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Dev Workshop: Riven Disposition Changes

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Will you guys consider reworking dispositions to simply not require regular updates?

These things should be determined by base stats and not popularity.

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1 minute ago, UniDIrector said:

Riven disposition shouldn't be based on popularity of a weapon, it should be based on the power of the weapon in the grand scheme of things.

if all weapons are supposed to be balanced out, why not just have 1 weapon to choose from in the entire game? It's going to be the same thing if all weapon powers are supposed to converge to the same mediocre.

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I had been hoping for a miter BUFF.

So I took miter out to an arbitration, with the 300% damage bonus.  I have a riven for it too, and not godly its still good.  A mere 30 rolls invested.

A +300% damage buffed miter, with a riven whose disposition is the highest of all weapons in the game, did no better damage than my pistol.  But it did keep a charge-up time my pistol doesn't, and use sniper ammo.

Who thought miter was OP and why?  In what conceivable situation is miter too good, even if you own the most godly riven that is technically possible?

If you want to see actual variety, the disposition for weaker weapons needs to be much, MUCH higher.  Good on you for taking Simulor part way out of its unnecessary hole there, and I occasionally use some guns that are being buffed (though I want to reiterate that the opticor nerf was just confusing.)  But why nerf, of all things out there, MITER?

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Just now, (XB1)Kageanator123 said:

Why are so many people hopin for a kohm nerf 😐

Because the ones most deserving were left untouched.

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12 minutes ago, Lluid said:

A dynamic system would be even better, with disposition changing based on monthly community usage, encouraging players to use weapons that nobody uses as well as switching them regularly.

Riven Pope declares november ESO month. Please use your Ignises and Amprexes all you want, but next month, Eidolon month, stow those away and whip out the Lankas and Vectises.

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27 minutes ago, Voltage said:

Why remove sentinel weapon Riven Mods? Artax Riven mods are over 20k on PC.

All of these seem like very small increments. Does that mean more changes are to come?

Prior to this patch, Artax rivens weren't even in the riven drop pool.They removed the ones that are currently in the pool, which are worth nothing. Like Sweeper.

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1 minute ago, Peter said:

Where is Detron? one of the most used secondaries.

Shush you 😃

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What about the true reason of Rivens being such problem - RNG? When are we gonna recive any choice in this slot machine apart from choose from your previous and this one?

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Can we just get a sentinel specific riven and move the sorties to a token system so we can pick them if we want them?

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2 minutes ago, Electro_the_Devolian said:

Burst laser 600p and Sweeper roughly 1k already. Good lord.

Definitely not. Don't use trade chat's scam prices as accuracy for the current price.

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Ever seen what Deconstructor with a good riven can do? The prices for those will dwarf Artax rivens.

Edited by Sahansral
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Amprex took the same nerf rate of Buzlok? sorry but the entire change list is very inaccurate according the real usage

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There should be full 6 dispositions for weapons that nobody uses at all. Just an extra one. A little tick. Not too much programming for that to happen.

Ignore my incestuous rubbing on my Mire.

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The only riven I have that survived the nerf was the Kohm. I have an amazing Kohm riven, but I dont use the weapon because the weapon looks like A$$ Guess I'll have to swallow the looks.

 

EDIT: If I remember right, my Kohm has 121% SC + MS so if it gets nerfed, it will go from great riven to trash HAHA DE PLZ

Edited by Schn1tt3r
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il y a 15 minutes, Lluid a dit :

A dynamic system would be even better, with disposition changing based on monthly community usage, encouraging players to use weapons that nobody uses as well as switching them regularly.

This comment is the first one that isn't someone whining, talking crap, creating complotist theory on why changes happens, BUT DOES says something useful. Although I would say that disposition changes, and thus stats changes on your weapon every onth would #*!% up people theory crafting so bad it would push a lot of them the other side of the sanity bridge.

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