Mikhael222 Posted November 4, 2018 Share Posted November 4, 2018 Something that I think would give a lot of freedom and pleasure to Operator movement is a squirrel wingsuit mode in place of where the Warframe aim glide would be. Especially with the new open worlds, this experience would be pretty fantastic in my opinion. In order not to mess up the operator fashion that I and many others have paid for, the wingsuit could be deployed much like Hiccup's wingsuit in "How to Train Your Dragon 2." If you've watched the movie, you may have noticed that his wingsuit blends in with his normal outfit. An operator wingsuit would work the same way: It stays hidden until released for gliding. The minimum height in which the operator can take damage from a fall should be the minimum height in which the wingsuit can be activated. For example, if you jump normally and hold right click, you would be aiming your amp like normal. However, if you were to jump off a cliff and hold right click, the operator would activate the wingsuit, and you could glide around. Link to comment Share on other sites More sharing options...
BeeWhyOhBee Posted November 4, 2018 Share Posted November 4, 2018 err... is this how void dash kinda works? i can dash from that mountaintop in PoE until the eidolon shard shrine. plus we have arcwing and k-drive so i dont think this will be a thing Link to comment Share on other sites More sharing options...
AEP8FlyBoy Posted November 4, 2018 Share Posted November 4, 2018 (edited) If they just let us use K-Drive on Orb Vallis as Operators, there's really no need for something like this. Combined with the fact that Operators can negate all fall damage with Void Mode, and take almost no falling damage anyway when you don't use Void Mode. (which is why Magus Cloud is one of the worst Arcanes ever.) It is a neat idea, but I don't think it would have a place as there are better ways for them to get around. Why glide when you can dash? And that sort of thing. Edited November 4, 2018 by AEP8FlyBoy Link to comment Share on other sites More sharing options...
Moomabo Posted November 4, 2018 Share Posted November 4, 2018 Just now, AEP8FlyBoy said: If they just let us use K-Drive on Orb Vallis as Operators, there's really no need for something like this. Screw what's needed. Fun factor trumps all. I like this idea. Link to comment Share on other sites More sharing options...
yles9056 Posted November 4, 2018 Share Posted November 4, 2018 If the kids at Fortuna can use K-drive, our operators should be able do that as well. Link to comment Share on other sites More sharing options...
Greenshockclaw Posted November 5, 2018 Share Posted November 5, 2018 It'd be nice to have movement options like this that work on normal tilesets, +1. You should also be able to leave it into an attack of some kind, like a ground pound Link to comment Share on other sites More sharing options...
iHaku Posted November 5, 2018 Share Posted November 5, 2018 while on one side it'd be kinda coolyes, i'd rather not have them add anything for the operator every again and just forget that they exist lol Link to comment Share on other sites More sharing options...
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