Duality52 Posted November 2, 2018 Share Posted November 2, 2018 While the Ballistica Prime has good stats coupled with the ghost it can spawn as a distraction, I can't help but to notice the Ballistica Prime firing in a similar manner to shotguns. Thing is, status on shotguns are unreliable unless you reach 100% status before multishot, and few shotguns are capable of reaching that (ones with 30% or more such as the Tigris Prime). To fix the Ballistica Prime's status chance issue since it's not possible to reach 100% with the weapon, change it into a simultaneous burst fire like the Quartakk. The Quartakk got it's status chance fixed since each of the shots from the burst to have an equal chance. Even the other Ballistica variants has its uncharged fire as a burst fire too. Thoughts? Link to comment Share on other sites More sharing options...
Fishyflakes Posted November 2, 2018 Share Posted November 2, 2018 They should just fix the calculation for Status Chance on shotgun type weapons in the first place so we don't have to go scrounging for SC rivens to break this weird "100% threshhold". Link to comment Share on other sites More sharing options...
DarkRuler2500 Posted November 2, 2018 Share Posted November 2, 2018 vor 9 Minuten schrieb Fishyflakes: They should just fix the calculation for Status Chance on shotgun type weapons in the first place so we don't have to go scrounging for SC rivens to break this weird "100% threshhold". I agree to this. Make 99% great again: 😛 Link to comment Share on other sites More sharing options...
taiiat Posted November 2, 2018 Share Posted November 2, 2018 on the upside, since Ballistica Prime has just 4 Pellets, its Status is considerably better than most other Shotgun-esque Weapons when they do not have 100% Status. Link to comment Share on other sites More sharing options...
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