(XBOX)oOJeshuanOo Posted November 4, 2018 Share Posted November 4, 2018 1. Damage Conversion Mods: These mods already exist in conclave, but not in PVE. Basically they convert a % of base damage into a specific damage type. Except it would be nicer if it were 60% or 40%. These mods apply to ALL weapons. So can we have these in PVE and not just conclave? 2. Dual Stat Mods: But with physical damage. E.G.: +60% slash, +60% status chance, but it would be better if it were more like +120% (physical damage type), +60% status chance. 3. Custom Mod: (For Primary) ON HEAD SHOT +100% crit chance, -100% status chance for 10 sec. 4. Hunter Munitions: A version that applies to melee as well. However melee 3.0 might disagree. 5. Custom Mod: (For all weapons) ON IMPACT PROC all damage is dealt as raw damage for the duration of the proc (3 sec). 6. Custom Mod: (For all weapons) ON PUNCTURE PROC +80% crit damage for the duration of the proc (30 sec). Link to comment Share on other sites More sharing options...
GinKenshin Posted November 4, 2018 Share Posted November 4, 2018 Why should they exist? Link to comment Share on other sites More sharing options...
Dante Posted November 4, 2018 Share Posted November 4, 2018 24 minutes ago, GinKenshin said: Why should they exist? So they could be used Link to comment Share on other sites More sharing options...
DeMonkey Posted November 4, 2018 Share Posted November 4, 2018 8 minutes ago, Dante102 said: So they could be used We should have a button that immediately nukes everything on the map. Why? So it can be used. Link to comment Share on other sites More sharing options...
(PSN)purpleskullgamin Posted November 4, 2018 Share Posted November 4, 2018 10 minutes ago, DeMonkey said: We should have a button that immediately nukes everything on the map. Why? So it can be used. By Donald Trump? Link to comment Share on other sites More sharing options...
Dante Posted November 4, 2018 Share Posted November 4, 2018 15 minutes ago, DeMonkey said: We should have a button that immediately nukes everything on the map. Why? So it can be used. I'd personally use the damage conversion mods on prova to make it great again, now that madurai 1.0 passives are gone. Link to comment Share on other sites More sharing options...
Wizardrous Posted November 5, 2018 Share Posted November 5, 2018 (edited) This is a mod I've always thought would be cool: +200% Channeling Efficiency -66% Channeling Damage It'd flip Channeling, so it only did half damage instead of 1.5x damage, but gave you energy when you struck enemies. Edited November 5, 2018 by Wizardrous Link to comment Share on other sites More sharing options...
Ada_Wong_SG Posted November 5, 2018 Share Posted November 5, 2018 6 hours ago, (XB1)oOJeshuanOo said: 3. Custom Mod: (For Primary) ON HEAD SHOT +100% crit chance, -100% status chance for 10 sec. 6 hours ago, (XB1)oOJeshuanOo said: 4. Hunter Munitions: A version that applies to melee as well. However melee 3.0 might disagree. I am actually hoping to see a pistol version of hunter's munition, since this 2 mods kind of cover the slash procs currently. As most melee weapons tend to have slash as their highest base damage. Link to comment Share on other sites More sharing options...
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