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[DE]Megan

Chimera: Hotfix 23.10.7

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10 hours ago, [DE]Megan said:

 

the drones are a great idea for changing up playstyle a bit but they are still flawed with an arbitrary (and honestly bs) ability of just ignoring all types of warframe abilities.

 

1)
their resistance to status renders low dmg, high status weapons completely useless. 
please make them vulnerable to status. why do crit weapons get an arbitrary advantage?

2)
another thing is their complete ignoring of abillities. buff abilities like saryns 3 or rhinos roar, exalted weapons like dex pixia, exalted blade, etc, should work. actually any ability that doesnt require an enemy target to activate like novas 2, or equinoxes 4, saryns 4, khoras 1 should all work because we are controlling it. an ability that requires a target but can not target the drone makes sense. but a non targeting ability should just work!
ofc a lot of these abilties are aoe, so the aoe abilities working on the drones would completely negate the existence of the drone. but i have a solution. if a drone is hit at the same time as an enemy it is buffing is hit, perhaps it should negate the dmg or something. so this way aoe abilities and weapons cant be used to cheese, but non aoe abilities can still be used.
and if u noticed, the meta in arbitrations is kinda just arca plasmor or spin attack the drones. so ppl are use aoe spam anyway... this solution of having to hit only the drone and nothing else would be a good way of combatting that too.

 

 

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Multiple hot fixes, the bug that the "Warframe Launcher" is automatically closed is still not fixed.:tired:

I am really disappointed because the launcher of online games is a pretty basic thing. :facepalm:

If you don't know the situation, I have recorded the whole situation. You can see that my cursor has not moved to close the window at all, just flipping a few pages left and right, then the launcher will automatically close.
The entire game has also been re-installed, and the game version has also been tested on the Steam version or the version downloaded from the official website of DE. The results are the same!

 

 

Edited by Kitty_Prime

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Rumblers are still insufficiently smol with 10% power strength.

It's not a critical issue, but they'd be amazingly adorable and make many of us happy.

Image result for please meme

 

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I am hearing Nidus mutation sound FX randomly while playing my game. I'm playing as Octavia with a friend (Frost) on Ophilia on Uranus.

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+1 for being able to kill the drones with abilities

I would love to use excal, but I have to turn off his 4 to kill the drones.

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I've been saying how nice looking the new Operator pass was only to log in and see that the change was reverted...  Well at least I got screenshots of it when it was nice...

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3 hours ago, FelisImpurrator said:

The barrels fire high-low-high-low, I didn't notice it being broken either but I haven't used it in a long while. Now it's fixed anyway, which is neat.

oh.. hmm. it was ok when i stopped using it, this is just recent i guess. interesting though, thanks!

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vor 9 Stunden schrieb Maganar:

Thanks for taking care of what I'm sure was an honest oversight with the ridiculous Ancient Healer / Arbitration drone synergy.

Now, I would start a thread on this if I was sure what was going on, so I'll just drop it in here...

TL;DR is bold text.

I had a match that I think was a bit laggy, but it may have just been Ancient Healer auras on the drones making it look like I was doing no damage, and combined with the buggy skill interactions I am about to describe, I may have thought it was lag.  I'm not sure.  But take it with a grain of salt that this COULD have been lag, but if it's not, please someone seeing this start a thread and get DE's attention to it (or if you are DE, keep an eye out for similar complaints!)

I was playing Gara in a Defense Arbitration against Infestation and I was having MASSIVELY buggy interactions with Mass Vitrify (no pun intended).  I'm talking the ability cancelling inexplicably sometimes.  Other times, it would cast normally, but stop early.  If it did this, it became impossible to interact with the wall by using her Shattered Lash to detonate it.  It would just stick there stupidly and refuse to detonate no matter how many times I spammed Shattered Lash.  Sometimes the visual would linger after I recast the ability (which is supposed to remove any remaining walls from the last cast immediately).  In other cases, the ability would SEEM not to cast, and I'd go back to shooting enemies because it was doing nothing.  Then, out of the blue, I would find myself rooted and performing the Mass Vitrify animation, with the wall already extended as if it had been channeling the entire time I had been shooting enemies!!!  The list of bugged, bizarre, and inconsistent interactions was frightful.

If this was indeed not lag, I am suspicious it was due to the Aribtration drones.  I think the drones were preventing Gara from casting Mass Vitrify is the wall would intersect them while it was expanding, but it led to extremely buggy interactions so I couldn't tell.  This needs to go, if this is a feature - or be fixed, if it is a bug.  It's actually breaking Gara - not just making her weaker, but making it almost impossible to use her abilities because they are bugging so hard.  I find the drones an annoying and superfluous addition to Arbitrations, but I'm willing to chalk that up a difference in opinion between myself and the devs, and that's cool.  If the drones allow units to avoid being vitrified by the expanding wall - cool.  But bugging out an entire warframe and/or preventing casting of abilities onto the enemies that are NOT protected just by preventing the ability from extending that far?  Not cool.  

Sadly, someone got denied a reward because of this bug.  They had a fragile warframe, but felt comfortable staying another rotation because I was maintaining Splinter Storm on everyone and refreshing it with Mass Vitrify.  Halfway through the rotation, the bugged interactions got so bad I was forced to stop trying because I could not refresh Splinter Storm any longer with the bugged Mass Vitrify, and it was impossible to keep track of all these people parkouring around the map.  I tried to keep that one person with Splinter Storm on them, ignoring the tanks, but I lost track of them and I saw the Splinter Storm fall off on the sidebar indicator for your teammates hp and the buffs you've applied to them.  Before I could find them again and recast, they died.  So yeah, this isn't just someone qq'ing angrily because their OP Gara-energy-pizza-spam-nuke-map broke down or something.  I was playing honestly and someone died because Gara got so badly bugged by what I think were the drones (again, grain of salt that it might have been lag - but only might have been...), losing a reward they stuck around to help us all earn together as a team because couldn't do my job.  If this is an actual issue and not just some laggy interaction I had, then I hope it can be cleared up.  Thanks to anyone taking the time to look through this!

as far as I remember that's a bug caused by lag. Just make sure you let the wall expand a little while and you shouldn't encounter that again.

Edit: You can test the correlation to lags by being the host. If you encounter that bug while being host, then it's a new one.

Edited by Darkuhn

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How about fixing that "Log in failed, check your info" error that affecting most SEA players now? 😑

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Can you fix the Ki'Teer Atmos Oculus visor not matching the Operator suit energy colour please? The default blue messes with fashion

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There is a bug regarding the breakable windows on Corpus ship tilesets. 
After hacking the console to lift the lockdown, the sound still remains muffled, as if the shutters did not close

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Opticor is still broken, either the blast is not hitting weakspots or the blast is not critting like it used to.

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7 minutes ago, G6-Liara said:

There is a bug regarding the breakable windows on Corpus ship tilesets. 
After hacking the console to lift the lockdown, the sound still remains muffled, as if the shutters did not close

This! I am experiencing the same thing.

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13 minutes ago, G6-Liara said:

There is a bug regarding the breakable windows on Corpus ship tilesets. 
After hacking the console to lift the lockdown, the sound still remains muffled, as if the shutters did not close

Best place for this is here --> https://forums.warframe.com/forum/1230-sound/

The sound devs are normally quite speedy at responding to things, also, I've experienced this too. ☺️

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@[DE]Megan there is still no fix for eidolon hunts since the update. Lure movement is very slow now, they get stuck mid air needing an archwing to get high enough to get them, voms don't spawn like they used to. Also Unairu wisps are still spawning irregularly on eidolons (especially on hydrolyst they very rarely spawn at all) and almost never spawn when the eidolon comes out of the water.

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Can you please fix the oberons armor selection that you cant select none if use another skin 😞

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Can we get a controller fix? The XB1 controller`s left trigger in melee mode still not working

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I'm trying my best to stay calm... but DE?

For the love of god, FIX THE CONTROLLER BUTTON MAPPING PLEASE.

Edited by Reynard_Fox

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Can this be fixed ,sometimes he really irritates.

And please fix it targis prime armor ,it seems to be constantly flashing as when I was channeling melee but always when I do not do it (e.x in the ship).

TY

qMxrVaX.jpg

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