DerGreif2 Posted October 13, 2018 Share Posted October 13, 2018 (edited) Nidus 1100 lives --> I die (passive activates but still WTF?) Octavia 600 lives --> I die (just bullet jumping around with no enemys) Valkitty 940 lives and a ton of armor --> I die just running around Is this a bug? It happend a lot of times already. It is really frustating and sucks out the fun... have some people the same problem? Edited October 13, 2018 by DerGreif2 Link to comment Share on other sites More sharing options...
Lisztomaniac Posted October 13, 2018 Share Posted October 13, 2018 (edited) yeah i said before release no-bleedout its #*!%ing stupid by the way the game works but wtv, hopefull theyll eventually find out that no-bleedout makes it too risky for anything lacking iron skin or that sort of ability, no revives is perfect, but not even a 5 seconds bleedout makes this mode a miss rather than a hit, im a solo player and the disreegard for co-op in arbitrations makes them way less atrative to me. Edited October 13, 2018 by Lisztomaniac Link to comment Share on other sites More sharing options...
Twilight-Knight Posted October 14, 2018 Share Posted October 14, 2018 Not even mention rare mod reward too not worth. Random team ? stay long and all they get is ENDO ? They messed up in more than 2 ways. Link to comment Share on other sites More sharing options...
iChiLLa Posted October 14, 2018 Share Posted October 14, 2018 Inaros 6000+ HP (20 Arcane Grace), went to grab a beer came back i didnt died :). They tryed to kill me tho... Link to comment Share on other sites More sharing options...
Ailyene Posted October 14, 2018 Share Posted October 14, 2018 If you run into the situation where want to know what killed you in the future, after you die you can check your EE.Log in "Users\<User Name>\AppData\Local\Warframe\EE.Log". Then search "Downed" (or perhaps "Killed" in Elite Alert?) and it should show what killed you. Link to comment Share on other sites More sharing options...
ReaperOfTheSouls Posted October 14, 2018 Share Posted October 14, 2018 (edited) Ive been in operator mode, between interception waves, until i got pusged ot of operator mod without any reason and died instantly as limbo while in the rift. Its kinda frastruating. Thats a shame, i realy like the idea of no downtime, i can feel the adrenaline. Edited October 14, 2018 by ReaperOfTheSouls Link to comment Share on other sites More sharing options...
Marvelous_A Posted October 14, 2018 Share Posted October 14, 2018 (edited) Who would think no bleed out timer is a good idea in Warframe? That way the game is simply leaned too much to the warframes with protective abilities. Death in this game, especially in high level missions, often comes instantly and gives no time for you to react at all. Edited October 14, 2018 by Marvelous_A Link to comment Share on other sites More sharing options...
seprent Posted October 14, 2018 Share Posted October 14, 2018 (edited) 4 minutes ago, Marvelous_A said: Who would think no bleed out timer would be a good idea in warframes? That way the game is simply leaned too much to the warframes with protective abilities. Death in this game, especially in high level missions, often comes instantly and gives no time for you to react at all. people wanted challenge all im gunna say personally im fine with the one down (payday2) my problem is with the drone making all enemies around in immune to everything now that to me a is a cop out for difficulty Edited October 14, 2018 by seprent Link to comment Share on other sites More sharing options...
ReaperOfTheSouls Posted October 14, 2018 Share Posted October 14, 2018 3 minutes ago, Marvelous_A said: Who would think no bleed out timer would be a good idea in warframes? That way the game is simply leaned too much to the warframes with protective abilities. Death in this game, especially in high level missions, often comes instantly and gives no time for you to react at all. I think DE said thing about that only small amount of mission failed, maybe they want us to afraid death once. Even godly mr 25. Link to comment Share on other sites More sharing options...
Marvelous_A Posted October 14, 2018 Share Posted October 14, 2018 (edited) 18 minutes ago, seprent said: people wanted challenge all im gunna say personally im fine with the one down (payday2) my problem is with the drone making all enemies around in immune to everything now that to me a is a cop out for difficulty The first iteration of bounties would have been the greatest challenge then coz there was a high chance you get an instant failure with no chance to stop it from happening at all. That was the time we had the highest failure rate if that's what DE wanted. I mean 1 life mode is a good idea alright but 0 down time? I doubt it if they decide to let the one-shot mechanic stays. Edited October 14, 2018 by Marvelous_A Link to comment Share on other sites More sharing options...
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