Mrniko95 Posted October 14, 2018 Share Posted October 14, 2018 i mean , arbitrations should be harder , you shouldn't have the option to leave as soon as a "good" reward comes, it should be like the last man on feet , when you go to an arbitration you or your squad must stay until everyone is dead and the mission finishes , leaving at 1st C rotation gives no challenge at all , and warframe players ( Dracoborn and Hydronborn mostly) can't stay more than a C rotation , so give arbitrations a real challenge and make them harder in that way. Personally i find arbitrations easy the first 3 rotations , so why dont make them like "you can't leave , stay as long as you can without having the leave option" Sorry for my sh*** english 😞 Link to comment Share on other sites More sharing options...
Maicael Posted October 14, 2018 Share Posted October 14, 2018 Players would just let their frames be killed then whenever they are ready to go because you won't lose the earned rotation rewards. Link to comment Share on other sites More sharing options...
Rin-senpai Posted October 14, 2018 Share Posted October 14, 2018 "you can't leave , stay as long as you can without having the leave option" this type of "event" is planned/WIP if i remember (aka Dark Sectors 2.0[?]) Link to comment Share on other sites More sharing options...
Rawbeard Posted October 14, 2018 Share Posted October 14, 2018 abort mission exists. Link to comment Share on other sites More sharing options...
-JT-_-R3W1ND Posted October 14, 2018 Share Posted October 14, 2018 Arbitration is like sex. Longer doesn't mean harder. Spoiler And forcing ppl to do it is illegal. Link to comment Share on other sites More sharing options...
taiiat Posted October 14, 2018 Share Posted October 14, 2018 you realize the Reward Rotations are extended compared to normal Missions, right? Link to comment Share on other sites More sharing options...
DreisterDino Posted October 14, 2018 Share Posted October 14, 2018 I have seen a lot of topics requesting incentives for players to stay longer in mission (scaling rewards,...) But hey, simply forcing everyone to stay longer by removing the option to leave is .....clever, i guess? 😀 Link to comment Share on other sites More sharing options...
DeaHamlet Posted October 14, 2018 Share Posted October 14, 2018 Why would I play in pugs ever again if you want to force me to stay until you feel like it or die? Who would join knowing you may be forced to be in there two or three hours?!?! Or lose rewards if you have to leave. Nah, stupid group evac for survival already sucks, your suggestion is even worse. Say no to forcing other people to play your way. Go recruit. Link to comment Share on other sites More sharing options...
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