[DE]Megan Posted November 9, 2018 Share Posted November 9, 2018 Fortuna: Hotfix 24.0.2 Riven Disposition Changes: Vaykor Hek now has 0.7 Disposition as intended with the Riven Disposition Changes from Update 24. When tweaking Riven Dispositions we missed the Vaykor Hek when changing the normal Hek - they now have matching Dispositions. Please see the full Dev Workshop for full info on recent Riven Disposition Changes: Ticker’s Debt-Bonds Fixes: We have removed an unintentional multiplier within ticker’s Case# purchases, which resulted in some players receiving 5x/10x/20x the indicated Debt-Bonds. There was a bug causing this multiplier under the hood. A script is running to remove the accidentally multiplied goods. You will be left with the intended amount (i.e if you bought 10 but received 70, you'll have 10). EDIT: Script has completed! All affected accounts should have the intended number of Debt Tokens now. Crafting Cost Changes: We’re working on a Credit refund script for both these Crafting cost changes - this thread will be updated with more information when the script runs/completes. EDIT: Script has completed! You should see your credit amount updated if you had built the Moa Parts or weapons. Reduced the crafting cost of each Moa Part from 500,000 to 50,000 Credits as reported here: https://forums.warframe.com/topic/1026108-are-moa-parts-too-expensive-to-build/ Reduced the crafting cost of the new Sentinel Weapon Blueprints from 500,000 to 50,000 Credits. Changes: Small balances to Fortuna economy to match prices with corresponding rarities. Bloodshed Sigil can now be equipped on Operators -- go forth little demon children. Natural Talent Mod now applies to Garuda’s Dread Mirror and Seeking Talons ability. The Zaw Foundry category is now the ‘Modular Weapon’ category. It includes Zaws, K-Drive, Kitguns, Moa and Amp parts. The Ambush Coildrive is now invincible from the start to prevent griefing or accidental kills. If damaged, it’s Shield will reduce but the Bounty will not fail. Removed the Cryotra from being able to have Glaxion Rivens equipped. Sentinel weapons no longer generate Rivens as noted in Update 24. Lowered the Health of Terra Corpus Jailers in the Vallis Hostage Rescue missions. Terra Sniper Crewman and Terra Raptor SX now only create Hyenas if their level is >15. Improvements towards Vallis Cave teleport triggers, fish spawning inside rocks/under terrain, items falling into the water becoming unreachable, and AI navigation paths. Improved Mining visibility in low lighting by dimming the flashlight more when aiming with any Mining tool. Improvements towards Defense phase indication in the Vox Solaris quest. The Hastened Deflection Mod is now a ‘BEAST’ Mod, meaning it’s also compatible with Kavats and Helminth Charger. Removed the unnecessary ‘HIDE OWNED’ button in Ticker’s Case# screen. Improvements to cases where one could get stuck in various spots in Fortuna. Updated the Outrider Operator Armor Bundle Icon to display its proper attire. Reduced the Fortuna elevator extraction radius to better indicate where exactly you can extract. Some may have noticed an Orb infiltrating Fortuna. Was this a bug...or perhaps an unintentionally released feature? K-Drive Changes & Fixes: Removed the cap of 5 tricks in a single jump. You may now trick infinitely if your jump is good enough. Fixed spamming left click before entering a grind giving more points then a normal grind. Fixed Loki being able to Switch Teleport other players off their K-Drive and ride off into the snowy abyss while they cry in the snow. Fixed custom built K-Drives appearing to not be connected and animating separately. Fixed ability to K-Drive under water after ragdolling into it. Fixed K-Drive jump FX lingering if the rider falls off while charging a jump. Fixes towards wonky K-Drive movement/animations due to latency. Fixed a small hitch when using a K-Drive for the first time. Fixed lingering K-Drive race Icons on the HUD. Vacuum/Fetch Changes: Both Vacuum and Fetch Mods now pull the items directly to the Warframe as opposed to the Sentinel/Pet. Pets in Warframe don’t mimic the same ‘follow’ logic like Sentinels, so they would end up running around with items instead of giving them to you. So basically very bad at fetching.... EDIT: Increased the Fetch radius to 13.5m from 11.5m. Tombfinger Chamber Changes: Reduced base Critical and Status Chance from 27% to 24%. Increased Damage from 80 to 84. Fishing/Conservation Changes & Fixes: Tweaked the animal capture logic to allow for better Perfect/Good captures. Bad/Good/Perfect Captures are stressed based, which rises when the animal comes in contact with a player. A quick tranq of a non-startled animal would yield you a ‘Perfect Capture’ - so get down wind and don’t miss! Animals that have been Tranq’d are now invulnerable to avoid teammates/enemies killing them by accident (or on purpose). Increased the animal tracking footprint pulse brightness to improve visibility. Flashlight now turns off when showing the "Caught Fish!" screen. Fixed the animal trail pulse FX not being visible for Clients. Fixed a case where a Virmink trail would spawn Pobbers in the mountains. Fixed slot 3 of the Fishing menu not populating after equipping a Pulse Spear. Fixed multiple Pulse sounds in a row for multiple animal encounters. More fixes towards Lure's not working when Master Volume is muted in Orb Vallis. Fixed a Darvo transmission perpetually playing in Fortuna if you captured an animal in Orb Vallis. Fixed cases where Clients were unable to deal damage with the Pulse Spears. Fixed inability to catch fish with the Pulse Spear when affected by Smeeta Kavat’s Crit buff. Orb Vallis Drone Bounty Changes & Fixes: Lowered the AI spawn count when playing a Drone Defense Bounty Solo. Fixed Bonus Condition not being preserved when a Host migration occured. Fixed Drone level not scaling to reflect the zone difficulty. Fixed a script error when failing the Drone Bounty. Fixed unlocalized Bonus Condition text. Fixes: More fixes towards crashes that occur when returning to Fortuna from Orb Vallis. Fixes towards crashing when a Host migration occurs in Orb Vallis. Fixed crashes on modern CPUs running antique operating systems. Fixed a crash that could occur on some high-end systems with lots of GPU memory. Fixed a crash when searching for Agents in a Vallis Bounty. Fixed a crash related to squad mismatch and Host migration both occurring. Fixed the Credit Count resetting in the Assassinate stage of an Orb Vallis Bounty when a Host migration occured. Fixed inability to complete the Mastery Rank 24 test due to missing ‘continue’ option. Fixed inability to equip Bite, Pack Leader, and Medi-Pet Kit on the Helminth Charger. Fixed not actually receiving Servofish parts found in crates/containers in Vallis. Fixed Garuda’s Animation Sets not being available for purchase. Fixed Arbitrations hint not appearing in the World State Window for players that have almost completed the Star Chart. Fixed ability to deploy Archwing before the Fortuna elevator comes to stop, resulting in becoming stuck. Fixed the Ambush Coildrive attacking itself after a Host migration occurs. Fixed ability to roll while in Mesa’s Peacemaker without the Mesa Waltz Augment equipped. Fixed ‘Vehicles’ displaying too low in Relay/Cetus/Fortuna Arsenal. Fixed Garuda’s Talons sometimes appearing motion blurred. Fixed ‘Ostron Standing’ text appearing when talking to Eudico. Fixed Eudico's interaction prompt not oscillating around Eudico. Fixes towards wonky appearing Elemental FX on Garuda’s Idle animation. Fixed the Guandao’s Elemental FX appearing incorrectly. Fixes numerous Noggles missing their head/body parts in the Dojo. Fixed Cetus text appearing when Providing/Cutting Bait with Smokefinger. Fixed other player’s FX being visible when interacting with the Solaris vendors. Fixed Prime Armor FX showing up when they shouldn't (Star Chart etc). Fixed rare case where you could fall out of the world after being teleported. Fixed UI not indicating when a Solaris Offering grants more than 1 item. Fixed certain Operator accessories clipping through torsos. Fixed the Abrasys Syandana clipping through Garuda's arm cloth. Fixed Ember’s Fireball ability not applying chosen Energy colors. Fixed incorrect material on hanging Gorgaricus Sacs. Fixed Bounty objective’s sometimes displaying in the incorrect language. Fixed a script error that resulted in losing your weapons reticle. Fixed a script error when viewing a Blueprint Offering. Fixed script error when casting any of Garuda’s abilities. 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Voltage Posted November 9, 2018 Share Posted November 9, 2018 Thank you for the fixes! I hope those disposition changes will be one list of many small tweaks to come in the future. Will Sentinel weapon Riven mods be added to a pool separate of Sorties? I feel that there are interesting niches that can be filled with these weapons while maintaining the separation from the normal pool. Artax was removed just days after release from the pool and these mods reflect such a trend (20,000+ Platinum on PC). Artificially exclusive items is not a road Riven mods (of all things) should go down. Link to comment Share on other sites More sharing options...
Lysander Posted November 9, 2018 Share Posted November 9, 2018 HotFix Pog! Cant wait to try the sigil on my operator Link to comment Share on other sites More sharing options...
HLixir Posted November 9, 2018 Share Posted November 9, 2018 thanks Link to comment Share on other sites More sharing options...
fellow1 Posted November 9, 2018 Share Posted November 9, 2018 Please don't make more exclusive (sentinel) riven mods! They are not "lackluster". Link to comment Share on other sites More sharing options...
Just Posted November 9, 2018 Share Posted November 9, 2018 Cool Link to comment Share on other sites More sharing options...
Pegasy Posted November 9, 2018 Share Posted November 9, 2018 Please add this text to the bundle text too Or you know, just let use use it in normal missions too like all other sigils... Link to comment Share on other sites More sharing options...
Nanology Posted November 9, 2018 Share Posted November 9, 2018 Hot fix me baby! Link to comment Share on other sites More sharing options...
Xhyzik Posted November 9, 2018 Share Posted November 9, 2018 neat Link to comment Share on other sites More sharing options...
Cubity_First Posted November 9, 2018 Share Posted November 9, 2018 My name is Michael... I didn't read the book, and I accidentally killed an animal. Forgive me 🙏 Link to comment Share on other sites More sharing options...
Chakravikari Posted November 9, 2018 Share Posted November 9, 2018 Is there a fix for the permanent voting screen during fortuna missions yet Link to comment Share on other sites More sharing options...
Dishonored Posted November 9, 2018 Share Posted November 9, 2018 'Reduced the crafting cost of each Moa Part from 500,000 to 50,000 Credits' it cost million to craft one before Thank for the tweak^^ Link to comment Share on other sites More sharing options...
MithrilDragon Posted November 9, 2018 Share Posted November 9, 2018 Damnit it, Micheal! Link to comment Share on other sites More sharing options...
AandOE Posted November 9, 2018 Share Posted November 9, 2018 What about those who already sold the debt bonds for standing, not knowing about said problem? Will the amounts be reduced to 0, or a negative amount? Link to comment Share on other sites More sharing options...
PrimeTime Posted November 9, 2018 Share Posted November 9, 2018 Thanks DE Link to comment Share on other sites More sharing options...
Santana722 Posted November 9, 2018 Share Posted November 9, 2018 Revert Riven disposition changes. Link to comment Share on other sites More sharing options...
SpadaNgDios Posted November 9, 2018 Share Posted November 9, 2018 Can we have K-Drives boost speed straight away without holding down the sprint key? There's no reason for us to be moving that slowly when not using boost And long runs become very uncomfortable very quickly Link to comment Share on other sites More sharing options...
ShinTechG Posted November 9, 2018 Share Posted November 9, 2018 "Natural Talent Mod now applies to Garuda’s Dread Mirror and Seeking Talons ability." I swear this seems to have been working already on Seeking Talons, tried with and without and it was faster but can't wait to see if it feels different now.. Link to comment Share on other sites More sharing options...
KazzM8 Posted November 9, 2018 Share Posted November 9, 2018 Nice to see eudico not moonlighting as an ostron anymore Link to comment Share on other sites More sharing options...
SkollXix Posted November 9, 2018 Share Posted November 9, 2018 Thanks. Link to comment Share on other sites More sharing options...
-YS-OmgRocket Posted November 9, 2018 Share Posted November 9, 2018 Just found neurorelay in the container, was so happy I'll be able to craft new dojo weapons and then it disappeared after my return to Fortuna and then immediately this patch. Where have you been 10 minutes earlier Q-Q TY anyway. Link to comment Share on other sites More sharing options...
SkyeRiverSong Posted November 9, 2018 Share Posted November 9, 2018 Why can't we craft lures and bait like in cetus? Thx for the update btw Link to comment Share on other sites More sharing options...
ZAXNIGHTMARE Posted November 9, 2018 Share Posted November 9, 2018 thanks DE i love you all 😄 Link to comment Share on other sites More sharing options...
LordAngellis Posted November 9, 2018 Share Posted November 9, 2018 Oh bug giving you too many items not saying if script removes the items made from the extra items. The bug does not affect me as I achived only 3 parts of the main quest line and got no rep yesterday. Link to comment Share on other sites More sharing options...
LupisV0lk Posted November 9, 2018 Share Posted November 9, 2018 5 minutes ago, [DE]Megan said: Fortuna: Hotfix 24.0.2 Crafting Cost Changes: We’re working on a Credit refund script for both these Crafting cost changes - this thread will be updated with more information when the script runs/completes. Thanks DE. Link to comment Share on other sites More sharing options...
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