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Interior of Vallis locations not synched between players


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I've had a few instances now of the interior of the bunker (Refining Facility I think) near Fortuna having the layout inside be slightly different between myself and my squad mates. In specific it seems to vary as to whether grates are open, breakable or solid. I was able to pass through in some cases while they were not and vice versa. Not sure how to repro unfortunately. Might affect other bits of the layout such as door lock placement and such but we didn't test extensively at the time.

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