Jamescell Posted September 4, 2013 Share Posted September 4, 2013 -No randomized maps, maps could be randomized, but each randomized map would have a set mission. -Never generate the same room twice in a map, this makes sense, since there are so many spare rooms players don't always see, and will often get the "small room" treatment, where no cool big rooms will spawn, but multiples of smaller rooms will. -No grass or dead trees with corpus outpost. -Give Skates armor texture on backs. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now