(XBOX)dark lucario102 Posted October 19, 2018 Share Posted October 19, 2018 When I go to get cryo for different objects I find getting 100 per excavator is very annoying. You spend more time getting powercells than anything. I think a way to remedy this would be add a bonus to cryo gains that stacks for every excavator completed. For example 1st one you gain 100 2nd 125 3rd 150 and so forth. But if one excavator is destroyed it resets the bonus. It would provide a reason to stay longer through higher level enemies. Link to comment Share on other sites More sharing options...
Atsia Posted October 19, 2018 Share Posted October 19, 2018 If they were gonna do scaling rewards like this, they would've listened to people saying kuva survival should have it. As it stands DE does not want to have scaling rewards to incentivize long runs. Link to comment Share on other sites More sharing options...
(XBOX)DShinShoryuken Posted October 19, 2018 Share Posted October 19, 2018 Do players even do long Excavator runs? I know they were more done back when it launched but then they turned to fast hits as you got the real treasure in the first 3 excavates. Maybe if there was more to use Cryotic on, it would be more worth a bonus of some type....but with the Sibear being the last weapon I can recall needing it for, not much comes to mind on needing more. These missions always give me a good nostalgic feel to them as they were the first type I did in the event way back when WARFRAME hit my house. Maybe a new addition is in order. Link to comment Share on other sites More sharing options...
Cuchullin Posted October 19, 2018 Share Posted October 19, 2018 Perhaps it could be possible to overclock the power of the excavator. For example when one or two additional power cells beyond the standard four the drill will work faster but still take the same time for more Cryotic. It's unlikely to happen though considering everything else that's going on too. Link to comment Share on other sites More sharing options...
Dabnician Posted October 19, 2018 Share Posted October 19, 2018 build a nekkros or hydroid and then recruit 3 other nekros/hydroids to come with you to farm cryotic. You're on xbox so i can take you farming with me if you want (same name on pc and xbox) Link to comment Share on other sites More sharing options...
MysticDragonMage Posted October 19, 2018 Share Posted October 19, 2018 i think this needs to happen but the scaling resets once a full rotation has finished. both A rotations gives 100 B rotation gives 200 C rotation gives 300 and it resets once rotation C has finished. so then you could get 700 cryotic for a full rotation as apposed to 400 for the current rotations. Link to comment Share on other sites More sharing options...
True_Naeblis Posted October 20, 2018 Share Posted October 20, 2018 16 hours ago, Atsia said: If they were gonna do scaling rewards like this, they would've listened to people saying kuva survival should have it. As it stands DE does not want to have scaling rewards to incentivize long runs. Considering issues with hosting that can render a 30 minute run a waste of time it's foolish to even bother with longer runs. Maybe one day they'll start caching all rewards with each player instead of only with the host. Link to comment Share on other sites More sharing options...
(XBOX)dark lucario102 Posted October 20, 2018 Author Share Posted October 20, 2018 I just feel 100 cryo per excavator isnt worth the time. It feels like a burden as at least other missions have more to them. Link to comment Share on other sites More sharing options...
(PSN)calvin_0 Posted October 20, 2018 Share Posted October 20, 2018 (edited) they should just double the number of cryo for each successful excavation... example, 1st excavation = 100 cryo, 2nd excavation = 200, 3rd excavation = 400... 8th excavation = 12,800 cryo this will give people incentive sit in excavation as long as possible... Edited October 20, 2018 by (PS4)calvin_0 Link to comment Share on other sites More sharing options...
evilChair Posted October 20, 2018 Share Posted October 20, 2018 5 hours ago, (PS4)calvin_0 said: they should just double the number of cryo for each successful excavation... example, 1st excavation = 100 cryo, 2nd excavation = 200, 3rd excavation = 400... 8th excavation = 12,800 cryo this will give people incentive sit in excavation as long as possible... I mean, with that kind of thing, I'd've had the Sibear in two Hieracon runs, not 7 hours of grinding excavations (luckily during the last fomorian, so there were a lot of high-powered people around). The problem with cryotic and excavators in general is that the gain and health doesn't scale with level, while enemy level jumps with each dig: 18 digs on the regular Earth excavation node bring in a massive level spike at around the 14th-16th digs. I specifically remember frontier elite lancers being around lvl 48. A suggestion to fix this imbalance would be to add a flat rate of cryotic for every successful dig as a bonus, the rate being equal to the base level of the node/mission. Link to comment Share on other sites More sharing options...
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