(PSN)DARK_WIZARD999 Posted October 31, 2018 Share Posted October 31, 2018 (edited) Orvius and now all Glaives have had changes made, deteriorating their performance. Charged throw now takes extra time to accumulate. Even with Primed Fury, (which before the Chimera update, expedited this function), the speed is sub par to their previous version. That's essentially killing the weapon's strength. On top of this, the accuracy and tracking has further degraded. Now they only lock on a target half of the time. I've tested this on several maps amd missions. The sound effects however are constant and faithful. EDIT: Duel weilding also has a bug, your firearm will sometimes swap with a Glaive, and you "throw" that instead. Firing the gun will only shoot out a beam/bullet. This was prevalent with any side arm. EDIT: After the last hotfix there was a *slight* improvement, however the bug still remains. Edited November 14, 2018 by (PS4)DARK_WIZARD999 Additionals Link to comment Share on other sites More sharing options...
(PSN)j4h-r-3ll Posted November 14, 2018 Share Posted November 14, 2018 I don't know if it's just me but sometimes it would either miss the target or avoid the target when it's right in front of me Link to comment Share on other sites More sharing options...
(XBOX)Volker9549 Posted November 17, 2018 Share Posted November 17, 2018 (edited) On Xbox I'm avoiding my favorite weapon glaive prime because I don't want to adjust to messed up timing. Really hoping this works in the next console fix because it sucks. Super small window that's really late and is misaligned with the awkward new sound. Edited November 24, 2018 by (XB1)RECLAIMERR117 Link to comment Share on other sites More sharing options...
(XBOX)Volker9549 Posted January 9, 2019 Share Posted January 9, 2019 Have they mentioned this? I stopped playing Link to comment Share on other sites More sharing options...
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