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[DE]Megan

Chimera: Hotfix 23.10.7

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OMG thank you! The infested aura's made the head such a hassle to kill, and near the end of a wave they where ALWAYs buffed by two or three healers making their Damage resistance stupidly high.

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4 minutes ago, [DE]Megan said:

Arbitration Changes:
We have two relatively minor changes for Arbitrations this week - we are still working on bigger picture changes and improvements to the mode as a whole which require more testing and development. 

  • Arbitration Drones are now exempt from Infested Ancient Healer Auras.
  • Reduced Arbitration Defense Wave length to balance mission time played in comparison to Arbitration Survival missions. 

These are both very nice changes, thanks! @[DE]Rebecca could you guys please give us an official answer regarding the enemy level scaling in Arbitrations? Currently enemies are scaling MUCH slower in Arbitrations than they do in regular missions (maybe a side effect of longer rotations?), as reported in other threads. We are not sure if this is a bug or an intended feature, I really hope it's a bug so we can enjoy the challenge offered by this new game mode. Thanks!

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still no fix for Gara being able to Kill the Drones in Arbitration with her 2nd ability? 🤔

Will that remain a "feature"?

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8 minutes ago, [DE]Megan said:
  • Improvements towards AI jumping onto crates for no logical reason.
  • Improvements towards AI getting stuck on doorways.
  • Fixes towards AI not spreading out between different navigation paths and instead all queuing at one.

Glad these AI bugs are getting fixed. 

 

I just hope yall fix the AI where they'll stay in their spawn randomly. Had it happen last night during a defense mission. (I know yall are working on this, so thanks for these fixes as the come :D)

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The game seems to get stuck in loading screen a lot after the update. Please fix that. I loose interest in playing if i have to restart

 

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7 hotfixes and still no fix for melee locking your movement and momentum isn't working...

 

Edited by Nuvaftw
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Thank you for those AI fixes. There seems to be a noticeable improvement in normal missions each update, looking forward to seeing how they improved in this one.

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Are you guys Aware of the Orbiter Doors not opening for other players in your ship and somatic link Chari texture missing for other players in your ship also

 

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STILL....broken/bugged movement controls when using a mouse for direction: 😭

Right Mouse = Forward

S,D,F = left, back, right

When moving forward (right mouse) or back (D), then pressing the opposite direction before fully releasing the first results in coming to a dead stop instead of reversing direction. Game breaker for us old school folks that use a mouse button for movement. In short, I can not change direction without coming to a complete stop first.

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