-VftV-Ivara Posted November 10, 2018 Share Posted November 10, 2018 Meanwhile Ivara: Get on Dashwire → deploy K-Drive → Go anywhere → Jump off = Teleported back to Dashwire, possibly enabling "while airborne" status. Confirming the latter is hard considering no indicators for that to happen other than killing one of Raknoids for the achievement progress, which I happened to get; No screenshot unfortunally. Latter however can be easily reproduced. Just saying :^) Link to comment Share on other sites More sharing options...
Drazhar14 Posted November 10, 2018 Share Posted November 10, 2018 Noticed two things since this hotfix went live: 1) The bounty mission to search for survivors (the 4 corpses) always instantly fails when I enter the search zone. This has happened 4 times so far. I was able to do this bounty fine before. 2) Vallis is very laggy. Had no lag at all before the hotfix. Link to comment Share on other sites More sharing options...
Exaedr Posted November 10, 2018 Share Posted November 10, 2018 Carving mantis doesn't work on dark split sword, it keeps taking the mod off when leaving the arsenal. It also seems like the 1st mod slot (top left) isn't taking that mod into account Link to comment Share on other sites More sharing options...
lMestrekyubiman Posted November 10, 2018 Share Posted November 10, 2018 On the mod fetch, the mod is behaving abnormally and is not in synergy with the others. And mod that practices some action is not working along with it, that is to gain critical chance, to take amor, to be invisible, to dig items in the ground for example. This problem presents when putting the mod fetch in the build and I tested with eceryone in game and in the simulacrum. The issue of sonorous bug collection of itens and the collection itself improved a lot and presented no problem now at night I testing the same. See this issue of this mod is blockinf the action of others from now thank you and sorry the English of google translator. Link to comment Share on other sites More sharing options...
Choco_latte Posted November 10, 2018 Share Posted November 10, 2018 So with people that forked over the 500k credits for the MOA parts can we in some way get those credits back or maybe a small something for it? Link to comment Share on other sites More sharing options...
__LovelySuckerEver__ Posted November 10, 2018 Share Posted November 10, 2018 GIVE ME BACK SENTINEL WEAPON RIVEN <----- ENDGAME player wanna the best for thier sentinel or MoA, newplayer stop complain and please release Sentinel wp again Link to comment Share on other sites More sharing options...
MechaMario64 Posted November 10, 2018 Share Posted November 10, 2018 2 hours ago, Rawbeard said: so at this point why not real universal vacuum? the mod taxing isn't excatly fun and interesting fetch is vaccum for animals. they just did a different phrasing Link to comment Share on other sites More sharing options...
SordidDreams Posted November 10, 2018 Share Posted November 10, 2018 4 hours ago, [DE]Megan said: Both Vacuum and Fetch Mods now pull the items directly to the Warframe as opposed to the Sentinel/Pet. So they are now effectively warframe mods that don't equip on the warframe. M-kay. Listen, I love you guys, but it took you four years to listen to player feedback and give pets vacuum. How long do you think it's going to take you to listen to player feedback that warframes should just have vacuum by default without requiring a mod for it? Link to comment Share on other sites More sharing options...
iFlipWiGs Posted November 10, 2018 Share Posted November 10, 2018 I cant gain rep with the vent kids anymore since this hotfix. Also if I try and grind the grand stops prematurely. Link to comment Share on other sites More sharing options...
Lusitainia Posted November 10, 2018 Share Posted November 10, 2018 Had a weird/buggy interaction just a minute ago. Playing Nekros, using Shadows of the Dead brought one of the new enemies as an ally which creates a nullifier bubble on itself and one ally. The selected "ally" of the shadow is myself, causing a nullifier bubble to surround me. Beyond the fact it became hard to see out of the bubble itself, I could not "activate any vehicle" or some notification when trying to use and archwing launcher. The result being Nekros using Shadows of the Dead can end up unable to use some items because of the interaction. Link to comment Share on other sites More sharing options...
bluepheonix13 Posted November 10, 2018 Share Posted November 10, 2018 3 hours ago, SnipSnipSnipered said: So far the Orb Vallis and Fortuna have been great fun, but a persistent bug keeps annoying me greatly. When entering/leaving Operator mode, K-Drive or Archwing, the sensitivity of my mouse seems to double. This can happen multiple times causing insanely high DPI that I can't do anything about; it persists until I finish the mission. I hope something can be done about it, since I don't seem to have the issue in any other game. Keep up the good work! ^This. It's so bad. As a workaround, switching into Archwing and dismounting instantly often reverts the sensitivity, but only until the next time you try to use any of the above. Link to comment Share on other sites More sharing options...
General_Durandal Posted November 10, 2018 Share Posted November 10, 2018 Fixed nothing on this list Link to comment Share on other sites More sharing options...
LadyAxis Posted November 10, 2018 Share Posted November 10, 2018 A suggestion. Could the K Drive keybinds be customized? I find it difficult to do some actions cause my fingers can't reach that far or too awkward to transition to a key. Link to comment Share on other sites More sharing options...
DEvilz13 Posted November 10, 2018 Share Posted November 10, 2018 4 hours ago, [DE]Megan said: Fixed K-Drive jump FX lingering if the rider falls off while charging a jump. Ammm nope, actually is getting worse and throwing the Warframe while doing tricks, still while charging jumps. Link to comment Share on other sites More sharing options...
MBaldelli Posted November 10, 2018 Share Posted November 10, 2018 Not sure whether it was reported so pardon the duplicate: 1. When attempting to do Orokin Derelict Defense. Did it to 15 waves and chose to extract, the mission auto-failed. 2. When attempting to do Lua Defense on Stofler -- at wave 5 if you're not on top of the defense point when it drops down to the next level, any warframe left behind gets a No Man's Zone reset unable to follow it down. 3. When attempting to decorate in the personal quarters on the Orbiter, the decorator point-of-view and then the warframe randomly reset to the area between the Mod Bench and the Incubator Pod for Companions. Link to comment Share on other sites More sharing options...
imbressive Posted November 10, 2018 Share Posted November 10, 2018 dont know if it was reported, mesa's 4 with augment, cant use rolls while using the 4th ability since patch 24.0.2 Link to comment Share on other sites More sharing options...
Mate397 Posted November 10, 2018 Share Posted November 10, 2018 DE remove Grand Finale from the drop table when it comes to twitch drops, nobody wants something useless like fireworks being spammed every hour of a stream. Link to comment Share on other sites More sharing options...
Iv99an19 Posted November 10, 2018 Share Posted November 10, 2018 the bounty stage where you need to search for 4 bodies and rescue the workers from fortuna is currently incredibly buggy the last body won't spawn until the last 40-5 seconds of the timer, the stage will keep flashing "abandoning objective" even from within the zone, it instantly fails as soon as the objective pops up, it instantly fails as soon as i enter the search zone. please for the love of god fix this. every bounty that has this particular objective has failed just because of these horrendous bugs there's also a bug with the reinforcement beacon where if the base is destroyed just as it's put down the beacon for some reason will still be fully deployed and transmit eventhough there's nothing there Link to comment Share on other sites More sharing options...
Rawbeard Posted November 10, 2018 Share Posted November 10, 2018 43 minutes ago, MechaMario64 said: fetch is vaccum for animals. they just did a different phrasing you didn't read the patch notes, did you? Link to comment Share on other sites More sharing options...
INSANITYINPERSON Posted November 10, 2018 Share Posted November 10, 2018 Why is Garuda so hard to obtain? I mean i get the daily standing and stuff but why does Garuda have to be locked behind Standing Lvl 4 it will arbitrarily take 8-10 days to make her without buying... Why would DE do that ? They have never done something like this before... It seems a bit harsh are they pushing for us to buy her with Plat or is it just an oversight? Link to comment Share on other sites More sharing options...
-Dabi Posted November 10, 2018 Share Posted November 10, 2018 5 hours ago, [DE]Megan said: Reduced base Critical and Status Chance from 27% to 24%. My kitgun didn't last a day. Down to 83% cc from 90%. Hmm 😞 Link to comment Share on other sites More sharing options...
0_The_F00l Posted November 10, 2018 Share Posted November 10, 2018 Thanks for the fixes , guess the separate Fortuna forum helped narrow things and help everyone 😄 Link to comment Share on other sites More sharing options...
Mach25 Posted November 10, 2018 Share Posted November 10, 2018 5 hours ago, [DE]Megan said: Fixed Loki being able to Switch Teleport other players off their K-Drive and ride off into the snowy abyss while they cry in the snow. Link to comment Share on other sites More sharing options...
McWhalester Posted November 10, 2018 Share Posted November 10, 2018 Ranking up K-Drive boards is not rewarding mastery like it's supposed to. I've maxed out one and started leveling another and I haven't gained any more Mastery points. Another thing with K-Drives is any combination of parts creates the exact same stats. Also, I can't tell which Moa part rewards Mastery because it doesn't show up under any categories in my profile. Link to comment Share on other sites More sharing options...
Primed_SuperNova Posted November 10, 2018 Share Posted November 10, 2018 5 hours ago, MROJ4N said: Please fix the the error we get when entering fortuna the voting on bounty stays on for full mission.. Cant see the map this bug is most annoying of all , cant even see map properly . Link to comment Share on other sites More sharing options...
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