Feuershark Posted November 10, 2018 Share Posted November 10, 2018 Whenever you grind or begin to, the slightest perturbation will get you "ejected" out of the grind, which makes chaining grinds very difficult when you have rails or whatev not completely aligned. For example, the big tubes behind the lift are almost impossible to chain together because you WILL go out of the grinding status. Link to comment Share on other sites More sharing options...
Fudruker Posted November 10, 2018 Share Posted November 10, 2018 yes something happened in this last hotfix that made grinding not as sticky on the initial hop on Link to comment Share on other sites More sharing options...
DreisterDino Posted November 10, 2018 Share Posted November 10, 2018 Indeed, doesnt feel very satisfying. Also, i bought this Mod that adds 20% magnetic to grinding (i think thats what its called), because i thought it might fix the problem, but it doesnt seem to do much or anything at all. Link to comment Share on other sites More sharing options...
DasHurz Posted November 10, 2018 Share Posted November 10, 2018 SInce the latest hotfix I have an even worse problem, I'll get stuck in the rails randomly and stop completely, or continue grinding with no possible button inputs and just fall off the rail afterwards... and then look like this Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted November 10, 2018 Share Posted November 10, 2018 I was experiencing this too. It felt great day of release, but now it's just awful and flaky. I've been cheated out of a string of grinds because of this problem and it's turning me off from trying to do tricks in the meantime. Link to comment Share on other sites More sharing options...
Catacomb Posted November 14, 2018 Share Posted November 14, 2018 i regret buying the board of the day on day one because now i can't even use it properly 😞 Link to comment Share on other sites More sharing options...
FluffyRodent Posted November 14, 2018 Share Posted November 14, 2018 Having the same issue. Using the magnetic mod. Also experiencing that sometimes during mid grind that it randomly decides to stop grinding and stops the chain. Link to comment Share on other sites More sharing options...
SoanoS Posted November 14, 2018 Share Posted November 14, 2018 To me the whole K-Drive seems a bit flaky at best right now. The grind needs to be a bit stickier I feel and landing on a rail (while holding Ctrl) should initiate the grind instead of slipping off like it now does 75% of the time. It really doesn't feel rewarding when the game mechanics are this unstable and fickle. Link to comment Share on other sites More sharing options...
DaigojiGai Posted November 14, 2018 Share Posted November 14, 2018 (edited) Thank The Lotus I found this thread. I was just about to make one about this very same issue. The problems are more pronounced for those of us on PC that play with Xbox controllers - I was going to ask if it would be possible to create an option to have sensitivity settings unique to the K-Drive as we have with the Archwing. Tinkering around last night, the sensitivity settings I have on-foot are nearly maxed out, but when I tone it down, I do get better grinding control with the K-Drive especially while grinding. Having to continuously juggle sensitivity settings when I am off vs. on the K-Drive is a mind numbing hassle. Edited November 14, 2018 by DaigojiGai Link to comment Share on other sites More sharing options...
SoanoS Posted November 14, 2018 Share Posted November 14, 2018 Hmm. Turning off V-sync and capping FPS at 60 (refresh rate of my monitor) seemed to help somewhat. Link to comment Share on other sites More sharing options...
DeltaPangaea Posted November 14, 2018 Share Posted November 14, 2018 Honestly, why do we even need to hold a button to grind anyway? Why can we not just land on a rail and start grinding, so flipping off a rail doesn't require some 3-4 button combination? Forward, crouch, jump, all three to be held if you want to do a decent jump off the end of a rail. K-drives make me miss playing SSX3 years ago. Jump on rail, grind, jump off rail, easy. How many situations will you encounter when you CAN grind but don't want to? Link to comment Share on other sites More sharing options...
LSG501 Posted November 17, 2018 Share Posted November 17, 2018 Bit late to reply here but I decided to do a bit of standing grind today and after a little bit of testing it would seem the +30% magnetic mod might be the issue or at least part of it. I took this off and I could stick better than with it being applied so I have a feel there might be an issue there. It's almost like it's 'removing' 30% of the magnetic attraction and we're sliding off the rails instead of staying attached. Link to comment Share on other sites More sharing options...
DaigojiGai Posted December 7, 2018 Share Posted December 7, 2018 On 2018-11-16 at 7:46 PM, LSG501 said: Bit late to reply here but I decided to do a bit of standing grind today and after a little bit of testing it would seem the +30% magnetic mod might be the issue or at least part of it. I took this off and I could stick better than with it being applied so I have a feel there might be an issue there. It's almost like it's 'removing' 30% of the magnetic attraction and we're sliding off the rails instead of staying attached. I need to check if it is fixed. Hmm... Props for catching this. It was the first mod I grabbed and invested in. Link to comment Share on other sites More sharing options...
LSG501 Posted December 7, 2018 Share Posted December 7, 2018 6 hours ago, DaigojiGai said: I need to check if it is fixed. Hmm... Props for catching this. It was the first mod I grabbed and invested in. I did a little yesterday or day before. Without the mod I kept slipping off the pipes behind the entrance, with the mod I seemed to stick to the pipes a bit better, so I wouldn't be surprised if there's been some tweaks/fixes with the 'bug fixing' to the mod as well. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted December 7, 2018 Share Posted December 7, 2018 (edited) On 2018-11-09 at 7:35 PM, Feuershark said: Whenever you grind or begin to, the slightest perturbation will get you "ejected" out of the grind, which makes chaining grinds very difficult when you have rails or whatev not completely aligned. For example, the big tubes behind the lift are almost impossible to chain together because you WILL go out of the grinding status. something they could do to prevent being ejected is disable moving the camera from moving you off the grind. any direction you look in will move you off the rail/pipe. i dont know why its that way but it feels very clunky. Edited December 7, 2018 by EinheriarJudith Link to comment Share on other sites More sharing options...
EinheriarJudith Posted December 7, 2018 Share Posted December 7, 2018 grinding should lock you to the rail until you release the grind button. this will pave the way for grind tricks. like holding the grind button and pressing left or right click. Link to comment Share on other sites More sharing options...
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