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[DE]Rebecca

Update 9.8

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I never thought that vauban would get a nerf like that :D Oh well lets see how it turns out but 12 enemies sounds kinda poor in defence but on the other hand it was soooo op in infested defence so i kinda understand the nerf ....

 

Looks like the end of very easy high rounds on infested maps...

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While trying to make a gear purchase, it failed after 3 minutes of waiting then disconnected me from the game. Sigh :(

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Bastille holds only 12?! Really?! I would rather use vortex on defense against infested now. Embers overheat was her bread and butter and you reduced damage reduction. DE, reminder, she needs to get close to use her 3rd and 4th abilitys on full potential and now she cant. Rhino's Iron Skin does not help in high levels already and now you reduced overheat reduction. Be careful DE, the best tank now is Frost with +armor helmet!!!

By the way, in infested defense packs consist of like about 20-30 enemies rushing to objective so i need 150-225 energy to stop them as Vauban. Better use Vortex now. What is next? Nerf Snowglobe so we cant go far away in other defense missions as well?

Do not want to sound rude but this is just my current feeling =(

true same here.... :(

  • Upvote 8

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"Fixed issue where clients wont much" = what?

"Fixed missing texture on Fin sword". = Fin sword? what's this?

  • Upvote 1

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I love how we get ability revamps for warframes, but weapons which have been admittedly allowed to languish are yet again left alone. Especially great when the adjustments required aren't anything as drastic as changing the way they work, or have already been talked about (sup ignis, grakata and braton vandal).

How about the fact that the puncture mods still haven't been touched (yay rifle puncture 0.6 for 15 energy instead of 30% atk speed and 1.2 puncture from shred for 11 energy).

Every patch that goes by and relatively simple things like this are allowed to just slip by despite admitted problems and tons of feedback makes me really wonder what the priorities are.

  • Upvote 8

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This new boss is super hard, DE has really outdone themselves with this one. Going to take all Tenno some mad skills to defeat 'Login Screen'... might need to nerf this boss DE, it's really giving some Tenno trouble. Heh.

  • Upvote 9

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Rebecca ! You are the BEST ! I know other ppl are making the game, but you are giving us the patch notes :))) we love you !!!

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- Who's fence is this?

- Is a Bastille, baby.

- Who's Bastille is this?

- Vauban's.

- Who's Vauban?

- Vauban's dead, baby. Vauban's dead. 

  • Upvote 18

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12 enemies is still quite some enemies. They had to do something about vauban's bastille, infinite enemies was just over the top. I agree with this change.

  • Upvote 5

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  • Bastille:  Ability now has a set number of targets. 6-8-10-12
  • Vortex:  No longer affects other players.

finally. now bastille will finally be a temporary barrier, not a stop-et-ALL-HURRRRRRRRRRRRRRRRRRRRRRRRR

 

and vortex will finally be a fun skill to use not some super-duper frustrating POS

  • Upvote 4

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Same here. I can't login either. The forums are running a little slow for me as well. Not sure if those two things are related or not, but it seems awfully unusual since I haven't really have much trouble loading the boards before the update.

Edited by Glisp

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Another report for login issues. Internet timeout every single time. I hope it's just the massive data pull from users downloading the patch, but if not, please get another hotfix out so we can play.

 

Kind of reminds me of Diablo 3 launch night. Curse you, Error 13..

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CHANGES:

 

2:53 PM addition:

  • You may notice that mods you have equipped in a weapon are in your options for customization in other weapons. You no longer need to remove the mod from weapon X to equip in weapon Y, it will appear in the UI for you now.

This change right here is amazing. Suddenly I don't need fifty bazillion split chamber mods!

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