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Gara Shattered Lash - Angle Adjustment


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Ill get straight to the point.

Currently Gara's Shattered Lash currently has an angle when you do the swing (not the thrust). Her swing ends higher on the right than where it starts on the left. This means if any enemy is far enough away the swing will miss them (and go overhead). I'm not sure how many people use a +range/+strength build for Gara Shattered Lash, but it really messes that up. As a high damage, high range attack which passes through all walls and obstacles, I could clear multiple rooms of a flat tileset with one swing with this skill, if not for this. Yes it would only last til level 30/40 enemies (higher if I sacrifice range) but its so much fun. 

Anyone else find this annoying?

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