[DE]Megan

Chimera: Hotfix 23.10.2

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I am curious, if the team will be working on bug fixing this weekend due to the late release of this update on a Friday and the fact, that it was apparently a short work week in Canada this week?

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I saw 2 glitches/bugs. When using nidus and getting ANY amount of mutation stacks, it will drop to 0 after host migration. (Like from 20 to 0) And while using nezha, i found a glitch, that on Earth, Lith, using blasing chakram,  (aiming to the sky) i will pop onto an invisible platform above the map, where i can freely walk around. Only way to get off is to use blazing chakram (aiming down) and it will teleport me back down. I have seen these 2 being issues for quite a while (since i started playing) and i would like to keep my 78 stacks when host leaves. 

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vor 9 Stunden schrieb CoreXCZ:

Well, finally fixed Neptune Defection.

This is what Vay Hek would say to you DE: "You're late, maggots! This wouldn't have happened in first place if you came sooner! Hahaha!"

After all those frustrations, thank you, still, I would be happy if you at least made sure things are achievable before you drop an update and content hammer. In other words, little testing wouldn't kill you at all.

Hey man, I really do understand what you mean, BUT - it is absolute impossible to test all what could go wrong or what might be affected from such a big change. Keep that in mind - that's why those guys stay in contact here with us, to be able to fix what they could not test before the release. The mass of data on the one side, the relatively small team on the other side. 

Greetz, Rampage

Edited by rampage-toad

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BUG: melee concentration doesn`t working as well: it will turn ON only if yor you stand still (and if you set "on one click" options in menu "ON"), or it will OFF then you start any movement if you set "on one click" options in menu "OFF".

Tested on 2 different PC.

Edited by Dmitriy_D
and

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THIS IS SO FRUSTRATING. No matter how many times I've configured my controller settings, it doesn't really apply itself. Every update of Warframe it messes up my controller configuration. 

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With all these changes and fixes there's still no fixes to Limbo's banish animation and his rift surge. He does his banish too many times after you do rift walk and his rift surge does not work as intended

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Can anyone explain why I no longer see a bleedout timer in arbitration? I thought the whole coop aspect was supposed to mean you can revive teammates. But all I've seen so far is the message xxx has died. No "xxx is down" or anything. They straight up die. What the heck?

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1 minute ago, -Temp0- said:

Can anyone explain why I no longer see a bleedout timer in arbitration? I thought the whole coop aspect was supposed to mean you can revive teammates. But all I've seen so far is the message xxx has died. No "xxx is down" or anything. They straight up die. What the heck?

That's Arbitrations for you. Read the patch notes. Don't give that TL;DR excuse.

  • Applause 1

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5 минут назад, LasarraSelendis сказал:

That's Arbitrations for you. Read the patch notes. Don't give that TL;DR excuse.

Well I'm **** sorry I got my information from about several devstreams and prime times that all said that the whole point is that you can revive teammates in a group but in solo mode 1 life is all you have. Or a*sed to read 20+ pages of a textwall.

Edited by -Temp0-

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 So, I think I've encountered a bug. As you can see here the "Lining Color" does not match with the Koppra Leggins. Would be cool if you could do so it does match with the Lining Color. Thanks!

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16 minutes ago, -Temp0- said:

Well I'm **** sorry I got my information from about several devstreams and prime times that all said that the whole point is that you can revive teammates in a group but in solo mode 1 life is all you have. Or a*sed to read 20+ pages of a textwall.

So someone else needs to do those things for you and then tell you afterwards what they found out?

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STILL....broken/bugged movement controls when using a mouse for direction:

Right Mouse = Forward

S,D,F = left, back, right

When moving forward (right mouse) or back (D), then pressing the opposite direction before fully releasing the first results in coming to a dead stop instead of reversing direction. Game breaker for us old school folks that use a mouse button for movement. In short, I can not change direction without coming to a complete stop first.

Edited by Worbane

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4 minutes ago, iZeeU2 said:

 So, I think I've encountered a bug. As you can see here the "Lining Color" does not match with the Koppra Leggins. Would be cool if you could do so it does match with the Lining Color. Thanks!

There's actually quite a few clothing pieces like this. So look into like, all of em, when you can! 😎

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i need  to ask what i F wrong with this weapon ?

PSPjHwk.jpg

HmdhfAw.jpg

can you repair this plz ?

Edited by Stenu

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10 hours ago, [DE]Megan said:

You can now swap your A B C Appearance loadout order in the Arsenal!

Nice!

it would also be useful to swap mods configs.

Edited by Venjor

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This patch brought multiple issues with the UI and longer load times.

The new item wheel is very laggy. Switching between fishing, mining and selecting items in operator vs warframe all seem to have their own item set that has to load separately every time the inventory is brought up. Item set for operator is blank.

The new interface is missing squad load-out unless you hit escape which is very inconvenient.

Loading in and out of plains of eidelon has tippled.

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I don't see "xxxx DRAGON KEY" in Esc Menu. Isn't it a bug?

I was confused going vault runs.

Edited by kohaku1

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Elite Alerts need a MAJOR rework! And this is why:

lets take elite DEFENCE missions as our example:

10 waves for Rotation A, 20 waves for Rot. B, 30 (40,50,...) waves for Rot. C

let us suggest 1 wave takes the team 1-2 minutes. this adds up to AT LEAST

10+ minutes for Rot. A, 20-30 minutes for Rot. B and 30-60 minutes to reach Rot. C once !

Not to forget that you only have one life, no revives, you don't get downed - you die instantly.

 

problem nr.1: NO public/random made team will EVER reach Rotation C with all 4 people left.

problem nr.2: you can not expect random groups to stay together for more than ~20 minutes. in over 1200 hours of mission time i only had it ~10 times that a FULL RANDOM grp held together for more than 20-25 waves/minutes. - did the DEVs ever play/watch public survival? 95% chance for pure chaos :D

 

easy fix: you can leave evrything as is, you only need to give the rewards at the rate we are used to. in words: every 5waves, 5 minutes, ...

 

at its current state the elite alerts are to much of a grind to be interesting. epecially since most harrow owners are allergic to defection missions and almost everyone i know outright hates interception missions (therefore making 30% of the new alerts uninteresting).

 

 

please don't leave it like it is right now.

ty

 

Edited by Sundjasksya
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