Salvatoree Posted October 12, 2018 Share Posted October 12, 2018 Thank you very much for this update, there are many arrangements here, the effort is greatly appreciated. Link to comment Share on other sites More sharing options...
-ToT-CrackCook Posted October 12, 2018 Share Posted October 12, 2018 3 hours ago, Pr1A said: You should work on your reading comprehension, dude. sorry what? you know when they said (previous intentions were a max height of 50 meter) it said previous INTENTIONS, not 'previously it was' for the last half a year the height limit has been 450ish... maybe you should 'work on your reading comprehension, dude.' Link to comment Share on other sites More sharing options...
-ToT-CrackCook Posted October 12, 2018 Share Posted October 12, 2018 2 hours ago, LasarraSelendis said: This. Went insane with electricity sparks/jolts, lost 200 capacity for 20 of them... 😞 your math is off. 20 of those costs 400 capacity Link to comment Share on other sites More sharing options...
IAmTheFutureFlash Posted October 12, 2018 Share Posted October 12, 2018 this is crazy... i feel like its my first time playing the game.. the sound effects, graphics particles, everything is shiny and glowing, volt lightning+ligthing dash... i just cant imagine how far this game will become in the next few years like this, i just see an endless path of cool stuff with DE artists, DE are not developers only, they are artists, i love this! good job DE Link to comment Share on other sites More sharing options...
ConsumerJTC Posted October 12, 2018 Share Posted October 12, 2018 So... Lethal Nightmare Alerts when? I mean they are good now, but we still haven't to need to *git gud* yet. Link to comment Share on other sites More sharing options...
myuushii Posted October 12, 2018 Share Posted October 12, 2018 -- Link to comment Share on other sites More sharing options...
roadrunner519 Posted October 12, 2018 Share Posted October 12, 2018 4 hours ago, [DE]Megan said: All Display Decorations are now usable in Dojos, as well as a 'Text' Decoration! How do we use those, im not seeing the option, or am i missing something? Link to comment Share on other sites More sharing options...
punipunichen Posted October 12, 2018 Share Posted October 12, 2018 Rolling Guard; Souls Frame much? Love this DE! Link to comment Share on other sites More sharing options...
Mizotizoi Posted October 12, 2018 Share Posted October 12, 2018 The patch mess up defection missions,in solo, defectors spawn in groups of 1 or 2 instead of 3, but still needs needs to spawn 3 to count 1 group of survivors.... this makes waiting for the rotation C twice as long as before, yesterday was working fine. Link to comment Share on other sites More sharing options...
Rookie808 Posted October 12, 2018 Share Posted October 12, 2018 This is a huge update! Thanks DE Link to comment Share on other sites More sharing options...
Zushika Posted October 12, 2018 Share Posted October 12, 2018 Not a fan of the changes to the vahd operator outfit. Gotta find something new to wear now... Link to comment Share on other sites More sharing options...
Reconsile Posted October 12, 2018 Share Posted October 12, 2018 Mfw DE made our operators chimeras. Seriously, who thought it was good idea to fuse the leggings with pants now, and the body with part of the hood? Varida hood also just floats on your shoulders since varida body by defaults has the stupid body harness. Spoiler Spoiler Spoiler Link to comment Share on other sites More sharing options...
Eldirian Posted October 12, 2018 Share Posted October 12, 2018 4 hours ago, [DE]Megan said: Fixed Clem Clones being infinitely spawnable in the Simulacrum. WHAT. Noooooooooooooo!!! Pls unfix. @[DE]Megan Link to comment Share on other sites More sharing options...
Bladereap3r Posted October 12, 2018 Share Posted October 12, 2018 LARGE ...update to say the least Dev's Link to comment Share on other sites More sharing options...
Leqesai Posted October 12, 2018 Share Posted October 12, 2018 3 hours ago, D4Prot0Typ3 said: it was not, it was not present. Now its 4x if it applied correctly The damage multiplier was doubled to 4x. It was not applied before which is a net gain of 100 percent compared to before. Link to comment Share on other sites More sharing options...
imbressive Posted October 12, 2018 Share Posted October 12, 2018 Please revert the operator suits changes! In this thread ppl are posting and no one is happy about the changes. The suits look terrible right now! Also a lot of new Thread regarding this issue in the Feedback section. Link to comment Share on other sites More sharing options...
kurtasch Posted October 12, 2018 Share Posted October 12, 2018 4 hours ago, [DE]Megan said: Each successful interval will earn you a new "Vitus Essence" resource that can be used to build some new cosmetic items offered by an Abiters NPC in the their respective Arbiters Enclave in any Relay. so I did 18 rounds in interception, but I only got 4 instead of 9 - or am I thinking wrong Link to comment Share on other sites More sharing options...
Noob.Saibot Posted October 12, 2018 Share Posted October 12, 2018 Can we get the kingpin system a.k.a nemesis system that yall showed us a couple years back?...It would be nice to see it come out with railjack... Also keep up the good work. Link to comment Share on other sites More sharing options...
JackMcRain Posted October 12, 2018 Share Posted October 12, 2018 Very happy to know it's finally out! Thanks DE! ^_^ Link to comment Share on other sites More sharing options...
LSG501 Posted October 12, 2018 Share Posted October 12, 2018 4 hours ago, [DE]Megan said: Operator Suit Mesh Changes: As we have added more complex Operator outfits and Armor Sets, we've made revisions to the some of the existing cosmetics to allow for better sharing of aesthetics among sets. There are now new seams on the shoulders, neck, and waist of multiple outfits which will make mix & matching less jarring! Any chance we can get the old meshes back, these changes are (I'm sorry to say) dreadful and make mix and matching outfits worse than before. There's 'extra' parts and clipping issues all over the place which weren't there before the changes. Link to comment Share on other sites More sharing options...
Acersecomic Posted October 12, 2018 Share Posted October 12, 2018 Holy fkin sht, kudos to everyone involved. This is a monster of a mainline. Hell, just writting all of this is an achievement. Thank you yet again DE, for your amaizing work and dedication to your game and players. You put nearly everyone to shame with your love and effort for it all. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted October 12, 2018 Share Posted October 12, 2018 Pretty beefy update, thanks! Appreciate all the hard work you do DE! Link to comment Share on other sites More sharing options...
Ikusias Posted October 12, 2018 Share Posted October 12, 2018 Big update == tons of things broken as usual... Operator suits, in particular the quills one are severely degraded by the changes, with parts missiong or clashing in some way Phantasma: why the nerf to the charge mode? it's connected to modding for a larger magazine? Link to comment Share on other sites More sharing options...
DelBoyJamie Posted October 12, 2018 Share Posted October 12, 2018 well I was 40 days away from 400 and to get my Primed Vigor nice one screwed me right over now 200 days now till I can get it thanks DE Link to comment Share on other sites More sharing options...
Hopeofhell Posted October 12, 2018 Share Posted October 12, 2018 Spoiler So i cant even fix this from the Hierarchies tab, if your going to do stuff to dojos that funamentally change how they work for most of the player base.... can you at least FINISH it. Link to comment Share on other sites More sharing options...
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