Hypernaut1 Posted October 23, 2018 Share Posted October 23, 2018 The landscape still has so much potential. Im surprised there hasnt been a mission that takes advantage of the potential for air to air and air to ground combat. I do hope that they plan to expand on the plains after fortuna is released. There are still tons of cave entrances that never/rarely get used too. Link to comment Share on other sites More sharing options...
nokinoks Posted October 23, 2018 Share Posted October 23, 2018 In its current state, Archwing isn't finished; it's barely made for humans. If they finish it then yeah, I'd love more Archwing, the concept can be pretty cool. Link to comment Share on other sites More sharing options...
(PSN)tonythekat Posted October 23, 2018 Share Posted October 23, 2018 Imagine archwing racing!!! Link to comment Share on other sites More sharing options...
taiiat Posted October 23, 2018 Share Posted October 23, 2018 i imagine there's two main reasons: until very recently, Skywing required Resources to use each time. Skywing is apallingly terrible because you have no control over your Character. still hoping for full spacesim flight model for Archwing with Missions that are about taking out Cruisers, Battlecruisers, Carriers, Dreadnoughts, with the current Ogmas&Gox being the smallest Enemies that we face :D Link to comment Share on other sites More sharing options...
Dishonored Posted October 23, 2018 Share Posted October 23, 2018 (edited) Archwing : Battle Royale when? Edited October 23, 2018 by HEA-Devazone Link to comment Share on other sites More sharing options...
Saturmorn_Carvilli Posted October 23, 2018 Share Posted October 23, 2018 Until they get rid of the instant out manpads every Grineer seem to carry and the fact that players still have to manufacture an archwing launcher it would be tough. At this point I want to be able to reliably be able to support my squad, or be supported, from an archwing more than game allows. The increase in the sky ceiling has helped some, but I still DE needs to get over their whole not wanting a 'helicopter simulator' thing. I think more enemies intended to dogfight or sky bounties would be great. Link to comment Share on other sites More sharing options...
Famelhaut Posted October 23, 2018 Share Posted October 23, 2018 hace 15 minutos, (PS4)tonythekat dijo: Imagine archwing racing!!! welp we'll have k-drive races Link to comment Share on other sites More sharing options...
Cubewano Posted October 23, 2018 Share Posted October 23, 2018 Not sure Archwing has enough approval for DE to feel it worth sinking any further resources into. Link to comment Share on other sites More sharing options...
Five-Tailed_Artificer Posted October 23, 2018 Share Posted October 23, 2018 19 minutes ago, Cubewano said: Not sure Archwing has enough approval for DE to feel it worth sinking any further resources into. DE already has confirmed that with U25: Railjack, they will be doing a revamp/rework of the Archwing gameplay. Link to comment Share on other sites More sharing options...
nokinoks Posted October 23, 2018 Share Posted October 23, 2018 38 minutes ago, Saturmorn_Carvilli said: I think more enemies intended to dogfight or sky bounties would be great. I did a pseudo dog fight using Zephyr, it was fun, sky bounties, please no, not if they don't fix archwing. If they do, then yep. It should be really fun. Link to comment Share on other sites More sharing options...
nokinoks Posted October 23, 2018 Share Posted October 23, 2018 21 minutes ago, Cubewano said: Not sure Archwing has enough approval for DE to feel it worth sinking any further resources into. That's the problem though, they are building new game modes and maps based on Archwing and then they are not fixing it. I'm advocating for them to allow normal mods into Archwing. I think that will alleviate at least a quarter of what makes it sorta suck. The other 3/4 though, they can probably do it, if they actually devote time to fixing it. Link to comment Share on other sites More sharing options...
Cubewano Posted October 23, 2018 Share Posted October 23, 2018 9 minutes ago, Dakari_Voident said: DE already has confirmed that with U25: Railjack, they will be doing a revamp/rework of the Archwing gameplay. Yeah maybe I should have been more clear, DE doesn't feel the current state of archwing warrants new content/resources. And its current state isn't planned for change until next year at the least, so until then they probably don't feel it'd be worth adding more to it, heck even after the rework they might not if it bombs. Link to comment Share on other sites More sharing options...
Cubewano Posted October 23, 2018 Share Posted October 23, 2018 14 minutes ago, nokinoks said: That's the problem though, they are building new game modes and maps based on Archwing and then they are not fixing it. I'm advocating for them to allow normal mods into Archwing. I think that will alleviate at least a quarter of what makes it sorta suck. The other 3/4 though, they can probably do it, if they actually devote time to fixing it. That's a separate issue though, new content isn't going to fix AW, altering how it plays will, and until they do that adding new content is pointless. Which is their apparent plan next year, and maybe after that goes over well, if it goes over well, a discussion about why DE aren't making more content for it can be raised. As of now I can't see anyone in DE thinking more missions for AW is worth their time. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted October 23, 2018 Share Posted October 23, 2018 Yes, let’s have bounties that we could easily fail by just being shot once. Link to comment Share on other sites More sharing options...
nokinoks Posted October 23, 2018 Share Posted October 23, 2018 1 hour ago, Cubewano said: That's a separate issue though, new content isn't going to fix AW, altering how it plays will, and until they do that adding new content is pointless. Which is their apparent plan next year, and maybe after that goes over well, if it goes over well, a discussion about why DE aren't making more content for it can be raised. As of now I can't see anyone in DE thinking more missions for AW is worth their time. I'm not pushing for new content for AW though 😐 I'm saying what you just said. That new content based on AW mechanics will not be as good since AW is unfinished/broken. Railjack, Fortuna, even PoE all have AW mechanics and we can see with PoE that it's mediocre at best (the AW "segments" of PoE) Link to comment Share on other sites More sharing options...
Cubewano Posted October 23, 2018 Share Posted October 23, 2018 9 minutes ago, nokinoks said: I'm not pushing for new content for AW though 😐 I'm saying what you just said. That new content based on AW mechanics will not be as good since AW is unfinished/broken. Railjack, Fortuna, even PoE all have AW mechanics and we can see with PoE that it's mediocre at best (the AW "segments" of PoE) This thread is, which is what I was responding to. U: Link to comment Share on other sites More sharing options...
nokinoks Posted October 23, 2018 Share Posted October 23, 2018 2 minutes ago, Cubewano said: This thread is, which is what I was responding to. U: well that makes more sense, you gotta admit that was sorta confusing for me xD Link to comment Share on other sites More sharing options...
(PSN)tonythekat Posted October 23, 2018 Share Posted October 23, 2018 3 hours ago, Famelhaut said: welp we'll have k-drive races Would still be pretty cool though. Link to comment Share on other sites More sharing options...
iman00700 Posted October 23, 2018 Share Posted October 23, 2018 Dont bring that nightmare to poe 6 hours ago, Hypernaut1 said: The landscape still has so much potential. Im surprised there hasnt been a mission that takes advantage of the potential for air to air and air to ground combat. I do hope that they plan to expand on the plains after fortuna is released. There are still tons of cave entrances that never/rarely get used too. Link to comment Share on other sites More sharing options...
SnuggleBuckets Posted October 23, 2018 Share Posted October 23, 2018 I remember seeing someone suggest a type of invasion event, to break the constant cycle of Ghouls and Plauge Stars, where Vay Hek has had enough and decides to park a massive Grineer Capital Ship right in the atmosphere of the Plains to begin bombardment on Cetus, with your usual Dargyns etc fighters pouring out to harass and protect the capital ship, and that would justify equipping your Archwing to fly up and do a sabotage on the Capital Ship, fighting the Dargyns on your way there, with maybe "bounty stages" before the final sabotage, to take out in the Plains skies different grineer targets, targeting satellites, hangars, weakpoints etc. Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted October 23, 2018 Share Posted October 23, 2018 (edited) Let's start small - increase responsiveness to Archwings. They handle clumsily with the adjustments to their momentum. It used to be I could zip through the corpus ship exterior, but now tight turns are simply impossible at break neck speeds. And forget stopping anytime soon over a landscape. Best you can do is let off on the boost to slow to standard sprint speed, then back flip a couple times to put on the breaks as hard as possible. Get these little issues out of the way, and yeah, I can see sticking some portion of Railjack's game play planet side (to better include solo players and small groups of friends.) I'd totally be for taking on galleons and frigates in atmosphere. Would require we take over a big defense battery on the ground to bring one down though, something of which I'm sure the Corpus and Grineer would have no shortage of with the ever looming threat of the other faction invading. Edited October 23, 2018 by Littleman88 Link to comment Share on other sites More sharing options...
Aazhyd Posted October 23, 2018 Share Posted October 23, 2018 Every mission in PoE can be an Archwing mission. Just equip it and deal all damage from the air. Link to comment Share on other sites More sharing options...
Kuestenjung Posted October 23, 2018 Share Posted October 23, 2018 vor 8 Stunden schrieb Cubewano: Yeah maybe I should have been more clear, DE doesn't feel the current state of archwing warrants new content/resources. And its current state isn't planned for change until next year at the least, so until then they probably don't feel it'd be worth adding more to it, heck even after the rework they might not if it bombs. They felt the same since U14, so I highly doubt anything will change in the future. Just look at some older dev streams and their reaction when Archwing was mentioned. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted October 23, 2018 Share Posted October 23, 2018 2 hours ago, Aazhyd said: Every mission in PoE can be an Archwing mission. Just equip it and deal all damage from the air. that works until a Vruush turret sees you, or a Grineer hellion launches rockets, or one of the many types of Grineer gunship spots you. which only takes about 2 minutes and a single rocket can throw you out of Archwing. Dargyns would be a better alternative if they didn't have a terrible built-in weapon and even worse handling. Aerial combat isn't an option on the plains when you also consider that it still costs charges, and the only weapons that are effective enough in this regard are snipers because you can shoot from beyond where most rockets can reach. if it brings you joy to only use archwing then more power to you, but it's not a viable strategy for T5 bounties (as much as I'd like to spam Elytron Nukes) railjack will be our best chance to see some proper archwing overhauls. Link to comment Share on other sites More sharing options...
Saturmorn_Carvilli Posted October 23, 2018 Share Posted October 23, 2018 7 minutes ago, (PS4)robotwars7 said: that works until a Vruush turret sees you, or a Grineer hellion launches rockets, or one of the many types of Grineer gunship spots you. which only takes about 2 minutes and a single rocket can throw you out of Archwing. Dargyns would be a better alternative if they didn't have a terrible built-in weapon and even worse handling. Aerial combat isn't an option on the plains when you also consider that it still costs charges, and the only weapons that are effective enough in this regard are snipers because you can shoot from beyond where most rockets can reach. if it brings you joy to only use archwing then more power to you, but it's not a viable strategy for T5 bounties (as much as I'd like to spam Elytron Nukes) railjack will be our best chance to see some proper archwing overhauls. I agree with your first part. Even with every archwing's target lock evasive power, way too many instant knockout weapons exist in PoE. You have far too much of your attention divided to staying in your archwing avoid these attacks and/or get knocked out of way too easy. However, you are on a console so you haven't had the mainline update which gets rid of archwing charges. So that is no longer an issue for PC and soon even for you. Overall, I agree. DE went out of their way to make archwing little more than a sky taxi with all of the counter-measures, nerfs, controls and even the environment they added to their open world content. This went so far that a warframe, Zephyr, is a better archwing in PoE than any archwing. Link to comment Share on other sites More sharing options...
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