Ulfhednar9 Posted October 23, 2018 Share Posted October 23, 2018 Just curious, I don't really expect a change, but has DE ever given an official reason for the 1 mil trading tax? Link to comment Share on other sites More sharing options...
0 BaIthazar Posted October 23, 2018 Share Posted October 23, 2018 (edited) Likely it's to prevent new players from getting High-end loot at MR2. Edited October 24, 2018 by BaIthazar Link to comment Share on other sites More sharing options...
0 Erytroxylin Posted October 23, 2018 Share Posted October 23, 2018 54 minutes ago, BaIthazar said: Likely it's to prevent new players from getting High-end loot at MR1. Okay, so its grossly overpriced but you can still buy credits from the market for plat so you could get those things at MR 1 anyway lol. Link to comment Share on other sites More sharing options...
0 Ulfhednar9 Posted October 23, 2018 Author Share Posted October 23, 2018 1 hour ago, BaIthazar said: Likely it's to prevent new players from getting High-end loot at MR1. Hrm, but if that were the case, why not just put an MR gate on them like on Rivens? Link to comment Share on other sites More sharing options...
0 Makunogo Posted October 23, 2018 Share Posted October 23, 2018 don't think anyone at such a low mr will have the mod capacity or willingness to be using primed mods..but seriously this is a silly question. and 1mil credits isnt hard to get so. Link to comment Share on other sites More sharing options...
0 LarryYourWaiter Posted October 23, 2018 Share Posted October 23, 2018 Credit sink. We need sinks in games to help control the economy since we have no interest rates. Link to comment Share on other sites More sharing options...
0 Ulfhednar9 Posted October 24, 2018 Author Share Posted October 24, 2018 3 hours ago, Makunogo said: don't think anyone at such a low mr will have the mod capacity or willingness to be using primed mods..but seriously this is a silly question. and 1mil credits isnt hard to get so. I think you missed what the actual question was. I asked if there had ever been an explanation. I was curious since there is such a disparity between primed mods and other items. If you had no response to my actual question, you needn't have replied. Link to comment Share on other sites More sharing options...
0 kamyung Posted October 24, 2018 Share Posted October 24, 2018 5 hours ago, BaIthazar said: Likely it's to prevent new players from getting High-end loot at MR1. Lol you can't trade at Mr 1 the lowest Mr for trading is Mr 2 6 hours ago, Ulfhednar9 said: Just curious, I don't really expect a change, but has DE ever given an official reason for the 1 mil trading tax? I think it is cause the primed mods is a bit overpowered and they don't want you to be able to keep trading / buying a bundle of them but they also don't want you to not get any so they put a 1 mil trading tax and 1 mil is pretty low but if you buy like 5 prime mods than it is 5 mil and is that low? Looks reasonable enough for me Link to comment Share on other sites More sharing options...
0 (PSN)Beezlebub3 Posted October 24, 2018 Share Posted October 24, 2018 Sort of doesn’t make sense when you think about it. Who/what is taxing us? Where are all the credits going? It would be cool if the clan warlord can set the tax and then the credits go into a “clan bank” which could then be used for decorations or even give out credits to clan members. Link to comment Share on other sites More sharing options...
0 cheliel Posted October 24, 2018 Share Posted October 24, 2018 Ye I agree the clan has to get it instead Link to comment Share on other sites More sharing options...
0 (XBOX)ZAYNE 79 Posted October 24, 2018 Share Posted October 24, 2018 vor 4 Stunden schrieb cheliel: Ye I agree the clan has to get it instead There is also clan tax that can be used but I personally drop out of a trade if I see that I have to pay double taxes Link to comment Share on other sites More sharing options...
0 WhiteMarker Posted October 24, 2018 Share Posted October 24, 2018 11 hours ago, Erytroxylin said: Okay, so its grossly overpriced but you can still buy credits from the market for plat so you could get those things at MR 1 anyway lol. But if someone does that, the have to spend a lot of plat. And someone has to buy that plat. So it works in DE's favor. Link to comment Share on other sites More sharing options...
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Ulfhednar9
Just curious, I don't really expect a change, but has DE ever given an official reason for the 1 mil trading tax?
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