(PSN)IrresistiBill Posted October 31, 2018 Share Posted October 31, 2018 What is going on with the arca plasmor post chimera? The radial blast it does as soon as it hits enemies is whack. Can see what you are shooting at or what its hitting half the time... This intended or is it just acting weird considering it got two fixes in update? Link to comment Share on other sites More sharing options...
(PSN)SaintRain459 Posted October 31, 2018 Share Posted October 31, 2018 ^Bumping your post my friend 🙂 Also with the arca plasmor you can't shoot through gara's wall nor volt's shield. It just bounces off backwards when it hits them. Also the punch through has been removed(thank goodness my riven has punch through on it). Why does the blast look like hadouken or a kamehameha? DE we need answers lol. Link to comment Share on other sites More sharing options...
(PSN)Sir_Death_Hunter Posted November 2, 2018 Share Posted November 2, 2018 On 2018-10-30 at 6:58 PM, (PS4)SaintRain459 said: ^Bumping your post my friend 🙂 Also with the arca plasmor you can't shoot through gara's wall nor volt's shield. It just bounces off backwards when it hits them. Also the punch through has been removed(thank goodness my riven has punch through on it). Why does the blast look like hadouken or a kamehameha? DE we need answers lol. yep, same problems here Link to comment Share on other sites More sharing options...
(PSN)Lollybomb Posted November 12, 2018 Share Posted November 12, 2018 I don't think the punch through is actually gone, it's just way more sensitive to hitting other things. I believe it's supposed to bounce off walls now, but it only seems to reliably bounce off Gara's wall. Everything else it detonates on. Perhaps it only bounces at extremely shallow angles though, which makes me wonder "why did they bother anyway?" Link to comment Share on other sites More sharing options...
(PSN)hellahym Posted November 15, 2018 Share Posted November 15, 2018 I think these changes are a decision from DE. They may be "good" from a aesthetic point of view, but from the practical stand, they made the Arca Plasmor less reliable. With the old shot effect the player was able to actually see the impact point and number of enemies affected. Now we have this explosion effect that reduce our line of sight, and detonates at the minimun contact with anything. Whatever was the one who tought that this was a good idea, obviosly he or she don't used the Arca Plasmor too much before making these changes. I don't know you guys, but things like this make me fear a lot about the incoming melee changes. Link to comment Share on other sites More sharing options...
(PSN)I_I_Hope_I_I Posted November 27, 2018 Share Posted November 27, 2018 The punch trough was removed unless im missing something, it explodes has soon has it hits the enemy and that explosion isn't AoE, so it hits the enemy in the front but not the ones in the back, i liked the old plasmor better, i dont mind the new effects but removing the punch trough kinda ruins it. Link to comment Share on other sites More sharing options...
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