Uthael Posted November 9, 2018 Share Posted November 9, 2018 So, while you're driving, R-click is used for tricks. L-click is unused most of the time, instead in some tricks. I'd suggest rebinding the current L-click to X, current X to E and merging the functions of X and E. This would completely free up L-click for shooting. And I think it would be very cool. I know it's not a small thing; animations, for example, would have to be blended or made anew, but it would totally be worth it. Link to comment Share on other sites More sharing options...
artemisfortune Posted November 9, 2018 Share Posted November 9, 2018 idk why but i'm glad we can't shoot from the k-drive. i feel like that defeats the purpose of what it is. we already have Archwing that allows us to fly fast and shoot. k-drive is really good for moving around on the ground and getting that sweet ventkid standing, and if you mod it up you can do some pretty interesting damage dealing stuff with it. i definitely prefer how cool it feels to jump off your k-drive, have it smash into some corpus nerds while aim gliding and picking them off. i much prefer the badass stuff we can do now over shooting from the k-drive. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted November 9, 2018 Share Posted November 9, 2018 They said no at Tennocon. It would just be more appealing to fight on those than using the movement system we already have. Link to comment Share on other sites More sharing options...
LiosPendragon Posted November 9, 2018 Share Posted November 9, 2018 (edited) Left click is to grab the front of the board which functions as a modifier for tricks.. so it's not really unused. Edited November 9, 2018 by LiosPendragon Link to comment Share on other sites More sharing options...
Uthael Posted November 9, 2018 Author Share Posted November 9, 2018 @LiosPendragon@Parzii None of that coolness would have to go away with what I suggested. 4 hours ago, (XB1)GearsMatrix301 said: . It would just be more appealing to fight on those than using the movement system we already have. I don't see anything wrong with that... Might even add style points to combat. Link to comment Share on other sites More sharing options...
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