DeckChairVonBananaCamel Posted October 18, 2018 Share Posted October 18, 2018 i pretty sure it's a bug but im not certain the eidolon lures have had their speed cut by a significant margin, to the point that if one of the gantalyst's stomp-beams is starting to come up under a lure, you can kiss that lure goodbye, because no matter how quickly you move away the lure will take so long to move that it will almost always take significant damage from the beam. Secondly the lures have a habit of sitting quite high in the air Link to comment Share on other sites More sharing options...
Foxyboi95 Posted October 18, 2018 Share Posted October 18, 2018 They are kinda slow and it can be hard to keep an eye on them with a lot of stuff is going on. and does it seem like the beam the let out when latched to an eidolon is gone? Link to comment Share on other sites More sharing options...
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