Johner210 Posted November 12, 2018 Share Posted November 12, 2018 Nice fixes. Link to comment Share on other sites More sharing options...
ShadowWolfX4 Posted November 12, 2018 Share Posted November 12, 2018 Tek Gravity doesn't work. At all. Link to comment Share on other sites More sharing options...
Ozais Posted November 12, 2018 Share Posted November 12, 2018 no fix for the reactor and jets position on the k drive? or will that be tomorrow? Link to comment Share on other sites More sharing options...
Lancars Posted November 12, 2018 Share Posted November 12, 2018 1 minute ago, Paroxysmal said: nooooo dont make them easier it was actually fun to have to put effort into fighting the enemies :x i hope it scales to feel the same Only things that needed nerfed was one of the hitscan turrets that would snipe you through things. Link to comment Share on other sites More sharing options...
yasyadefen Posted November 12, 2018 Share Posted November 12, 2018 Hotfix has broken simulacrum. When you try using console in it, game freezes forever. Fix pls Link to comment Share on other sites More sharing options...
SandDune Posted November 12, 2018 Share Posted November 12, 2018 No Moa fixes... ;-; Link to comment Share on other sites More sharing options...
crackspider Posted November 12, 2018 Share Posted November 12, 2018 Link to comment Share on other sites More sharing options...
DantesDels Posted November 12, 2018 Share Posted November 12, 2018 Rest New set mods to works : Gravity tek = unexistant, and the kavat's power duration mod is like removing the buff they normally give. So could you test what works and doesn't so can be fix really soon ! I wanna have those mods functional for kuva survival ! ^^ Thanks DE ! and keep the good work Link to comment Share on other sites More sharing options...
Lightstorm55 Posted November 12, 2018 Share Posted November 12, 2018 Nice all those fixes now only 99999999989 left to go!!!! Also I like how DE mentioned and I quote "Orb Vallis won't be as much of a grind as plains of eidolons was..." I wonder if anyone there actually plays their game besides meg when she does the twitch stream. Also wtf came up with the idea to have you unlock each lvl with new bonds ONLY obtainable from ONE mission and with a small chance seeing that there is a mountain of useless trash that you can get instead and when you do finally get those you still need to REGRIND the previous unlock requirements from the last levels. This makes the few bounties VERY repetative and quickly becomes more of a chore and hassle then fun. Maybe remove some of the useless trash rewards and put their drop chance up so that you dont have to run 10x bounties to get x2 debt bonds..... Link to comment Share on other sites More sharing options...
EEFKenC Posted November 12, 2018 Share Posted November 12, 2018 Now switching the ZAW melee weapon will cause the game not to respond. Link to comment Share on other sites More sharing options...
Jim22 Posted November 12, 2018 Share Posted November 12, 2018 Thanks Link to comment Share on other sites More sharing options...
Boaraes Posted November 12, 2018 Share Posted November 12, 2018 Please fix debt bond drop rates from bounties. Link to comment Share on other sites More sharing options...
Proteo Posted November 12, 2018 Share Posted November 12, 2018 Ty Foe Helios fix Link to comment Share on other sites More sharing options...
BannedSkills Posted November 12, 2018 Share Posted November 12, 2018 Okay... fixes are always good but... What's up With the Smeeta kavat?? Charm with Fetch not works at all and Helios is still not scanning anything for me! PLEASE! do something about it. I really love this game, spent a lot of money to it, but if it's continues like this I leave, and I'm not the only one... Lots of old players leavin because things like this. Leave the Fortuna a bit, and make some important fix! Link to comment Share on other sites More sharing options...
--88-- Posted November 12, 2018 Share Posted November 12, 2018 Uhhh water now seems to be treated as ground? Dye/Bait disappears upon contact, and throwing the spear makes it bounce of the surface of the water. Link to comment Share on other sites More sharing options...
trndr Posted November 12, 2018 Share Posted November 12, 2018 6 minutes ago, [DE]Megan said: Tomorrow's Hotfix will fix Fetch disabling other Companion abilities. Thanks, does this fix also include Vacuum? I assume they are "the same mod" but confirmation is always nice. Link to comment Share on other sites More sharing options...
NightmareT12 Posted November 12, 2018 Share Posted November 12, 2018 Still no fix for this couple small Chroma Prime art issues present since launch (off axis loncloth + loincloth disappearing on Effigy): Also it's great that Vox Solaris is replayable! But... what about Chimera 👀 Link to comment Share on other sites More sharing options...
.vRunn3r. Posted November 12, 2018 Share Posted November 12, 2018 Amazing thank you DE. on the side note: Enemies no longer drop Reinforcement Beacons at excavation? Can we atleast have them on tier 5? the high intensity is fun! Link to comment Share on other sites More sharing options...
RiceHat_ Posted November 12, 2018 Share Posted November 12, 2018 5 minutes ago, [DE]Megan said: Improved animal spawning give players more time to ‘get down wind’, instead of animals spawning almost instantly right beside you and getting spooked. Might we get as well the tracks to be more visible? Link to comment Share on other sites More sharing options...
Ventae Posted November 12, 2018 Share Posted November 12, 2018 Throwing in my voice about the enemy damage nerf too. Fortuna bounties were some of the most fun, fast paced, frantic Warframe action I've played in a long time. Please don't take the challenge away! Also, are Syandanas going to get the snow effect too? It looks odd to have your Warframe nicely covered in snow marks but your Syandana is just pristine and untouched. Thanks, enjoying the release and hyped as heck for the Spider-Mama fights! Link to comment Share on other sites More sharing options...
IceDemon6 Posted November 12, 2018 Share Posted November 12, 2018 Can't fish, spear bounces off top of the water and bait and dye just fall in and go to the bottom. Link to comment Share on other sites More sharing options...
sixmille Posted November 12, 2018 Share Posted November 12, 2018 Damn I really enjoyed the new difficulty and was hoping it would be the new standard after 4 years of uninterrupted power creep. Link to comment Share on other sites More sharing options...
Tendou_Souji Posted November 12, 2018 Share Posted November 12, 2018 Still no fix for being unable to charge Dread Mirror with Controller Link to comment Share on other sites More sharing options...
CabbageVendor Posted November 12, 2018 Share Posted November 12, 2018 2 minutes ago, Lightstorm55 said: Nice all those fixes now only 99999999989 left to go!!!! Also I like how DE mentioned and I quote "Orb Vallis won't be as much of a grind as plains of eidolons was..." I wonder if anyone there actually plays their game besides meg when she does the twitch stream. Also wtf came up with the idea to have you unlock each lvl with new bonds ONLY obtainable from ONE mission and with a small chance seeing that there is a mountain of useless trash that you can get instead and when you do finally get those you still need to REGRIND the previous unlock requirements from the last levels. This makes the few bounties VERY repetative and quickly becomes more of a chore and hassle then fun. Maybe remove some of the useless trash rewards and put their drop chance up so that you dont have to run 10x bounties to get x2 debt bonds..... you know you can just buy bonds from ticker right? a lot more effective than farming Link to comment Share on other sites More sharing options...
Kubrowe Posted November 12, 2018 Share Posted November 12, 2018 18 minutes ago, [DE]Megan said: Removed Warframe Ability immunity on animals so that they can be put into a peaceful slumber by special Abilities like Ivara’s Sleep Arrow and Equinox’s Rest. Please revert this change. The rest of the conservation changes are welcome and great, but half of the fun of the track and tranq game is locating the animal, waiting for your opportunity, and bagging them, with the risk that if you don't get it right the animal flees. If you can just put them to sleep what's even the point? It trivializes what is otherwise an extremely involved and immersive experience. I'm also pretty disappointed that tags are now doubled. I caught a lot of Red-Crested Virminks and Subterranean Pobbers and would have enough for their floof if I had been doubled for the past three days. But that's less of a concern than the other thing, more just general griping. Link to comment Share on other sites More sharing options...
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