Scroll_of_Wisdom Posted October 25, 2018 Share Posted October 25, 2018 1 minute ago, Xenophil said: No. It will make you spend less time in the game. not true. it will effectively make us spend more time in missions rather than sitting around looking at the foundry Link to comment Share on other sites More sharing options...
Sziklamester Posted October 25, 2018 Share Posted October 25, 2018 Nice Volt glyph. +1 Link to comment Share on other sites More sharing options...
Xenophil Posted October 25, 2018 Share Posted October 25, 2018 1 minute ago, Worbane said: 😥 😥 😣 😭 Still...Broken/bugged movement controls when using a mouse for direction: Right Mouse = Forward S,D,F = left, back, right When moving forward (right mouse) or back (D), then pressing the opposite direction before fully releasing the first, results in coming to a dead stop instead of reversing direction, and remaining stopped until both buttons are released and one repressed. Game breaker for us old school folks that use a mouse button for movement. In short, I can not change direction without coming to a complete stop first. The behavior does not happen when doing the same, but from side to side (S to F). Then you stop while holding both (conflicting) buttons but continue on as intended when one is released. I believe it's your mouse or keyboard problem. Link to comment Share on other sites More sharing options...
morningstar999 Posted October 25, 2018 Share Posted October 25, 2018 23 minutes ago, [DE]darryl1 said: Chimera: Hotfix 23.10.8 fixed an issue that was preventing a small number of players from logging in. fixed an AI bug in Arbitration Defense missions that was causing enemies to stand around after spawning. slightly increased the hitbox of Arbitration Drones fixed a crash that could occur if a clan notification message was received while transitioning between levels. gameplay crash fixes. *silent weeping continues* Link to comment Share on other sites More sharing options...
E7na Posted October 25, 2018 Share Posted October 25, 2018 Can the arbiter you have to defend PLEASE have a quieter gun or have his boltor's volume reduced by about 99.99%? Thank you. Link to comment Share on other sites More sharing options...
Scaleguard Posted October 25, 2018 Share Posted October 25, 2018 Good job Darryl. Link to comment Share on other sites More sharing options...
Lorelei Posted October 25, 2018 Share Posted October 25, 2018 Skinned melees will keep using default color on their elemental effects until Fortuna? Say it's not true. :c Link to comment Share on other sites More sharing options...
Horonelius Posted October 25, 2018 Share Posted October 25, 2018 Still no fix for the Perla skin breaking while dual-wielding? Or the stance of the Peracesis being disabled after a host migration? Link to comment Share on other sites More sharing options...
indra52 Posted October 25, 2018 Share Posted October 25, 2018 thnx Link to comment Share on other sites More sharing options...
Doc_Baguette Posted October 25, 2018 Share Posted October 25, 2018 Please fix Earth - sometimes enemies dont spawn in the greener forest tileset. Happened with me in a fissure mission. Link to comment Share on other sites More sharing options...
Neroo01 Posted October 25, 2018 Share Posted October 25, 2018 21 minutes ago, re_next said: How about the Kubrow and Kavat [Fetch] MOD? (Vacuum for beasts) I'm really looking foward to it! Rebecca said in the stream it would be out this week! Will we only get it when Fortuna comes out? Thanks in advance! Well we just got last hotfix before fortuna So its coming with fortuna (fingers crossed ) Link to comment Share on other sites More sharing options...
greyretz Posted October 25, 2018 Share Posted October 25, 2018 Thanks for the fix, but nope still can't log in without VPN. Link to comment Share on other sites More sharing options...
TheBlackAce21 Posted October 25, 2018 Share Posted October 25, 2018 I know ya'll are hard at work with Fortuna but can we please get a fix for Unairu Wisps not spawning like 80% of the time against Hydrolist >.> it's making 4x3's a right pain and I don't even wanna think about attempting a 5x3 under those conditions xD I would be a little sad if I had to wait for Fortuna and its hotfix rounds to see solid tridolon runs again. Link to comment Share on other sites More sharing options...
ciyonk Posted October 25, 2018 Share Posted October 25, 2018 thanks for fixing bug...still cant login...always "login failed! check your info" Link to comment Share on other sites More sharing options...
HunterH Posted October 25, 2018 Share Posted October 25, 2018 54 minutes ago, ThatKat said: Can we get a way to queue stuff to build? Like putting all 10 Magus Vigor to build and redeem them 10h later rather than waiting 1h for each and also being able to redeem 3/10 while they are crafting Boy..... Link to comment Share on other sites More sharing options...
MasterHAX_ Posted October 25, 2018 Share Posted October 25, 2018 It would be nice to pre-download the update atleast a bit so i don't have to do it while i'm at college. With a 80 KB/s download speed.... Edit: Also please fix resonating quake since you can just spam 4 and have 2x the dmg due to it canceling when you cast it. Link to comment Share on other sites More sharing options...
Electrolyst Posted October 25, 2018 Share Posted October 25, 2018 Vomvalyst, Eidolon Lure, and Unairu Wisp fix when Link to comment Share on other sites More sharing options...
InvaderMEEN Posted October 25, 2018 Share Posted October 25, 2018 There is a bug preventing progression on the first mission of The Second Dream: The data vault where you have to shoot out the pipes and raise the water level is bugged. It won't raise the water level and won't deactivate the shields for the next pipes. Link to comment Share on other sites More sharing options...
Kudatarkar Posted October 25, 2018 Share Posted October 25, 2018 I still sometimes can't login Link to comment Share on other sites More sharing options...
ZooMbay Posted October 25, 2018 Share Posted October 25, 2018 Thanks for the fix, but I still can not login Link to comment Share on other sites More sharing options...
Aldrr Posted October 25, 2018 Share Posted October 25, 2018 1 hour ago, [DE]darryl1 said: fixed an AI bug in Arbitration Defense missions that was causing enemies to stand around after spawning. slightly increased the hitbox of Arbitration Drones Noticed that sometimes I have to go looking for those 1-2 mobs that forgot to move from the spawn room. Thanks for the fix! The bigger hitbox on the arbie drone is much appreciated. 🙂 I no longer feel like I'm trying to shoot a bottle cap (bit of exaggeration there). ^^ Link to comment Share on other sites More sharing options...
XenoPredAlien Posted October 25, 2018 Share Posted October 25, 2018 8 Fixes and still no Fix for melee for controllers please fix Link to comment Share on other sites More sharing options...
Inspctvh Posted October 25, 2018 Share Posted October 25, 2018 Logging in is still a problem Link to comment Share on other sites More sharing options...
M00nGoblin Posted October 25, 2018 Share Posted October 25, 2018 An arcane velocity fix would be appreciated Link to comment Share on other sites More sharing options...
ShinTechG Posted October 25, 2018 Share Posted October 25, 2018 DE, This may or may not be in your list of future Arbitration fixes/changes but the spawns are still terribly low in survival missions (tested right after this hotfix) Idk if it's the spawn rate or enemies are just spawning in places far away and still get stuck but right now it's really bad. Also, I noticed you guys are making Arbitrations easier (ex. hit box of drones increasing) when really, making Arbitrations more challenging should be the focus. The mode already started at a much lower level than originally shown which was a disappointment for many vets. Looking forward to more fixes to this AI locomotion system but i truly hope some attention is given to this mode in terms of higher difficulty . Thanks! ❤️ Link to comment Share on other sites More sharing options...
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