General_Durandal Posted November 9, 2018 Share Posted November 9, 2018 4 hours ago, [DE]Megan said: Pax Bolt: Headshots increase Power Efficiency and Power Strength for a limited time. Pax Charge: Kitgun Magazine is replaced by bolts fueled by a recharging battery. Pax Soar: Reduces Movement Speed while Aim Gliding. Pax Seeker: Headshots give a chance for projectiles to burst from the target and seek nearby enemies. ~ Non of these sound useful. That recharger is probably going to recharged slowly for balance reasons. Instead of Arcanes, should have made Iron Sights/Scopes. Each Scope would have a different zoom style, and zoom bonus, while every Iron sight would have a "while aiming" bonus. Like one has extra accuracy while aiming. One has a chance at more damage. One has a chance at better crits on a head-shot. ect Be creative. Link to comment Share on other sites More sharing options...
(PSN)Schobii564 Posted November 9, 2018 Share Posted November 9, 2018 They are creative, unlike your scope idea that sounds like every primary acolyte mod we have Have you tried any of them yet before calling them not useful? Link to comment Share on other sites More sharing options...
AndouRaiton Posted November 9, 2018 Share Posted November 9, 2018 The recharge rate is affected by reload speed. Link to comment Share on other sites More sharing options...
General_Durandal Posted November 9, 2018 Author Share Posted November 9, 2018 (edited) 30 minutes ago, (PS4)Schobii564 said: They are creative, unlike your scope idea that sounds like every primary acolyte mod we have Have you tried any of them yet before calling them not useful? I mean actual scopes, like with scoped weapons. (not like argon scope) Vulkar has 3 zooms, and each zoom has increased Damage to every headshot. x3 at zoom 1, x5 at zoom 2, and x8 at zoom 3. Edited November 9, 2018 by General_Durandal Link to comment Share on other sites More sharing options...
DoomFruit Posted November 9, 2018 Share Posted November 9, 2018 9 hours ago, General_Durandal said: Non of these sound useful. Wait, what? This one sounds amazing: " Pax Seeker: Headshots give a chance for projectiles to burst from the target and seek nearby enemies. " ...assuming that the projectiles actually do damage, unlike that zaw arcane which sets off a tiny little firecracker whenever you got a status proc. What a waste of money that was... Link to comment Share on other sites More sharing options...
Pyradus Posted November 9, 2018 Share Posted November 9, 2018 I like them. I would love for them to add more of them, in fact. People have long asked for stance/attachment type mechanic for gun weapons, and this is a good start (though I'd still love to see eximus style slot for primary/secondary weapons.) Link to comment Share on other sites More sharing options...
peterc3 Posted November 9, 2018 Share Posted November 9, 2018 15 hours ago, General_Durandal said: Be creative. Likewise. Why aren't they all just +500000 damage for sneezing? Those all seem like existing mods. Link to comment Share on other sites More sharing options...
Greenshockclaw Posted November 9, 2018 Share Posted November 9, 2018 Charge and Soar actually sound like a lot of fun. Are more of these arcanes coming out eventually like with the plague gear? Curious to see what happens with these arcanes next Link to comment Share on other sites More sharing options...
Vox_Preliator Posted November 9, 2018 Share Posted November 9, 2018 (edited) Honestly, all of those suggestions sound incredibly boring. Maybe more practical, but boring as heck. I'll take a swath of interesting but not amazing choices over a bunch of technically-better "+stat -stat" ones that already kind of exist in the form of the rest of the Kitgun's parts. I feel encouraged to collect them all just so that I can try them all and swap them around every now and then, instead of picking the "best" one and ignoring the rest. Edited November 9, 2018 by Vox_Preliator Link to comment Share on other sites More sharing options...
Infamous_Banana_ Posted November 10, 2018 Share Posted November 10, 2018 On 2018-11-09 at 9:42 AM, General_Durandal said: I mean actual scopes, like with scoped weapons. (not like argon scope) Vulkar has 3 zooms, and each zoom has increased Damage to every headshot. x3 at zoom 1, x5 at zoom 2, and x8 at zoom 3. This isn't exactly creative though.. It is based on an already existing feature, a feature that works on sniper rifles aka slower, single-shot guns. This is also combined with their Shot Combo. We also now that kitguns have automatic variants, which would would just be broken with, what is basically 'right-click-to-deal-insane-headshot' 15 hours ago, Vox_Preliator said: I'll take a swath of interesting but not amazing choices over a bunch of technically-better "+stat -stat" ones This is something I wholeheartedly agree with Link to comment Share on other sites More sharing options...
Azamagon Posted November 10, 2018 Share Posted November 10, 2018 (edited) Imo, the Kitgun Arcanes should've added Altfire effects, with seperate "ammo" (which charges up on its own, or uses Sniper ammo, or w/e really). Stuff like; * A frontal Riot Shiled (a la Volt) * Plasma Rockets / Grenades * Electric Bolas / Webs * Azima-like plasma turrets * Boosterbutton for your firerate / magsize / reloadspeed * Booster to refill your main ammo (making it kinda similar to Pax Charge) I posted this in DC, but to no avail. Edited November 10, 2018 by Azamagon Link to comment Share on other sites More sharing options...
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