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Pathfinding problem on a specific map tile


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This one to be exact. Your pets don't pathfind around/over/away from the sludge pile. The sludge pile is the only way forwards and twice in a row my Moa decided to stand directly in the hurt and die. I revived the first time after dying, and there was no way to revive it the second time (Even invis operator slid all around the place and got sucked up the spout of filth and stopped reviving the Moa) and it's quite bloody infuriating.

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