Thelk641 Posted October 21, 2018 Share Posted October 21, 2018 (edited) I couldn't find the chimera megathread so I'm making a new one here. (screenshot taken during an alert on Neptune, Salacia) These enemies have lost the knowledge on how to move up and down and only rotate while aiming, but go back to looking in the same direction after they shoot (they don't look in the direction of players, there was no one right of me). This mean they effectively come in a straight line, until they arrive at their destination at which point they put themselves in a grid and stop moving. That doesn't look like intended behaviour and I don't remember them moving that way before the update... Edited October 21, 2018 by Thelk641 Link to comment Share on other sites More sharing options...
Chaos.Blades Posted October 22, 2018 Share Posted October 22, 2018 (edited) Did some Archwing leveling yesterday and found that enemies can't turn around. They spawn in facing a certain direction and can't change it. If they are not facing the mobile defense objective to shoot at it they kind of clump up on top of it. Archwing enemies are also getting stuck on tons of level geometry. Archwing enemies spawn and all slowly follow in a single file line to there destination. Which looks silly and makes them easy pickings. Edited October 22, 2018 by Chaos.Blades Link to comment Share on other sites More sharing options...
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