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Sarpa Jamming


Eidolor
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Found two ways sarpa bugs out during heavy prolonged use. 

The first is just a soft lock up, you can’t jump, pick up or interact with objects like kuva canisters, mobile defense ciphers, control panels, any object in your off hand vanishes until fixed, and after weapon swapping sarpa still shows being held. 

For now you can get around this one by firing a charged shot or a quick melee combo like back+melee.

The second also reduces damage to nearly nothing and firing sounds soften.

This one can be fixed with a soft reset like jumping off the map into a chasm, or hitting melee swap if you have it keybound.

 

Hope this helps any other sarpa lovers having trouble.

 

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