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Host migration matchmaking bug still persists.


Faerador
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Twice in the last two times the opportunity has presented itself, I've been #*!%ed over by the host migration bullS#&$.  We do 5 rounds of defense.  Host decides he's a piece of S#&$ and leaves like a thief in the night.  Mission stalls on the relic select screen.  Timer counter stalls at 1s, and won't progress.  Must force-quit, and thus lose all items.  How the #*!% am I supposed to earn my Rubico Prime if I keep losing the pieces to #*!%ing host migration?  I mean, losing crap is one thing, but losing the Rubico P. blueprint makes me want to #*!%ing rage.  

Has DE decided to do absolutely nothing because bugs like this make some people angry enough to just buy the #*!%ing items instead?  This is #*!%ed.  Why should I play a game that keeps crashing on me?

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  • 2 weeks later...

I know where you're coming from man. Ever since the chimera update especially has host migrations ever been bad. I can't play missions that take more than 5 minutes now without a host migration happening for no reason. Unfortunately for us DE has been ignoring the whole host migration problem for years now and I don't think they are gonna fix anything now. It sucks beyond belief.

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