JforJakaitiz Posted November 12, 2018 Share Posted November 12, 2018 This is here since the Chimera update, and it seems that it still hasn't been fixed. Basically, the Tonkor does not detonate on impact with an enemy (unless you use the Jet Stream augment for Zephyr), it just bounces off and flies in another direction. Not only that, but the fuse delay after the grenade bounces off of a surface is now 2 seconds instead of 1. Also I've noticed that shooting Tonkor through Gara's glass wall or Frost's bubble, also shooting into a puddle of water on some Earth map tiles can cause the fuse delay to triple, making the grenades detonate as late as 6 seconds after contacting a surface. Link to comment Share on other sites More sharing options...
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