LIKE_A_PR3DAT0R Posted October 13, 2018 Share Posted October 13, 2018 Link to comment Share on other sites More sharing options...
DomiXD76 Posted October 13, 2018 Share Posted October 13, 2018 I saw 2 glitches/bugs. When using nidus and getting ANY amount of mutation stacks, it will drop to 0 after host migration. (Like from 20 to 0) And while using nezha, i found a glitch, that on Earth, Lith, using blasing chakram, (aiming to the sky) i will pop onto an invisible platform above the map, where i can freely walk around. Only way to get off is to use blazing chakram (aiming down) and it will teleport me back down. I have seen these 2 being issues for quite a while (since i started playing) and i would like to keep my 78 stacks when host leaves. Link to comment Share on other sites More sharing options...
PeekAboo_Prime Posted October 13, 2018 Share Posted October 13, 2018 vor 9 Stunden schrieb CoreXCZ: Well, finally fixed Neptune Defection. This is what Vay Hek would say to you DE: "You're late, maggots! This wouldn't have happened in first place if you came sooner! Hahaha!" After all those frustrations, thank you, still, I would be happy if you at least made sure things are achievable before you drop an update and content hammer. In other words, little testing wouldn't kill you at all. Hey man, I really do understand what you mean, BUT - it is absolute impossible to test all what could go wrong or what might be affected from such a big change. Keep that in mind - that's why those guys stay in contact here with us, to be able to fix what they could not test before the release. The mass of data on the one side, the relatively small team on the other side. Greetz, Rampage Link to comment Share on other sites More sharing options...
acezero Posted October 13, 2018 Share Posted October 13, 2018 9 hours ago, Accaliah said: what operator cosmetic issues? Link to comment Share on other sites More sharing options...
Dmitriy_D Posted October 13, 2018 Share Posted October 13, 2018 BUG: melee concentration doesn`t working as well: it will turn ON only if yor you stand still (and if you set "on one click" options in menu "ON"), or it will OFF then you start any movement if you set "on one click" options in menu "OFF". Tested on 2 different PC. Link to comment Share on other sites More sharing options...
.-KG-..-JaJeKa-. Posted October 13, 2018 Share Posted October 13, 2018 -> BTW <- remove parts of the new melee sounds, they are more than painfull. i had to turn of the sound cause using my whip ends in an headache... Link to comment Share on other sites More sharing options...
Dauragin Posted October 13, 2018 Share Posted October 13, 2018 THIS IS SO FRUSTRATING. No matter how many times I've configured my controller settings, it doesn't really apply itself. Every update of Warframe it messes up my controller configuration. Link to comment Share on other sites More sharing options...
PortalPuma Posted October 13, 2018 Share Posted October 13, 2018 With all these changes and fixes there's still no fixes to Limbo's banish animation and his rift surge. He does his banish too many times after you do rift walk and his rift surge does not work as intended Link to comment Share on other sites More sharing options...
Shadowrunner235 Posted October 13, 2018 Share Posted October 13, 2018 So my colors just gor reset again pls DE Link to comment Share on other sites More sharing options...
-Temp0- Posted October 13, 2018 Share Posted October 13, 2018 Can anyone explain why I no longer see a bleedout timer in arbitration? I thought the whole coop aspect was supposed to mean you can revive teammates. But all I've seen so far is the message xxx has died. No "xxx is down" or anything. They straight up die. What the heck? Link to comment Share on other sites More sharing options...
LasarraSelendis Posted October 13, 2018 Share Posted October 13, 2018 1 minute ago, -Temp0- said: Can anyone explain why I no longer see a bleedout timer in arbitration? I thought the whole coop aspect was supposed to mean you can revive teammates. But all I've seen so far is the message xxx has died. No "xxx is down" or anything. They straight up die. What the heck? That's Arbitrations for you. Read the patch notes. Don't give that TL;DR excuse. Link to comment Share on other sites More sharing options...
-Temp0- Posted October 13, 2018 Share Posted October 13, 2018 5 минут назад, LasarraSelendis сказал: That's Arbitrations for you. Read the patch notes. Don't give that TL;DR excuse. Well I'm **** sorry I got my information from about several devstreams and prime times that all said that the whole point is that you can revive teammates in a group but in solo mode 1 life is all you have. Or a*sed to read 20+ pages of a textwall. Link to comment Share on other sites More sharing options...
iZeeU2 Posted October 13, 2018 Share Posted October 13, 2018 So, I think I've encountered a bug. As you can see here the "Lining Color" does not match with the Koppra Leggins. Would be cool if you could do so it does match with the Lining Color. Thanks! Link to comment Share on other sites More sharing options...
myuushii Posted October 13, 2018 Share Posted October 13, 2018 16 minutes ago, -Temp0- said: Well I'm **** sorry I got my information from about several devstreams and prime times that all said that the whole point is that you can revive teammates in a group but in solo mode 1 life is all you have. Or a*sed to read 20+ pages of a textwall. So someone else needs to do those things for you and then tell you afterwards what they found out? Link to comment Share on other sites More sharing options...
iZeeU2 Posted October 13, 2018 Share Posted October 13, 2018 4 minutes ago, iZeeU2 said: So, I think I've encountered a bug. As you can see here the "Lining Color" does not match with the Koppra Leggins. Would be cool if you could do so it does match with the Lining Color. Thanks! There's actually quite a few clothing pieces like this. So look into like, all of em, when you can! 😎 Link to comment Share on other sites More sharing options...
Stenu Posted October 13, 2018 Share Posted October 13, 2018 i need to ask what i F wrong with this weapon ? can you repair this plz ? Link to comment Share on other sites More sharing options...
Jondrax Posted October 13, 2018 Share Posted October 13, 2018 Are you going to fix chroma´s first ability? Link to comment Share on other sites More sharing options...
Venjor Posted October 13, 2018 Share Posted October 13, 2018 10 hours ago, [DE]Megan said: You can now swap your A B C Appearance loadout order in the Arsenal! Nice! it would also be useful to swap mods configs. Link to comment Share on other sites More sharing options...
Adovid Posted October 13, 2018 Share Posted October 13, 2018 This patch brought multiple issues with the UI and longer load times. The new item wheel is very laggy. Switching between fishing, mining and selecting items in operator vs warframe all seem to have their own item set that has to load separately every time the inventory is brought up. Item set for operator is blank. The new interface is missing squad load-out unless you hit escape which is very inconvenient. Loading in and out of plains of eidelon has tippled. Link to comment Share on other sites More sharing options...
kohaku1 Posted October 13, 2018 Share Posted October 13, 2018 I don't see "xxxx DRAGON KEY" in Esc Menu. Isn't it a bug? I was confused going vault runs. Link to comment Share on other sites More sharing options...
Sundjasksya Posted October 13, 2018 Share Posted October 13, 2018 Elite Alerts need a MAJOR rework! And this is why: lets take elite DEFENCE missions as our example: 10 waves for Rotation A, 20 waves for Rot. B, 30 (40,50,...) waves for Rot. C let us suggest 1 wave takes the team 1-2 minutes. this adds up to AT LEAST 10+ minutes for Rot. A, 20-30 minutes for Rot. B and 30-60 minutes to reach Rot. C once ! Not to forget that you only have one life, no revives, you don't get downed - you die instantly. problem nr.1: NO public/random made team will EVER reach Rotation C with all 4 people left. problem nr.2: you can not expect random groups to stay together for more than ~20 minutes. in over 1200 hours of mission time i only had it ~10 times that a FULL RANDOM grp held together for more than 20-25 waves/minutes. - did the DEVs ever play/watch public survival? 95% chance for pure chaos :D easy fix: you can leave evrything as is, you only need to give the rewards at the rate we are used to. in words: every 5waves, 5 minutes, ... at its current state the elite alerts are to much of a grind to be interesting. epecially since most harrow owners are allergic to defection missions and almost everyone i know outright hates interception missions (therefore making 30% of the new alerts uninteresting). please don't leave it like it is right now. ty Link to comment Share on other sites More sharing options...
BunnysFunny2 Posted October 13, 2018 Share Posted October 13, 2018 Missing all of my Ayatans and my Orokin Tea Set that was placed in my ship. Link to comment Share on other sites More sharing options...
Mrmelada Posted October 13, 2018 Share Posted October 13, 2018 Changing mod configurations places? Like moving your "B" mod setup of your frame, before your "A". Link to comment Share on other sites More sharing options...
Leoffta Posted October 13, 2018 Share Posted October 13, 2018 43 minutes ago, kohaku1 said: I don't see "xxxx DRAGON KEY" in Esc Menu. Isn't it a bug? I was confused going vault runs. No, now you can bring all dragon keys together, making possible doing 100% chance vault runs in solo mode... Link to comment Share on other sites More sharing options...
Funki0 Posted October 13, 2018 Share Posted October 13, 2018 Good day. Since the mainline update, there have been several problems with Lunaro. These problems (bugs) are: Checks going about twice as far, which also increases their speed The ball having weird physics, making it slower And the ball starting lower when throwing, essentially changing the trajectory, making it bounce off of you sometimes when thrown Thanks for reading this. Link to comment Share on other sites More sharing options...
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