Metronome Posted November 9, 2018 Share Posted November 9, 2018 But where is Tennogen 14? :C Link to comment Share on other sites More sharing options...
niblo Posted November 9, 2018 Share Posted November 9, 2018 Im getting a small fps dropp... my comp has 160 fps in almost all games... pls fix that... its not compressed well Link to comment Share on other sites More sharing options...
Silverise Posted November 9, 2018 Share Posted November 9, 2018 k now fix the charger being unable to equip [Bite] and other mods that were working fine yesterday. they are still broken just checked. Link to comment Share on other sites More sharing options...
ShadowCobalion Posted November 9, 2018 Share Posted November 9, 2018 Thanks for the hotfix! Two things I noticed, was that Garuda's first ability seems to charge only when I use the actual one key, and not the secondary key I bound abilities to on my mouse. The second thing I noticed, is that the K-Drive Race says it gives standing at the end, but yields nothing in return. Link to comment Share on other sites More sharing options...
THE-SELOUS-KNIGHT Posted November 9, 2018 Share Posted November 9, 2018 Cool stuff, but I wish I still had my Vahad Greaves scarf. Link to comment Share on other sites More sharing options...
Raskol Posted November 9, 2018 Share Posted November 9, 2018 9 minutes ago, [DE]Megan said: Synth Charge Mod no longer applies to Pistols with < 5 Ammo Magazines (Knell, etc) Lol, it was its only use Link to comment Share on other sites More sharing options...
bleubleu Posted November 9, 2018 Share Posted November 9, 2018 it seems helios no longer scan new things. (precept and scanner equipped) Link to comment Share on other sites More sharing options...
TheGreenFellow Posted November 9, 2018 Share Posted November 9, 2018 13 minutes ago, [DE]Megan said: Changes: Synth Charge Mod no longer applies to Pistols with < 5 Ammo Magazines (Knell, etc). Mod description has been updated to reflect the ‘Requires Magazine 5 or higher’ restriction. Eh? Why, though? You guys didn't opt to make a rule like this for (Primed)Charged Chamber? Any pistol has to give up a mod slot to benefit from it.... edit: Disclaimer: I don't even own the Knell at the moment, and I'm not likely to change that if this change sticks. The ammo-gimmick is far too inconsistent to be worthwhile without Carrier or this mod, and if this mod ain't gonna work with it, then I ain't gonna bother; I already have too many guns that 'need' Carrier to be worthwhile. Link to comment Share on other sites More sharing options...
Yagamilight123 Posted November 9, 2018 Share Posted November 9, 2018 hace 2 minutos, Peter dijo: Why primed chamber can do that then? Because its the first shot ? O.o what matter if the weapon has 10 or 1000 in the magazine ... think a little Link to comment Share on other sites More sharing options...
ZurekMorraff Posted November 9, 2018 Share Posted November 9, 2018 To any all all wondering, YES, THEY FIXED THE LEFT TRIGGER NOT WORKING IN MELEE MODE, PRAISE DE! Link to comment Share on other sites More sharing options...
Pave Posted November 9, 2018 Share Posted November 9, 2018 3 minutes ago, SourG0n said: Helios does not scan in fortuna Hasn't worked for a much longer time:https://forums.warframe.com/topic/898493-helios-prime-sentinel-not-scanning/ This bug seemingly started at random points for each account. In my case Helios has not been working since the "Arbitration"-missions were introduced; Helios simply kept refusing to scan the Arbitration Drones... --- --- --- Link to comment Share on other sites More sharing options...
Bobveela Posted November 9, 2018 Share Posted November 9, 2018 Fishing bugged for clients, sends out shock but does no damage and doesn't reel in. Worked when I made myself host. Link to comment Share on other sites More sharing options...
Darkuhn Posted November 9, 2018 Share Posted November 9, 2018 Id like to use the normal Beast Mods Like "Bite" "Pact Leader" etc. on my Hemlith Charger again... https://imgur.com/Lys4zYF Link to comment Share on other sites More sharing options...
Prisma-Ivara Posted November 9, 2018 Share Posted November 9, 2018 19 minutes ago, [DE]Megan said: Synth Charge Mod no longer applies to Pistols with < 5 Ammo Magazines (Knell, etc). Mod description has been updated to reflect the ‘Requires Magazine 5 or higher’ restriction. You turned a mod that would've seen some play to another mod that sees no play. At best at 6 bullets on vasto prime = 33% bonus overall (0% - 0% - 0% - 0% - 0% - 200%). Any gun with more than 6 bullets and this goes down. Welcome back, Augur Pact, you were never missed. Link to comment Share on other sites More sharing options...
Aisu9 Posted November 9, 2018 Share Posted November 9, 2018 can we please have a button to turn off the flashlight ? i can barely see weakpoint on mining spot in the caves... Link to comment Share on other sites More sharing options...
bleubleu Posted November 9, 2018 Share Posted November 9, 2018 il y a 4 minutes, Pave a dit : Hasn't worked for a much longer time:https://forums.warframe.com/topic/898493-helios-prime-sentinel-not-scanning/ This bug seemingly started at random points for each account. yep, i see some people have this problem since the chimera update. it indeed does seems random, it was working for me before fortuna, including in arbitration missions. Link to comment Share on other sites More sharing options...
Damocles Posted November 9, 2018 Share Posted November 9, 2018 you touched rivens now that's unforgivable. You'll notice a drop in plat sales thanks to plastic rivens Link to comment Share on other sites More sharing options...
jazz Posted November 9, 2018 Share Posted November 9, 2018 @[DE]Megan Link to comment Share on other sites More sharing options...
alexrember Posted November 9, 2018 Share Posted November 9, 2018 helios not scan Link to comment Share on other sites More sharing options...
Patracka_Afu Posted November 9, 2018 Share Posted November 9, 2018 I realized that Helios is not scanning the mobs of Vallis Link to comment Share on other sites More sharing options...
xPureShot Posted November 9, 2018 Share Posted November 9, 2018 Anyone else having the issue with the new weapons in the fortuna grand bundle? the mod caps showing 32 and when going to actions to add a orokin catalyst it shows one already there which should have a lot more capacity for mods. Edit: Figured out the issue heh. Link to comment Share on other sites More sharing options...
bleubleu Posted November 9, 2018 Share Posted November 9, 2018 rivens were always supposed to evolve dynamically depending on weapon usage, they never did, but don't act surprised, it was expected. Link to comment Share on other sites More sharing options...
AVSManfred Posted November 9, 2018 Share Posted November 9, 2018 I have bit of a weird problem, not sure if this is somethign to ask here or maybe on steam support, but i got in-game achievement Joyride but after fortuna update and it's show up in steam achievments it haven't got unlocked on steam, and wonder why as before such echievements unlocked before update on steam side were unlocked instantly after thye showed up Link to comment Share on other sites More sharing options...
Miser_able Posted November 9, 2018 Share Posted November 9, 2018 27 minutes ago, [DE]Megan said: Synth Charge Mod no longer applies to Pistols with < 5 Ammo Magazines (Knell, etc). Mod description has been updated to reflect the ‘Requires Magazine 5 or higher’ restriction. Why? Charged chamber, which is the inverse version for snipers doesn't have this restriction, so why does the pistol version get it? Link to comment Share on other sites More sharing options...
Magnus Posted November 9, 2018 Share Posted November 9, 2018 Helios fix when? Link to comment Share on other sites More sharing options...
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