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[DE]Megan

Chimera: Hotfix 23.10.5

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13 minutes ago, [DE]Megan said:

Vigorous Swap will now deactivate when an Ability weapon is active (Mesa’s Peacemaker, Valkyr’s Hysteria, etc). 

well i won't mind this thing happen, but at least DE will you consider to prolong the duration at least to 5s, 3s is too short for some weapon T,T

 

14 minutes ago, [DE]Megan said:

Reverted Operator Suit Mesh Changes

gimme back my operator bw*** :<
it's become a flat board again

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16 minutes ago, [DE]Megan said:

Reverted Operator Suit Mesh Changes introduced in Update 23.10.0 to restore Operator Suit Meshes to their pre-Update 23.10 state. A more careful re-release of the Operator Suit Mesh Changes will come at a later date.

Aw 😞 But it's okay. Let it cook in the oven as long as it has to. 😉 

16 minutes ago, [DE]Megan said:

Added an ‘Auto Install’ button to the Ayatan Sculptures screen for Mastery Rank 10+ Tenno! This long requested feature allows you to auto install Stars from your Inventory to your Ayatan Sculpture with one-click. 

Personally I like messing around with the ayatans, but if the stars need to be installed in bulk over several sculptures, this'll be very handy.

 

16 minutes ago, [DE]Megan said:
  • Added ability to swap your Mod loadout order in the Arsenal! This works the same way as dragging/dropping your A B C Appearance loadout order.

Taking screenshots, followed by minutes of mod shuffling if one wishes to move a build to a different tab? No more?? Kuvawesome! 😍 Many thanks!

Edited by Aldrr

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Thanks for the ayatan sculpture autofill!

In the next patch riven trades should get a whole new chat i think. I mean okay its tradeable so it has the right to be sold on the trade chat but because of that everything else is almost invisible and the lines going faster than ever before. And trade chat now is all about riven mods ofc. ... 😕

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Please consider adding options to the operator suit changes. I would like to see a collar on/off button just like the hood already has. Some of them looked quite nice and more options for cosmetics is never a bad thing.

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14 minutes ago, [DE]Megan said:

Chimera: Hotfix 23.10.5

Additions:

  • Added ability to swap your Mod loadout order in the Arsenal! This works the same way as dragging/dropping your A B C Appearance loadout order.
 

Nice

 

I'd like to request the ability to reorganise our warframe loadout slot order. Sort by name, most used and least used would be nice. 

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Eidolon hunts still broken since the Chimera update. A list of the issues and why they are occurring.

Eidolon lures are not spawning correctly, there used to be about 12 guaranteed spawns across the plains, now there about 6 or 7, for example the far right camp from Cetus(up on the hillside right of the big lake) usually spawns a guaranteed 2, now there are zero.

Eidolon lures get stuck on terrain and also randomly fly up into the air 20 or so meters, making it impossible to fill them with vomvalysts and therefore impossible to charge. Possibly due to a change in AI pathing. 

Vomvalyst spawns currently broken, making it far harder to find any to charge the lures with, assuming the lure is still on the ground. Possibly due to AI changes.

Archwing artificial rubberband ceiling of the plains is back. The change you made allowing us to fly much higher was a very good one, please change it back to this. 

Selecting Archwing automatically swaps you to your secondary weapon which is extremely annoying seeing as we all use sniper rifles in our hunts and have to zoom back in, charge combo etc.

And now the biggest one... Unairu wisps from Unairu focus school are currently not working. Normally you void blast the Eidolon to spawn wisps. They are currently not spawning or are doing so in a tiny 2 second window. It is an issue with the Eidolon counting as invulnerable when it screams and all the time after until the shields go back up. This never used to be the case and is extremely problematic for Eidolon hunts. You can also no longer spawn wisps while the Eidolon is emerging from the water after being summoned. This again is a huge problem and is both an issue with the aforementioned invulnerability and also to do with range. Neither of these issues existed prior to the update.

Please look into fixing all of this, a large amount of us love doing Eidolon hunts and currently we can't enjoy them. Keep up the good work on the patch fixes.

Edited by Zilchy
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Please, bring those suit meshes back as an optional, my operator looked so much complete with it :C

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13 minutes ago, [DE]Megan said:

Reverted Operator Suit Mesh Changes introduced in Update 23.10.0 to restore Operator Suit Meshes to their pre-Update 23.10 state. A more careful re-release of the Operator Suit Mesh Changes will come at a later date.

every modification ( not correction) on a skin already in the market  it's a disrespect to all players

 

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5 minutes ago, Hunter_DDT said:

Where is Arbitron Chroma hofix? plane Chroma receive +300% Strenght buff but Prime version not...

We fixed Prime variants not receiving Arbitration Boons in this Hotfix, are you implying it's not working post Hotfix?

16 minutes ago, [DE]Megan said:
  • Fixed cases of Arbitration boons not being applied to Prime Warframe variants. This applies to weapon variants as well (Cernos vs Rakta Cernos).

 

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Channeling still hasn't been fixed yet. It only works if I'm standing still now. It's been this way since Elite Alerts have been introduced.

It's very frustrating, please fix it asap.

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16 minutes ago, [DE]Megan said:

Reverted Operator Suit Mesh Changes introduced in Update 23.10.0 to restore Operator Suit Meshes to their pre-Update 23.10 state. A more careful re-release of the Operator Suit Mesh Changes will come at a later date.

Aw.. and my tenno was just lookin swanky..

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16 minutes ago, [DE]Megan said:

This long requested feature...

Yet still no foundry queue? THE most requested & THE longest requested feature for the game.

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1 minute ago, YourMateNate said:

Im sad the mesh is back to normal. I liked how my outfit could be a mix of parts from each thing.

We'll be doing a careful re-release of the Operator Suit Mesh Changes once we are confident in it's condition.

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@[DE]Megan pls look at this 

1) On the carrier prime 3 color is responsible for the prime insert, and not 4 as for everything else, as for the prime? Perhaps this is the decision of designers but it stands out against the background of everything.

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2)When  the first color is black or some other, and the third colors on the ship is white  or other light then the wallpaper is not displayed.

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3) When third colors on the prism skins is white colors , there the energy does not pulsate,this is not present at all prism skins but still there is.

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4)It is also very embarrassing that on cats and dogs it is impossible to change the color of energy, while the infestoid is completely amenable to change.

5)Also an error with the quest vor prize , when will it be fixed? I think it's can to run the script like when it came out and the players went through it again

6)Also, the benefits of ludoplex are few, you can make it 2 sections of the game and simulacrum

7)The error is related to facial accessories,more precisely ki'teer atmos oculus, eye line and the effects that occur on it depend not on the energy of the costume, but on the second color  facial accessories

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😎 Some bugs with the body of the operator

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Hello! Thank you for this hotfix and the ayatan auto-install feature 😄

 

Please don't forget our beloved companions though!! Kubrow and Kavat textures are still broken 😞

 

 

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1 minute ago, [DE]Megan said:

We'll be doing a careful re-release of the Operator Suit Mesh Changes once we are confident in it's condition.

we hope so, i litterally just buy kopra set because it's look really good on previous update :and now it's turn back to kinda meh again

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1 minute ago, [DE]Megan said:

We'll be doing a careful re-release of the Operator Suit Mesh Changes once we are confident in it's condition.

Do you think it'd be possible for when it gets re-released, to have an option to turn it on and off, of some configurations? that'd be cool cause sometimes i like it but sometimes i dont ya know lol **Picky Tenno**

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vor 20 Minuten schrieb [DE]Megan:

Chimera: Hotfix 23.10.5

Additions:

  • Added an ‘Auto Install’ button to the Ayatan Sculptures screen for Mastery Rank 10+ Tenno! This long requested feature allows you to auto install Stars from your Inventory to your Ayatan Sculpture with one-click. 
  • Added ability to swap your Mod loadout order in the Arsenal! This works the same way as dragging/dropping your A B C Appearance loadout order.
  • Added a Decoration called the ‘Note Beacon’! A beacon capable of displaying custom messages that can be placed in both Orbiter and Dojo!
  • Added an FX to the Energy Orb dropped by Deth Cube with Energy Generator equipped.

Changes:

  • Reverted Operator Suit Mesh Changes introduced in Update 23.10.0 to restore Operator Suit Meshes to their pre-Update 23.10 state. A more careful re-release of the Operator Suit Mesh Changes will come at a later date.
  • Vigorous Swap will now deactivate when an Ability weapon is active (Mesa’s Peacemaker, Valkyr’s Hysteria, etc). 
  • Improved text spacing in the Squad Panel UI by auto scaling the list.
  • Removed the unnecessary ‘RELIC’ text from the Squad Panel UI. Localized languages will see improved text spacing with this removal.
  • Adjusted Daily Tribute Transmission text scale and aspect ratio.

AI Fixes:
With our Mainline update, we refactored the Locomotion system (which is the code that controls how AI find their way around the level) - primarily to allow us to have AI switch between different movement modes (eg walking & flying). These AI code changes have resulted in multiple scenarios of AI struggling to respect current level pathing, which are the issues being noticed post Update 23.10.0. Below are improvements to the new issues and investigation continues into other reports (Arbitration AI, etc):

  • Improved AI navigation in Sanctuary Onslaught and Plains of Eidolon Bounties.


Fixes:

  • Fixed inability to collect a Mandachord part in Octavia’s Anthem quest which halted progression.
  • Fixed Defection missions being unplayable when picked for an Arbitration. 
  • Fixed erroneous Bounty matchmaking cases. This was triggered by selecting a Bounty, cancelling said Bounty and then selecting a different Bounty, upon which you would matchmake with the cancelled Bounty.
  • Fixed cases of Arbitration boons not being applied to Prime Warframe variants. This applies to weapon variants as well (Cernos vs Rakta Cernos).
  • More fixes towards the Adaptation Mod sometimes making players invincible.
  • Fixed cases of Bounties failing when trying to start a Cave Encounter in the Plains.
  • Fixed Mesa’s Shatter Shield and Chroma’s Cold Elemental Ward not damaging certain enemies.
  • Fixed Inaros’ Sandstorm radius stat showing diameter.
  • Fixed the Ammo Case Mod not functioning for Clients after going in and out and then back in to the Plains from Cetus.
  • Fixed the Sentinel Burst Rifle muzzle showing all 4 frames of the texture.
  • More fixes towards Grineer Couriers flight navigation in Archwing Pursuit missions.
  • Fixed rare case of hearing random jumbled dialog when loading into Maroo’s Bazaar.
  • Fixed the back button not working when picking Gear Spiral items in the Arsenal.
  • Fixed the Emotes wheel in the Arsenal not defaulting to the currently equipped Emote in the chosen slot.
  • Fixed two equip buttons appearing when using mouse and keyboard.
  • Fixed unreleased LOC string appearing when a Cache Encounter spawned in a Cave in the Plains.
  • Fixed the Grineer Exhaust Fan Decoration having an incorrect description.
  • Fixed a script error when Upgrading Mods at the Mod Station.
  • Fixed a script error when accessing the Gear Spiral. 
     

 

3591486D364250FF459F27768D6F3DB48C49E98E

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lol you broke the set mods.

they're not showing anymore how many of the set you have equipped, but the string names "IEQUIPPEDI / IMAXI"

 

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