Build Was made for a more active survival role than EV spamming. Build is pretty simple, you dont want to die. Luckily Between trinity's defensive abilities and the reduction of the enemies primary damage type from adaptation you dont really need to max out the reduction. Duration is the best it can be without killing your range. Strength is enough to sustain your 3 and 4 easily enough.
Could always use refinement. Made this build without forma for 1 so one could easily replace the exiles mod and intensify for the umbra mod and it would let you put something else there.
Edit: found replacing constitution with rage/adrenaline works way better.
Edit 2: wrong name for what I was aiming to explain it as. The build us a face tank meant for high level missions.
Question
(PSN)XxDrakenguardxX
Build is
Rejuvenation and power drift(R4)
vitality, prime continuity, stretch, constitution, adaptation, streamline, abating link, intensity
This build gives me 183 duration, 130 efficiency, 145 range and 143 strength.
Ability 1 (who cares, sad but I dont think anyone really uses this ability a lot)
Ability 2 145 range, 16Duration, 36Energy, 36 radius
Ability 3 29 radius 21 duration
Ability 3 18 Duration, 100 restoration, 71.25 reduction
Build Was made for a more active survival role than EV spamming. Build is pretty simple, you dont want to die. Luckily Between trinity's defensive abilities and the reduction of the enemies primary damage type from adaptation you dont really need to max out the reduction. Duration is the best it can be without killing your range. Strength is enough to sustain your 3 and 4 easily enough.
Could always use refinement. Made this build without forma for 1 so one could easily replace the exiles mod and intensify for the umbra mod and it would let you put something else there.
Edit: found replacing constitution with rage/adrenaline works way better.
Edit 2: wrong name for what I was aiming to explain it as. The build us a face tank meant for high level missions.
Edited by (PS4)XxDrakenguardxXLink to comment
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